Yep, back to work now =3So you back to working with having computer put in correct spot Goth?
He's back at school now so I can do stuff during the day with no interruptions ^^
Yep, back to work now =3So you back to working with having computer put in correct spot Goth?
Thanks Ranma, I'll have a look in a bit :3cAlright, I have made a number of edits and put in a bunch of suggestions. I hope it helps!
Sweet, thanks Ranma, that's perfect =3I went through it and caught a number of little things, but it looks good to me.
Yeah, go for it! It might be worth looking over this doc for the now implemented (and renamed to New Ewe) Ovinium that SheepPun and I wrote: https://docs.google.com/document/d/1LUxr8E4qTzy3KeVHd0a0AISNiE9crfA_JElWt08Wdac/editIs it alright if I look at your document layout and presentation to assist with writing my own? I'm pretty new here and I'm trying to figure out what is a good document format to present. I've read through most of the documents relating to presenting a idea to Fenoxo's team so I have a good understanding on what to do, but the parser document confuses me. I've noticed that you seem to know how to use parser calls more than I do and your document uses them well enough for me to understand.
Woah, woah, hold your horses - it's not in, it's submitted.a drider tf is in
And I wanted to take a break from TF writing. Once Yoma's base doc is submitted though, I'll probably start writing one of those.a scorpion one, as well
Sweet! I can't wait!Once Yoma's base doc is submitted though, I'll probably start writing one of those.
Damn, true.Just realized; the TiTS Ed crew are gonna have a bitch of a time coding in the 8 eyes thing.
No, the tf data says that you get an eye type, as well as multiple eyes. They are two completely different variables. Which is kinda cool, cause now u can make a character with multiple Gryvian eyes, or some shit. Save Scumming for da win!Well, I thought the 8 eyes was going to be another eyeType in the list of global variables. That shouldn't be that complixated.