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Corruption of Champions II
CoC2 Questions & Answers
Save Editor: Yea or Nay?
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<blockquote data-quote="MESeele" data-source="post: 235641" data-attributes="member: 24"><p>I getcha, but it's actually no more difficult than using an editor.</p><p></p><p>Just for funsies, I tried opening my save in notepad++. Just like with FoE, if you use the JSTool plugin to change the format, it literally just lists everything with a number next to it. Instead of downloading the editor, you download the plugin.</p><p></p><p>Excerpt</p><p>[spoiler]</p><p>"strengthAlloc" : 0,</p><p>"strengthMod" : 0,</p><p>"toughnessAlloc" : 0,</p><p>"toughnessMod" : 0,</p><p>"agilityAlloc" : 0,</p><p>"agilityMod" : 0,</p><p>"cunningAlloc" : 0,</p><p>"cunningMod" : 0,</p><p>"willpowerAlloc" : 0,</p><p>"willpowerMod" : 0,</p><p>"leadershipAlloc" : 0,</p><p>"leadershipMod" : 0,</p><p>"libidoMod" : 0,</p><p>"corruptionMod" : 0,</p><p>[/spoiler]</p><p>Excerpt 2</p><p>[spoiler]</p><p>"horns" : 0,</p><p>"hornType" : -1,</p><p>"hornLength" : 0,</p><p>"wingType" : -1,</p><p>"wingCount" : 0,</p><p>"skinType" : 6,</p><p>"skinTags" : [11],</p><p>"tailType" : -1,</p><p>"numTails" : 0,</p><p>"tailTags" : [],</p><p>"armType" : 1,</p><p>"armTags" : [],</p><p>"legCount" : 2,</p><p>[/spoiler]</p><p>You change the number, and things change.</p><p>Instead of coding an editor, a compilation of what numbers equal what parts is really all anyone needs.</p></blockquote><p></p>
[QUOTE="MESeele, post: 235641, member: 24"] I getcha, but it's actually no more difficult than using an editor. Just for funsies, I tried opening my save in notepad++. Just like with FoE, if you use the JSTool plugin to change the format, it literally just lists everything with a number next to it. Instead of downloading the editor, you download the plugin. Excerpt [spoiler] "strengthAlloc" : 0, "strengthMod" : 0, "toughnessAlloc" : 0, "toughnessMod" : 0, "agilityAlloc" : 0, "agilityMod" : 0, "cunningAlloc" : 0, "cunningMod" : 0, "willpowerAlloc" : 0, "willpowerMod" : 0, "leadershipAlloc" : 0, "leadershipMod" : 0, "libidoMod" : 0, "corruptionMod" : 0, [/spoiler] Excerpt 2 [spoiler] "horns" : 0, "hornType" : -1, "hornLength" : 0, "wingType" : -1, "wingCount" : 0, "skinType" : 6, "skinTags" : [11], "tailType" : -1, "numTails" : 0, "tailTags" : [], "armType" : 1, "armTags" : [], "legCount" : 2, [/spoiler] You change the number, and things change. Instead of coding an editor, a compilation of what numbers equal what parts is really all anyone needs. [/QUOTE]
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