So what are the best stats for a tank/support champion now?

quickpawmaud

Well-Known Member
Feb 8, 2018
131
53
27
Florida
Presence no longer gives health and gives less leadership so seems a bit more of a waste. I like building a sort of tank/support Champ so I can use all the companions for the most part and if the champ dies you lose anyways. Used to go for Presence, Willpower, Toughness with Warrior and using paladin type gear and spells a lot. Would probably go White Mage instead now with the changes to the perks. I guess they did change some of the spells to be Charms now so maybe Presence is not useless for my build? Wiki still is not updated for the changes to Presence I don't think. Aria of Waves is yellow but still listed as a spell on the wiki not a charm so that would still be willpower I assume? Don't see any Charms I would want really. Probably would rather go for Strength now with either the +3 from starting into Willpower or Toughness which is easier to do since can start as White Mage or Warrior right away (old character was Human, Noble, Charmer for the +3 Presence before switching to Warrior later) Elf with Dove Wings could be neat
 

Sextaker

Member
Jul 21, 2026
10
5
56
(Haven't tried this build yet, so take everything I say with a grain of salt.)

For class, go White Mage and choose Overflowing Health and Holy Champion at the perk branches.
For stats, go with Toughness, Willpower, and Cunning. Use the Presence boon when you can.
For equipment,
PrimaryFree Slot, Flametongue BladeCatalyst, +10 Crit and +5 Spellpower
We want those two stats, so feel free to switch to any weapon that has those
OffhandThornshieldGain Defending and Thorny (scales with Spellpower) when you are crit'd
HeadHelm Of Heroes+10 Leadership
NeckHeart Of Oak+5 Crit and +30 Armor
ShouldersSeaweave Shaman's CapeImmunity to Sunder
ArmorConqueror's Breastplate+20 Leadership, generate 10% more Threat
WaistEvergreen's Bountiful Bag20% increase on self heals
HandsGolden Carrot Bracelet+3 Crit and +25 Crit Effectiveness when HP>75%
FeetFree Slot, Weed-walkers+5 Spellpower, feel free to switch this
RingWhite Blossom Ring+5 Crit
When you crit or crit heal, give enemies Willpower/3 stacks of Resonance and Staggered
RingFree Slot, Hornet RingHornet Ring would be BiS, but if the curse is too much then check out other crit rings
For powers,
At-WillRechargeRechargeEncounterUltimate
Lay on HandsBlessingPrimal Scar?Summon???Inspiration
Heal that can transfer Threat from you companions to you or give Threat when use on selfAttack buff for partyAoE Debuff for Fire, Storm, and Frost damage
Feel free to switch around spells
Anything really? Haven't thought about powers too much
Summon can bring in the extra damage you lack
Full party heal and increases max HP

You Crit Heal to give enemies Resonance and Staggered, which in turns gives a small party heal, which will happen ~50% of the time.
You take DPS companions who no longer have to worry about threat since you'll just heal them and transfer it over to yourself.
With your Leadership through equipment, you give +30 to all attack stats to your companions and more while you have the Presence boon.
As a slight bonus you do passive thorn damage whenever you are hit by a crit.
You won't do too much damage, but you have your Recharge and Encounter slot to put some damage spells in.

Might be fun since you're a tank and healer support wrapped in one, might make fights a slog since you'll lack damage.