Bugged Summon Flame Spirit Bug

Mark an issue as still broken and needing further investigation.

MTSCOC2TITS

Member
Mar 27, 2022
18
0
33
Corruption of Champions II: Spread of Corruption Development Build 0.7.31
I'm using Google Chrome.
Something is wrong with the Flame Spirit after it is summoned. It does damage when the text clearly says that the opponent dodged and it does more damage than what it says the opponent took. Based on my observations, it does around 15-25 damage on a missed hit and 5-10 damage more than it should when it hits the target. I've only faced Wolves, Hornets, and Cultists so far, but the results are conclusive. Against Effigies, the damage inconsistency is worse. On a missed hit, they take 25-40 damage and they take an extra 20-30 damage more than what it says they took on a hit.
 
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MTSCOC2TITS

Member
Mar 27, 2022
18
0
33
I have since run into Ninian, the Hive Knight Azyrran, and the Wyld Elves--Fritte, Elaril, and Merielle--and the Flame Spirit is still doing the wrong damage. I also retested fights against Wolves, Hornets, Effigies, and Cultists, which resulted in the same damage disparity that I previously reported. I've went up from Level 1 to Level 3 as well, but I don't see a very noticeable increase in damage dealt.
 

Malpha

Well-Known Member
Feb 22, 2016
441
439
might be because according to the attack card, they're dualwielding. The second attack is probably not being displayed due to the combat text not showing it right.
1735873062963.png
at least, that's my assumption, but yeah there's definitely something. this attack was actually 90 damage.
1735873218912.png
 

MTSCOC2TITS

Member
Mar 27, 2022
18
0
33
might be because according to the attack card, they're dualwielding. The second attack is probably not being displayed due to the combat text not showing it right.
View attachment 37842
at least, that's my assumption, but yeah there's definitely something. this attack was actually 90 damage.
View attachment 37843
I believe you might be right Malpha, the damage coming from a second-unseen attack would explain the inconsistency perfectly. I've been watching more closely when the Flame Spirit strikes and the damage comes in three forms: it misses the first but does damage with the second, it does damage with the first but no damage as the second strike misses which is few and far between, and it does damage with both strikes. It would explain the fact that sometimes the damage actually equals what is done even though it's such a small sample size compared to the other two. I thought that it somehow resolved itself when that would happen only for it to seem as though it bugged out during the next encounter.