It had been a great many years since the last planet rush, much too long, countless governments, organizations, and individuals were chomping at the bit to explore an new sector of the milkyway and make their mark and fortune. Known as the Cepheus Traverse, this section of space would become an new frontier for exploration, growth, and exploitation.
Whether everyone knew it or not, this rush would prove to be one of conflict, daring do, and opportunity that could reshape the galaxies status quo. As the next rush had unintentionally warped the scouting rushers right into the heart of the local power of the Cepheus Traverse, an race of aliens known as the Cepheans and their manufactured machine life subordinates. Whether this proves to be the worst rush since that which encountered the Thragg is yet to be determined. No matter one, if one is savvy and lucky, they can go far if they're willing to risk it all.
Howdy all, looking for a partner or small group to do an Trials in Tainted Space roleplay with. An story that has some more potential for more conventional conflict than mere exploration. Willing to accommodate different kinks and original elements and ideas. Set in 15th Planet Rush, over a century after the events of the game. Allowing original ideas, familiar and new worlds, and perhaps an more divided galaxy too with more drama and conflict.
Whether everyone knew it or not, this rush would prove to be one of conflict, daring do, and opportunity that could reshape the galaxies status quo. As the next rush had unintentionally warped the scouting rushers right into the heart of the local power of the Cepheus Traverse, an race of aliens known as the Cepheans and their manufactured machine life subordinates. Whether this proves to be the worst rush since that which encountered the Thragg is yet to be determined. No matter one, if one is savvy and lucky, they can go far if they're willing to risk it all.
Howdy all, looking for a partner or small group to do an Trials in Tainted Space roleplay with. An story that has some more potential for more conventional conflict than mere exploration. Willing to accommodate different kinks and original elements and ideas. Set in 15th Planet Rush, over a century after the events of the game. Allowing original ideas, familiar and new worlds, and perhaps an more divided galaxy too with more drama and conflict.