Optimal Stats and Perks for each class

Rocketman

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Jul 16, 2017
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What the title says. I figure since we have reached level 10 and have 50 points available for each of the Core Stats, that there should be an optimal setup for each type of class. What I’m ultimately looking to discuss is what the optimal stats and perks for each type of class (Mercenary, Smuggler, and Tech Specialist) for both Ranged and Melee setups. I would also like to know what the best class and setup would be for a Tease build. I know that you can get each of your stats to 50 but that seem boring to me.


(I know that there is already is a thread for a Optimal Mercenary Build but I would like to discuss all the available classes if possible).
 

Rocketman

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Jul 16, 2017
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I'm aware that you can get the Core Stats all to 50 for each. But having 50 in all stats defeats the purpose of having a build geared towards Range or Melee. At that point, you just have a jack of all trades build and the only difference at that point is the perks you pick.

What I'm ultimately looking for is help with Min/Maxing each of the Range/Melee builds for each of the classes. I'm also looking for peoples input on what the best perks are for each class using either a ranged or melee build.

I do know that the Ranged Mercenary is current the best build at the moment (with all the perks from the ranged side) but I know that some of the perks for the other classes work better regardless of if you go ranged or melee.

Mostly, I just want to know what Stats can be min/maxed for each type of build and which perks work best for those builds.
 

ScarletteKnight

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Dec 19, 2015
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Seriously, you're doing it wrong if you don't have max stats. The perks most definitely make sure you're not a Jack/Jill-of-all-Trades; Second Attack/Shot, the Merc and Tech's +20% damage for Ranged/Melee, the specific Ranged/Melee attack perks, etc, optimize you for one or the other.

That being said, the perks you should choose are pretty obvious, with basically the only choice requiring much thought is choosing between Merc's explosives based on if you're Ranged or Melee. Some, like between the Tech's Disruptors and Drone/Shield perks, are just preference.
 

Klaptrap

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Aug 27, 2015
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God I can't imagine how mind crushing it must be to grind your stats to the max.

And some people actually recommend it to others?? It feels like an abusive relationship where you loudly insist that everything's fine even as you dread going home to syri.

Is she hurting you? You're safe here. You can tell us everything.
 
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Darkwarpalg6

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Aug 28, 2015
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Another reason why I break out the save editor on my six alts, if I grind it up the first time on a per level basis then I feel I don't have to do it the next thirty times on other characters. Other than the whole 'grind it up until you're within 13 points of capping', this is done for sanity's sake.
 
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sumgai

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Jul 17, 2017
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Another reason why I break out the save editor on my six alts, if I grind it up the first time on a per level basis then I feel I don't have to do it the next thirty times on other characters. Other than the whole 'grind it up until you're within 13 points of capping', this is done for sanity's sake.

The only points I spend are on Willpower to be honest. Got like 70+ free floating.
 
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ScarletteKnight

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Dec 19, 2015
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I definitely understand not wanting to train your stats, especially if you've already done it once; most people despise the idea of going to the gym irl as well. But damn, an abusive relationship?
 
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Klaptrap

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Aug 27, 2015
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I definitely understand not wanting to train your stats, especially if you've already done it once; most people despise the idea of going to the gym irl as well. But damn, an abusive relationship?
I'm not twelve anymore. I don't enjoy grinding for meager increases in a stat I don't understand how it will help me or don't use at all. I get grinding is enjoyable to some, but I can't for the life of me understand who finds enjoyment in the gym->shower->sleep->repeat treadmill.

I don't ever grind in TiTS. I simply take my merc and put everything in phys, then reflex, then whatever is left in will and it has served me fine so far. I don't want the expectation for this game to be that grind is encouraged, either by players or by content creators.
 
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Rocketman

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Jul 16, 2017
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The reason I started this post is because I have (on one character) maxed all my stats to 50. I found the experience to be both annoying and boring. I like min/maxing characters because it makes playing that character more of a challenge.

I should mention that I'm a Dark Souls & Bloodborne player. I min/max in those games because I want to have a certain playstyle for each character. Sure, you can get 50 in all your stats for a character but that character stops being special anymore and just becomes another jack of all trades, which is boring.

So, I figured that I would apply the same logic to making and playing a character from this game.

Once I have a build for each of the classes (both Ranged & Melee) & one Tease build because, I can then just focus on customizing my character and playing the game.
 

Xeivous

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Sep 21, 2015
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I'm aware that you can get the Core Stats all to 50 for each. But having 50 in all stats defeats the purpose of having a build geared towards Range or Melee. At that point, you just have a jack of all trades build and the only difference at that point is the perks you pick.

What I'm ultimately looking for is help with Min/Maxing each of the Range/Melee builds for each of the classes. I'm also looking for peoples input on what the best perks are for each class using either a ranged or melee build.

I do know that the Ranged Mercenary is current the best build at the moment (with all the perks from the ranged side) but I know that some of the perks for the other classes work better regardless of if you go ranged or melee.

Mostly, I just want to know what Stats can be min/maxed for each type of build and which perks work best for those builds.
What?

Stats aren't nearly as important for a build as the perks are. It's those that you should worry about. Getting max stats is something you should just do in general as it's nothing but beneficial even if it's a slog to grind if you've not given up after doing so on a bajillion characters and just cheat it to save time.
 
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null_blank

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Oct 29, 2015
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Noscope is correct on this one. Please just cheat so we don't have to hear you bitch about grinding.
 

Rocketman

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Jul 16, 2017
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I absolutely love Dark Souls and Bloodborne, and I still don't understand your argument.
What I’m trying to get at is that sometimes your stats matter to what perks you pick. I can think of two examples:

The level 10 perks “Bigger Guns” & “Lunge” for the Mercenary, if you are running a Ranged character but have maxed out your stats in both Strength and Aim, then the “Bigger Guns” perk loses its purpose as it is used to bypass 40 Strength requirements for some of the heavy weapons. That leaves the “Lunge” perk but you aren’t running a melee character.

Another example would be for the Smuggler. The smuggler is based around setting up status aliments and then doing burst damage to them. You start with the “Flash Grenade” perk which blinds the target but not all the enemies in the game can be blinded, so you pick up the “Low Blow” perk to setup a stun aliment. Both of these perks are use your strength (Low Blow) and aim (Flash Grenade) stats for their success percentages. So, you need to how much of either stat you have to invest in to get the most use out of them based if you are running a Ranged or Melee Smuggler.
 

Xeivous

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Sep 21, 2015
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What I’m trying to get at is that sometimes your stats matter to what perks you pick. I can think of two examples:

The level 10 perks “Bigger Guns” & “Lunge” for the Mercenary, if you are running a Ranged character but have maxed out your stats in both Strength and Aim, then the “Bigger Guns” perk loses its purpose as it is used to bypass 40 Strength requirements for some of the heavy weapons. That leaves the “Lunge” perk but you aren’t running a melee character.

Another example would be for the Smuggler. The smuggler is based around setting up status aliments and then doing burst damage to them. You start with the “Flash Grenade” perk which blinds the target but not all the enemies in the game can be blinded, so you pick up the “Low Blow” perk to setup a stun aliment. Both of these perks are use your strength (Low Blow) and aim (Flash Grenade) stats for their success percentages. So, you need to how much of either stat you have to invest in to get the most use out of them based if you are running a Ranged or Melee Smuggler.
All of those perks are hot garbage though. Bigger guns is shit because you can just grind out the stat, and lunge is shit because there's literally one npc in the entire game worth lunging at if you are melee focused as a merc. Low blow is also shit even for a melee smuggler as it's effectiveness is, iirc, rather varied from npc to npc b/c it's a crotch shot and thus can be replaced by mag binders at lvl 10 or using a shock bow as your ranged weapon to open the fight with 2 potential stun shots with shoot first.
 

sumgai

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Jul 17, 2017
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You don't need Syri to increase Int, playing chess with that scorpion guy, Semith, on Tavros works too.

You can only do that once a day though. Having a Kind personality and being Kiro's wingman and taking the not embellished option also does slow intel gain.

Syri is repeatable, spamable and most importantly to me, fuckable.
 
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