I know that the team is firmly against the support of mods, and are being much stricter with content in general, but what about the possibility of a Save Editor?
But would you be against somebody creating one, if not to make the process easier? Like what Chase has been doing?You don't need a save editor. If you know what you're doing, you can use your browser console to edit values directly.
pc.cocks[0].length(24, true)
pc.skinType = GLOBALS.SKIN_TYPE_FUR
pc.addItem(new ITEMS.ScaleArmor())
Honestly, I'm pretty sure Chase will have it covered, eventually. I mean, they went out of their way to make editors for CoC1 and TiTS, so why not this?
Edit: Wait, did Chase go out of his way to make the save editors? I mean, i assume so, cause ive never heard any mention of him making any cash off of it, so I always thought he did it to be a good samaritan.
Now, correct me if I'm wrong, but since CoC2 works on a whole different system....Chase took the groundwork TME did with the CoC Editor and worked from there to make the TiTS version.
Now, correct me if I'm wrong, but since CoC2 works on a whole different system....
That means anyone trying to make a save editor will have to start from scratch. Right?
how do you use the console?You don't even need to edit your save, you can edit your character while playing if you use the developer console.
Want your cock to be 2 feet long?Want fur?Code:pc.cocks[0].length(24, true)
Want Scale Armor?Code:pc.skinType = GLOBALS.SKIN_TYPE_FUR
etc.Code:pc.addItem(new ITEMS.ScaleArmor())
That being said I'm fine with someone making a save editor.
http://bfy.tw/HYUahow do you use the console?
Lol, didn't think that would do a actual Google search.
You know that only reads as being an asshole about a question. It also doesn't really work. I tried googling similar terms and got weird shit related to buying stuff and app development.
The console is literally a JavaScript interpreter. You write JavaScript and it executes. It's not easy to explain how to write JavaScript to someone via forum posts. Google is your best bet.You know that only reads as being an asshole about a question. It also doesn't really work. I tried googling similar terms and got weird shit related to buying stuff and app development.
Also still lost about the specifics of what to do or where to imput data to change things. Like am I supposed to put those line in the earlier spoiler somewhere?
I mean I understand your probably busy but if you're going to take the time to give any answer at all you could at least not be a dick about it with a meme insult.
Thank you for that explanation. It was simple and to the point. I will abandon this point of inquest.The console is literally a JavaScript interpreter. You write JavaScript and it executes. It's not easy to explain how to write JavaScript to someone via forum posts. Google is your best bet.
The commands above are just game code. I won't be compiling a list of all the ways to set values for your characters so it would take a lot of exploration and breaking your game to figure out how to do stuff so it probably isn't worth it, which is why I'm fine with people making save editors.
Using the dev console was more a suggestion for the technically inclined, and it could be used as a tool to scrape values for the constants used to represent data in save files.
..... yep, I'm fucked.
Handholding?Give it a year when there's something actually worth save editing and you'll have handholding.
Handholding?
Why else would I be here?
anyways... yeah I guess we'll all just wait until the game is more developed, save editing currently just really ain't needed seeing as there is next to no content... at all really for the game at the moment.
Now if I could just figure out which number is the demon variable ...
You don't need a save editor. If you know what you're doing, you can use your browser console to edit values directly.