While I was thinking of ideas for @Tobey Maguire's punch weapon, I came up with the basic outline for an upgradeable power glove and a side quest needed to obtain it. So far, I'm calling it, "If You're Gonna Play the Field, You'd Better Wear a Glove."
It involves five (so far) mini side quests. Upon completion of each side-side-quest, the glove is given an additional stat and/or flag similar to the Grey Goo Armor.
My intent is to make an interesting weapon with fun and challenging side quests so that people will want to play them even if they have no interest in using the glove anywhere else. That said, the glove will be important to use during each side quest. Any statuses/flags gained from one quest will help make the next level easier.
So far, I only have a basic outline that includes the basic power glove, the first five planets in the quest, and the upgrades to the glove obtained on each planet. I also have a vague idea of the bosses for each planet and the overall storyline (VERY vague on the last, if I'm honest).
I don't want to give too much away, but I do want to gauge the forum's reception to the overall idea before I put a shit-ton of work into this. So, here's the basic outline on the flow of locations, [upgrades to the glove] and (suggested PC level).
1) New Texas, The Fields. Basic glove [Crushing, 25 Damage (?), Kinetic, -2 Evasion, Stun] (Level 2-3)
2) Mhen'ga, South Jungle. [Poison] (Level 3-4)
3) Tarkus, Novahome. [10 Shields, 10 Fortification] (Level 5-6)
4) Uveto, Icy Plains. [Vampiric] (Level 7-8)
5) Zheng Shi, The Forge. [Burning, Burn DoT] (Level 9-10)
(And I know, @Theron already pointed out the Disarmed status New Texas brings.)
Further upgrades might include things like Crit Bonus, Greater Vampiric, and Bonus to Physique.
The basic idea is, well, honestly, kind of an Infinity Gauntlet-type hunt. Each component (which is NOT going to be anything like a jewel or stone, I'm not that guy) beyond the basic glove was scattered/stolen/lost then reused as a component for something else. Each component is "plug-and-play", and you have to have the glove at least in your inventory to enter each dungeon (though you won't have to fight each boss with it if you don't want to).
The end state is a side quest people will want to play even if they don't like the glove all that much. It obviously won't be perfect for all builds, but as long as it's competitive with things like the Custom Shock Gear, I'll be happy.
Like I said, I haven't started writing anything beyond the basic outline yet. Once I start, I'll be sure to share the Google Doc. I will say that this will not be some OP fanfic. I was a writer for Dream Pod 9's Heavy Gear Blitz! for a number of years, so I have experience writing hard sci-fi. The smut part will be the challenge.
Thoughts? Questions? Calls to the looney bin?
Thanks to @Tobey Maguire for sparking the original idea, and to @TheShepard256 and @Theron for suggestions and feedback.
EDIT: Hand of Nergal Google doc.
It involves five (so far) mini side quests. Upon completion of each side-side-quest, the glove is given an additional stat and/or flag similar to the Grey Goo Armor.
My intent is to make an interesting weapon with fun and challenging side quests so that people will want to play them even if they have no interest in using the glove anywhere else. That said, the glove will be important to use during each side quest. Any statuses/flags gained from one quest will help make the next level easier.
So far, I only have a basic outline that includes the basic power glove, the first five planets in the quest, and the upgrades to the glove obtained on each planet. I also have a vague idea of the bosses for each planet and the overall storyline (VERY vague on the last, if I'm honest).
I don't want to give too much away, but I do want to gauge the forum's reception to the overall idea before I put a shit-ton of work into this. So, here's the basic outline on the flow of locations, [upgrades to the glove] and (suggested PC level).
1) New Texas, The Fields. Basic glove [Crushing, 25 Damage (?), Kinetic, -2 Evasion, Stun] (Level 2-3)
2) Mhen'ga, South Jungle. [Poison] (Level 3-4)
3) Tarkus, Novahome. [10 Shields, 10 Fortification] (Level 5-6)
4) Uveto, Icy Plains. [Vampiric] (Level 7-8)
5) Zheng Shi, The Forge. [Burning, Burn DoT] (Level 9-10)
(And I know, @Theron already pointed out the Disarmed status New Texas brings.)
Further upgrades might include things like Crit Bonus, Greater Vampiric, and Bonus to Physique.
The basic idea is, well, honestly, kind of an Infinity Gauntlet-type hunt. Each component (which is NOT going to be anything like a jewel or stone, I'm not that guy) beyond the basic glove was scattered/stolen/lost then reused as a component for something else. Each component is "plug-and-play", and you have to have the glove at least in your inventory to enter each dungeon (though you won't have to fight each boss with it if you don't want to).
The end state is a side quest people will want to play even if they don't like the glove all that much. It obviously won't be perfect for all builds, but as long as it's competitive with things like the Custom Shock Gear, I'll be happy.
Like I said, I haven't started writing anything beyond the basic outline yet. Once I start, I'll be sure to share the Google Doc. I will say that this will not be some OP fanfic. I was a writer for Dream Pod 9's Heavy Gear Blitz! for a number of years, so I have experience writing hard sci-fi. The smut part will be the challenge.
Thoughts? Questions? Calls to the looney bin?
Thanks to @Tobey Maguire for sparking the original idea, and to @TheShepard256 and @Theron for suggestions and feedback.
EDIT: Hand of Nergal Google doc.
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