Regarding the marriage bit, It's mostly in the var 1 of the int cuddle and the confession scene. The main issue/hang up is that in Int. Cud. Var 1, the inner monologue describes an overly romanticization of their future, name dropping marriage. Don't get me wrong, I truly like having not just sexable characters, but romantic interests in this game, it's one of the reasons Fisianna is one of my favorite characters in the game, but this is provided after the confront with 51+ affection, a relatively mild bar mechanics wise and still relatively early on in the progression of the relationship. I would say to either soften that section up by romanticizing a
future with her as a possibility or parsing off such a heavy visual by requiring a lover status. It's much more mild in the confession scene with her just saying she'd happily marry you, where is where the original this-sticks-out-to-me came from and made me back track on it. I really don't have much to offer in alternatives or changes simply because, as I had tried to put words too, marriage seems like an odd bump in the game. It seems to be relatively held in the same regards as it is in real life with the three examples in game I can think of; Anno and Syri's parents in the puppy slutmas event, the snippets in the prologue about Steel's parents, and the Reasners on Uveto. As sparse as the information is, the Dorna parents seemed monogamous to me, I don't remember any tidbits about Victor sleeping around anymore after he marries Steel's mom, and I'm not sure about the Reasners (At first it seemed like she was cheating with you and now I think the expansion paints them being in an open marriage when I peeked on it two months+ ago, but I don't really know those character's well.)
Surprisingly, I kind of like that you don't actually plan preg content for her, as far to much of it is just kind of 'this happened, change the stats!'. That a lot of the preg content feels...hollow(?) has had me thinking about trying to write something to help make the kids less 'numbers on paper' and hopefully something more fleshed out like Ellie's (post-)preg content. Granted the age and having kids thing is likely me nitpicking, but I imagined (headcanoned) Steel's quest to take ~8 to 14 months to complete though player agency can change that to, well weeks or centuries in game, so waiting so long for kids just made me think realistically about someone in their late 40s conceiving. And the mentioning of her taking age treatments was my suggesting of using established technology to waylay my disbelief.
I couldn't shuffle this in above but I think you wrote it well in describing how or if they'd have kids and I wasn't intending to critique that. It's certainly in character for her to feel that way to me and is a rather reasonable stance for the character to have.
I can't really say much to this; I still think the daughter being truly deceased would be for the best for Bianca's character growth and narrative arc, but the slimeball still being alive, say in bondage (not the kinky kind) to pirates in a (off the top of my head) labor camp or shanghai'd crew member on a pirate's boat would open up a future quest xpac on helping Bianca get some closure and help bring a sense of justice to the situation. But I can't emphasize enough that in my view, which I'm seeing unnecessarily realistically, the daughter being savable would skewer Bianca and Steel's relationship because Bianca, as you've written her and in my interpretation of her, isn't the kind of character that would keep away from her daughter who would be in a state were she would need a great amount of care and rehabilitation if it was even possible. I don't mean to be pessimistic/pushy/rude about this. There's possibly a way to make this narrative work and I've just not considered it, but this is my opinion.
Hmm, again the only thing I can say is what I've seen in the media and been told by family, etc. In the (US) military, differences and petty matters get sorted out fast in basic and there's typically a filial bond, to a degree, with immediate social circles, and those that aren't mentally healthy usually get washed out pretty quickly. With Ausurs generally being portrayed as one of the most get-along species, I found it unlikely, though not implausible, for Dian to inspire such lingering hatred even in someone with an mental disorder (which wouldn't be likely to long con this kind of scenario anyways). Though that 'early life' bit would undercut all of this concern.
Last response; that might be...too meta. I think this would be an argument of 'showing vs. telling'. Bianca growing a third tail would be narrative short hand for the extent her feelings for Steel have grown. If you're going to have it be
true lovers, then this needs to be told to the player in some form: "
One for Dian, and one," Biance pauses, narrowing her eyes as her smile widens, her tails swishing coquettishly behind her, "
for you." Otherwise, it's still implied to be because of/for her second husband rather than Steel.
Also, I had a thought about pacing if you don't mind. The relief scenes could be paced with an order of hand job/fingering/goo relief at 31+ familiarity, the blowjob at 41+ familiarity, and thigh sex being available at 50+ familiarity sans confronting. This is just me spit balling but I think it would lend an air of progression and ramping up their bonding and make her seem less easy, especially with how good those Bj scenes are and the rut parser for the thigh sex scene.
For your last concern, it'll be a couple more days for me (waiting for my weekend) to really dive into and evaluate the docs critically since that will take...a while, and I want to give the best look over I can. But more or less, Bianca's character seems mostly consistent, though her introversion when she's first encounterable in the bars seems very contrasted to her extroversion while on the job or in the wilds. It's clear she's meant to be more subdued because of exhaustion but she kind of overplays her trying to be on the down-low in my opinion.
I think she's well written, though there is an occasional bit every now and then, I roughly remember, where your relative inexperience could be felt (please don't think I'm trying to be condescending, I'm still an amateur writer myself), though I'm blanking on where exactly. I quite enjoyed reading this, but this is also the kind of character I'd eat up in this game. Her motives and drives are relatable and understandable, and her tragedy gives her depth and empathic reasoning for her views on matters typically just assumed to be 'good' things (mods in general, not just the treatment which already has an understandable squick response from some players). I can only speak for me, but I am definitely a subset of the game's demographic that desires characters like her.