Nimin - Brainstorming / bouncing ideas

Taboo-Sho

Well-Known Member
Sep 9, 2015
211
56
Ok. To define better what I ment in my last post. Basically A living clothes situation and encasement bondage.
 

balitz Method

Well-Known Member
Aug 13, 2016
427
267
Have to agree with whoever said that starting up something new if you are serious about it would be a better idea. Coming back to something like this years and years later and scrapping most of it (because many aspects were just conveniences rather than fleshed-out ideas) isn't good for creativity or motivation.

That could easily be part of the reason that you don't feel like working on it/don't have a clear picture of what you want to do with it. Letting it go and starting with something fresh and definite that you'd actually be excited to work on would be a much better idea than just asking for rando ideas that people like to see that aren't going to fit together.
 

Farlun

Well-Known Member
Nov 28, 2015
103
13
Not sure if this wasn't posted before, but...

What about PC sexuality?

It seems very random wether you get a hetero or homosexual scene in certain areas (e.g. prostitution), I think it would be awesome to be able to define what sort of stuff do you want your PC to indulge in.

And I agree about the redo idea - You could start over and just port some old content/mechanics into this rather than redo what's already been done. I think it may be more convenient.
 

creepy

New Member
Feb 10, 2017
1
0
122
What about:
-maybe do some more with jamie, able to impregnate the PC, or maybe the PC can gender-swap him and then feed him breeder potions and such. or an area where the pc is swapped and at his mercy in a similar fashion. could even use the breeder npc encounter in tieden for this.
-visits from malon if you are incapacitated (via oversized body parts) in softlick
-ability to feed malon transformatives
-complete horse and cow transformations versus anthro. maybe with some limitations on the PC's speech and ability to use items.
 

DarkSinfulMage

Well-Known Member
Nov 18, 2016
253
44
41
I really would not focus so much on variation without narrative meaningfulness.

I mean, what does birth weight have to contribute to things? Does it open up or close off different scenes and outcomes? Is there a narrative benefit to these mechanics?

I think that you might want to shift focus on "How does a pregnancy or childbirth contribute to our story?" instead of having an extra feature to implement just to say you have it.

Example: Hel's child in CoC can have several different outcomes, but the thing that really makes it a worthwhile thing to do is the extra character that you have more influence on than some statistics.

Another example: Ember can have a lot of variation by herself, but the real meat is how the alterations you make change her capabilities in addition to her appearance.
 
  • Like
Reactions: mrttao

mike moonpaws

New Member
Sep 14, 2015
2
4
just wanted to drop in and say hello and that ive been a fan of nimin for ages.

also as a suggestion for the travelling between towns you could use a perk or something like a ring or amulet that changes it so youre guaranteed to get to go to the next town after 5 attempts. not sure if that would be easy or feasible to do but its just an idea I had.

keep up the great work <3