Should Pregnancies be shortened?

ByOdinsBeard

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Apr 9, 2019
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To start with, I should say that I've been playing this game for over years now but mostly as a femboy and only had a few female characters to see the differences or to unlock new scenes. That being said, I started up a fresh adventure with a main female character and started to really explore all of the nooks and crannies that came with that.

I ended up getting impregnated by one of my crew members and decided to speed up the pregnancy at Tarvos Nursery, as I normally did to get on with my adventure, in-game this took over 270 days. But, it wasn't until I looked on the wiki and noticed that there are a few cute scenes that can trigger with the crew member at different stages on your pregnancy; Rubbing the belly/feeling the child kick, remarks on your swelling belly and similar stuff, or even new sex scenes.

All scenes that I had missed out on, and after a bit of digging I found similar scenes for other characters and similarly long pregnancy times.

Granted, this is realistic and there are items that can help speed up this process significantly, by as much as 1000%, but, these items have drawbacks. For instance, Laquine Ears a transformative item and can interfere with how you prefer a character to look, and Motherhusk gives taint which can negatively impact your combat ability.

While these downsides can be mitigated, or otherwise ignored, the question remains; Should Pregnancies be this long to begin with? Again, it's realistic but the sheer amount of time isn't convenient to an ordinary playthrough in which most players can complete virtually every single unique encounter in the game within a month of in-game time.

Would an in-game time of, say, two months max be more favorable?
 

Theron

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Nov 8, 2018
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Any Laquine features you gain can be removed with other transformative items while keeping the 1000% pregnancy speed. With a little save-scumming, you don't have to gain any Laquine features at all. You can even avoid the ears by removing them (in the Appearance menu with less than 5 minutes remaining). It also stacks with the 'Incubator' Character Creation perk for 1100%.
 

null_blank

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Oct 29, 2015
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You're forgetting Breed Hungry perk from Dumbfuck also tacks on another 100% for a possible total of 1200% with Incubator.

Laquine ears have no drawback. Any TF it gives you can easily remove with Terran Treats. Taint goes away over time and to be honest, the amount of taint that motherhusk gives to it's maximum of 800% isn't much taint.

Would an in-game time of, say, two months max be more favorable?

No, the game already gives you way to cheat via nursery. If you can 't handle long gestation times, don't get pregnant.
 

Theron

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Nov 8, 2018
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Motherhusk max is 700%. 5 taint/use, 8 uses for maximum is 40 Taint, 120 days to get rid of it entirely. Depending on how you play, that can be essentially nothing, or take forever. Dumbfuck has a number of other side effects, so it's not for everyone (consult your Doctor before taking Dumbfuck, only take Dubmfuck if you might become pregnant?).

As for whether base pregnancy times should be shorter, remember that 1000% is 10x faster, so 2 months (~60 days) would be 6 days. The longest pregnancy currently in the game is 6528 hours or 272 days (~9 months). At 10x Speed it's 27 days.
 
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BoyHowdy000

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Oct 2, 2018
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1. The Nursery shortens the time to whatever you want it to be and, if you choose to skip the whole thing, you avoid any potential physical alterations to your character. There is basically no risk (edit: or cost) to pregnancy in this game.

2. 270 days is a realistic depiction of how long a human pregnancy should last and, as you yourself have pointed out, there are already multiple ways to shorten pregnancy times drastically on top of the fact that many pregnancies are already shorter than that due to the alien biology of whatever impregnated you. Why would you want that duration to be shortened and what would you even propose shortening them TO if human pregnancies are too long for you specifically? Remember that these changes wouldn't just affect you, they'd affect everyone, and I struggle to imagine a more logical starting place for pregnancy durations than the 9 months we humans are used to.

3. As an extension of that last point, if you want to change the game to your own personal preferences, just use the Save Editor to give yourself as much incubation speed as you want. That's literally the reason TiTSED exists, so you can get around the standard rules of the game and customize the experience to fit your specific needs at the time.
 
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ByOdinsBeard

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Apr 9, 2019
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1. The Nursery shortens the time to whatever you want it to be and, if you choose to skip the whole thing, you avoid any potential physical alterations to your character. There is literally no risk to pregnancy in this game.

I never mentioned any, "risks" to pregnancy in game, just in the methods used to shorten it. Or at least the ones the game itself offers you.

2. 270 days is a realistic depiction of how long a human pregnancy should last and, as you yourself have pointed out, there are already multiple ways to shorten pregnancy times drastically on top of the fact that many pregnancies are already shorter than that due to the alien biology of whatever impregnated you. Why would you want that duration to be shortened and what would you even propose shortening them TO if human pregnancies are too long for you specifically? Remember that these changes wouldn't just affect you, they'd affect everyone, and I struggle to imagine a more logical starting place for pregnancy durations than the 9 months we humans are used to.

I didn't necessarily bring up human pregnancy in particular as what bothered me about the current system, but rather the overly long duration. Sure, nine months is realistic, all of that is fine and it's something I already addressed and acknowledged.

And while we can talk about increasing Steele's incubation rate, there's no way to lengthen pregnancy for other characters. For instance, Valrynn the Frostwyrm or Tam-Tam. Within the game, there are no ways to speed up either of their pregnancies, which are both 240+ days. And in the case of Val, you can be locked out of certain armor or items depending on how many kids you have with them at the time. In the instance of one particular item, it requires 10+ kids with her, which is normally over 2400 days of in-game time.

So, the question remains, do you think that this is a reasonable amount of time for a casual video game, given how slowly time goes by? Even at 2 months maxed, for PC and NPCs, that's over 600 days. If we take the maximum amount of incubation factors for Steele, this is still over, or close to, 200+ days. Do you believe that this is achievable through casual play? Even if it isn't, and you presuppose that a unique item should be hard to obtain, do you think the gameplay experience of mashing the sleep button, or purposely skipping content through the Nursery is something that should be lauded?

I'd just like to be able to have more easily accessible worldbuilding and character-building relationship scenes without the need of third-party programs, or through a complex series of items and the need to counteract any negative effects of those items. 270 days is not a reasonable amount of time for a mechanic like this, it's not something you're going to achieve on a regular playthrough and it's a time-requirement for several scenes that should be reduced on a baseline level.
 

sumgai

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Jul 17, 2017
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I remember something like this happening before...

TLDR: If pregnancy is your fetish, the length of someone being pregnant shouldn't be a deterent to you banging them repeatedly. Things can be done to change Steele's preg duration. The NPCs are subject to their authors; if they want fast preg stuff, they can write it.

Off topic: I'm sad now. I just realised MistryBlurb got her account deleted.
 

null_blank

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Oct 29, 2015
2,752
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And while we can talk about increasing Steele's incubation rate, there's no way to lengthen pregnancy for other characters. For instance, Valrynn the Frostwyrm or Tam-Tam. Within the game, there are no ways to speed up either of their pregnancies, which are both 240+ days. And in the case of Val, you can be locked out of certain armor or items depending on how many kids you have with them at the time. In the instance of one particular item, it requires 10+ kids with her, which is normally over 2400 days of in-game time.

With respect to the Frostwyrm It was 112 days for me.

So, the question remains, do you think that this is a reasonable amount of time for a casual video game, given how slowly time goes by? Even at 2 months maxed, for PC and NPCs, that's over 600 days. If we take the maximum amount of incubation factors for Steele, this is still over, or close to, 200+ days. Do you believe that this is achievable through casual play? Even if it isn't, and you presuppose that a unique item should be hard to obtain, do you think the gameplay experience of mashing the sleep button, or purposely skipping content through the Nursery is something that should be lauded?

Most people into pregnancy content don't give a toss about rewards.

270 days is not a reasonable amount of time for a mechanic like this, it's not something you're going to achieve on a regular playthrough and it's a time-requirement for several scenes that should be reduced on a baseline level.

Pregnancy in TiTs is not for you. ...or you can just use the nursery to skip time like the filthy casual that you are.
 

Lord Warlock

Member
Apr 6, 2019
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And in the case of Val, you can be locked out of certain armor or items depending on how many kids you have with them at the time. In the instance of one particular item, it requires 10+ kids with her, which is normally over 2400 days of in-game time.
You are basically complaining about an author adding content for people dedicating time to a certain task and thereby fleshing out the game. The extra content for Frostwyrm is literally there for people who come back again and again and again...

Reaching all content in the game isn't a requirement to enjoy it, and for the people it is a requirement, thats partly why the numbers are so high because some people want some ridicules goal to work towards.

If you aren't smashing through the content 270 days pregnancy isn't that out there on NPCs (Heck I am 44 days in on my current play through and am in the middle of the Tarkus stuff and I am already avoiding a ton of scenes I know by heart) and it can easily be tuned down on PCs while keeping the taint down relatively well without problems as long as you aren't chucking down TFs left and right.

Time also goes faster if you actually travel back an fourth between planets instead of just fully clearing one planet for then never coming back to it again.
 

BoyHowdy000

Well-Known Member
Oct 2, 2018
306
324
I never mentioned any, "risks" to pregnancy in game, just in the methods used to shorten it. Or at least the ones the game itself offers you.



I didn't necessarily bring up human pregnancy in particular as what bothered me about the current system, but rather the overly long duration. Sure, nine months is realistic, all of that is fine and it's something I already addressed and acknowledged.

And while we can talk about increasing Steele's incubation rate, there's no way to lengthen pregnancy for other characters. For instance, Valrynn the Frostwyrm or Tam-Tam. Within the game, there are no ways to speed up either of their pregnancies, which are both 240+ days. And in the case of Val, you can be locked out of certain armor or items depending on how many kids you have with them at the time. In the instance of one particular item, it requires 10+ kids with her, which is normally over 2400 days of in-game time.

So, the question remains, do you think that this is a reasonable amount of time for a casual video game, given how slowly time goes by? Even at 2 months maxed, for PC and NPCs, that's over 600 days. If we take the maximum amount of incubation factors for Steele, this is still over, or close to, 200+ days. Do you believe that this is achievable through casual play? Even if it isn't, and you presuppose that a unique item should be hard to obtain, do you think the gameplay experience of mashing the sleep button, or purposely skipping content through the Nursery is something that should be lauded?

I'd just like to be able to have more easily accessible worldbuilding and character-building relationship scenes without the need of third-party programs, or through a complex series of items and the need to counteract any negative effects of those items. 270 days is not a reasonable amount of time for a mechanic like this, it's not something you're going to achieve on a regular playthrough and it's a time-requirement for several scenes that should be reduced on a baseline level.
Wait...clarify something for me. Is your issue that IN-UNIVERSE TIME is passing here or real life time? I've already explained that the Nursery (and "88mph" cheat code, which I forgot to mention) solve the issue of waiting for a pregnancy to conclude with literally a click of a button, so I don't really understand what kind of point you're trying to make here. The way you're describing it now with the Frostwyrm and stuff (which clearly isn't about the time spent irl because they flat out give you the option to stay with the Frostwyrm for the entire duration of the pregnancy as well) makes it sound like you're concerned about the number of days that go by in the game itself, as if that has some kind of bearing on your immersion in the world. If so, that makes no sense whatsoever because, logically, the most immersive option should be what is most realistic, and real pregnancies take a LONG ASS TIME to complete.
 
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ByOdinsBeard

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Apr 9, 2019
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Wait...clarify something for me. Is your issue that IN-UNIVERSE TIME is passing here or real life time? I've already explained that the Nursery (and "88mph" cheat code, which I forgot to mention) solve the issue of waiting for a pregnancy to conclude with literally a click of a button, so I don't really understand what kind of point you're trying to make here. The way you're describing it now sounds like you're concerned about the number of days that goes by in the game itself as if that has some kind of bearing on your immersion in the world. If so, that makes no sense whatsoever because, logically, the most immersive option should be what is most realistic, and real pregnancies take a LONG ASS TIME to complete.

Yes, in the actual game. It's why I keep referring to the length of the pregnancy. I'm not here to talk about immersion, I'm not here to debate the logistics of fetal development for interplanetary babymaking.

I'm here to talk about the fact that it takes 270 and motherfucking days to complete some pregnancy events and that it's time-gating content. You keep bringing up the Nursey when I keep reiterating that certain events within the game are locked behind say, four months into your pregnancy with Sera. It's immersive, sure. I mean, you're talking about two humans, or half-humans, with genemods and fucking fire-breathe while they burn away the hordes of dick-tipped shrubbery with their laser gatling guns but at least this part of the game is realistic.

Thank God I can sit and wait for literal minutes of thrilling gameplay while I smash the Sleep button like I'm trying to subscribe to PewDiePie if I want to enjoy the content.

You seem to have issues with understanding my point and I'm not even sure you're making the effort to read what I'm saying, so let me put this is the simplest format so you can stop rehashing shit I've already reiterated for you.

I'd liek to enjoy this content. This content takes too long. y this?
 

BoyHowdy000

Well-Known Member
Oct 2, 2018
306
324
Yes, in the actual game. It's why I keep referring to the length of the pregnancy. I'm not here to talk about immersion, I'm not here to debate the logistics of fetal development for interplanetary babymaking.

I'm here to talk about the fact that it takes 270 and motherfucking days to complete some pregnancy events and that it's time-gating content. You keep bringing up the Nursey when I keep reiterating that certain events within the game are locked behind say, four months into your pregnancy with Sera. It's immersive, sure. I mean, you're talking about two humans, or half-humans, with genemods and fucking fire-breathe while they burn away the hordes of dick-tipped shrubbery with their laser gatling guns but at least this part of the game is realistic.

Thank God I can sit and wait for literal minutes of thrilling gameplay while I smash the Sleep button like I'm trying to subscribe to PewDiePie if I want to enjoy the content.

You seem to have issues with understanding my point and I'm not even sure you're making the effort to read what I'm saying, so let me put this is the simplest format so you can stop rehashing shit I've already reiterated for you.

I'd liek to enjoy this content. This content takes too long. y this?
Ignoring your insult, when I recommended that you stay in the Nursery, I meant for as long as you needed. If, for example, you want that content that's 4 months into Sera's pregnancy, then just wait 4 months (edit for clarification: in the nursery using the "maybe" button to access custom wait times) and then talk to her.
Also, I would like to point out that there's effectively no difference between clicking the sleep button 180 times for two months and clicking it 810 times for nine months. Both are equally ridiculous to expect a player to do from a game design perspective, especially with dreams and your crew members constantly interrupting you. The game simply does not intent for you to do such a thing. That is why we have the Nursery.
 
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ByOdinsBeard

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Apr 9, 2019
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Ignoring your insult, when I recommended that you stay in the Nursery, I meant for as long as you needed. If, for example, you want that content that's 4 months into Sera's pregnancy, then just wait 4 months and then talk to her.
Also, I would like to point out that there's effectively no difference between clicking the sleep button 180 times for two months and clicking it 810 times for nine months. Both are equally ridiculous to expect a player to do from a game design perspective, especially with dreams and your crew members constantly interrupting you. The game simply does not intent for you to do such a thing. That is why we have the Nursery.

I mean, you just reworded exactly what the main point of this thread is. The pregnancy length is too long, and yet some events are gated behind this feature. Again, the Nursery is not a solution to this, even though you've now brought it up for the third time because it completes the pregnancy in its entirety and doesn't allow you to skip ahead by say, weeks or a month at a time.
 

BoyHowdy000

Well-Known Member
Oct 2, 2018
306
324
I mean, you just reworded exactly what the main point of this thread is. The pregnancy length is too long, and yet some events are gated behind this feature. Again, the Nursery is not a solution to this, even though you've now brought it up for the third time because it completes the pregnancy in its entirety and doesn't allow you to skip ahead by say, weeks or a month at a time.
...um
 

BoyHowdy000

Well-Known Member
Oct 2, 2018
306
324
I mean, you just reworded exactly what the main point of this thread is. The pregnancy length is too long, and yet some events are gated behind this feature. Again, the Nursery is not a solution to this, even though you've now brought it up for the third time because it completes the pregnancy in its entirety and doesn't allow you to skip ahead by say, weeks or a month at a time.
It does
 
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null_blank

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Oct 29, 2015
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Gestation times are decided by the pregnancies individual author. It isn't really something that can be addressed on a global scale.