I wasn't aware the game was semi graphical.
Mostly the stuff made with twine I've tried has largely worked, and where it hasn't, it's usually because the interface has been heavily customised and doesn't look like a standard webpage.
In this case, I was confused as to what was going on, since the text of the map does read fine, it's just that clicking it didn't seem to work, which was rather strange.
Obviously I picked up that the pc's appearance is displayed graphically, but while it would be nice to know in text what you're wearing (as in something like degrees of lewdity), it's not hard to mmm, know the thing you've just clicked on, and there is some text in the wardrobe reading:
"I can't go out like that." which tells you if you've just put an outfit on or taken it off.
Can't speak for anything else in the game since I couldn't leave the house, but that far at least, everything accept the map seemed to work fine.
As for an audience, I can't speak specifically about people interested in games with a feminine transformation theme, since obviously interest in sexual content is just as individualistic for blind people as for sighted people.
From a gaming perspective though, I can say there are a large number of blind/vi rpg fans, many of whom have no problem playing erotic rpgs, indeed that was where I heard about corruption of champions in the first place.
All that being said, I'm well aware indi game development relies on limited time and resources, and often if a game has been built with inaccessible architecture, it can take a massive amount of trouble to get it to cooperate with screen reading programs.
I wouldn't have mentioned accessibility if I thought it'd take rebuilding the game from the ground up, but equally I'm not the one who coded the game, and for very obvious reasons, I literally can't see what precisely the problem is
.
So as I said, access fixes to both suddenly a girl and the rpg would indeed be great, but if not, no hard feelings.
Mostly the stuff made with twine I've tried has largely worked, and where it hasn't, it's usually because the interface has been heavily customised and doesn't look like a standard webpage.
In this case, I was confused as to what was going on, since the text of the map does read fine, it's just that clicking it didn't seem to work, which was rather strange.
Obviously I picked up that the pc's appearance is displayed graphically, but while it would be nice to know in text what you're wearing (as in something like degrees of lewdity), it's not hard to mmm, know the thing you've just clicked on, and there is some text in the wardrobe reading:
"I can't go out like that." which tells you if you've just put an outfit on or taken it off.
Can't speak for anything else in the game since I couldn't leave the house, but that far at least, everything accept the map seemed to work fine.
As for an audience, I can't speak specifically about people interested in games with a feminine transformation theme, since obviously interest in sexual content is just as individualistic for blind people as for sighted people.
From a gaming perspective though, I can say there are a large number of blind/vi rpg fans, many of whom have no problem playing erotic rpgs, indeed that was where I heard about corruption of champions in the first place.
All that being said, I'm well aware indi game development relies on limited time and resources, and often if a game has been built with inaccessible architecture, it can take a massive amount of trouble to get it to cooperate with screen reading programs.
I wouldn't have mentioned accessibility if I thought it'd take rebuilding the game from the ground up, but equally I'm not the one who coded the game, and for very obvious reasons, I literally can't see what precisely the problem is
So as I said, access fixes to both suddenly a girl and the rpg would indeed be great, but if not, no hard feelings.