New Image Pack - CoC Images 2024

Graff

Member
Sep 13, 2019
14
8
41
Hello, everyone. I've got something a little unexpected, I guess. Here's a new CoC image pack, fully original and customized specifically for CoC. The full file size is too big to post here, but it's available on Lover's Lab:
CoC Image Pack 2024
Here's the full rundown, as written on LL:

What is it?
An image pack for Corruption of Champions, the text-based 18+ adventure game. With this pack installed, the game will display appropriate images for locations, enemy battles, and character introductions (where possible). All images were created to match in-game descriptions as accurately as reasonably possible.

What does it include?
125 images, primarily enemy images displayed during battle scenes. Some common locations. Intro/dialog images for some characters.

What is not included?
Certain enemies, locations, and characters were not coded with images in any versions of the game. Characters and enemies with significant appearance variations or inconsistencies were also not included. The pack also includes no images for sex scenes.

How is it used?
Just unzip the package and place the entire "img" folder into the same directory as the game file (.swf). The game will handle the rest.

What is it compatible with?
It should be compatible with all versions of Corruption of Champions, including modded versions. But for best results (ie. the most images) use any of the following:
CoC version 1.0.2 (CoC_1.0.2.swf)
CoC HGG v1.6.18.4+ (coc_hxgg_flash_1.6.18.4.swf)
CoC Unofficial Expansion v1.4.19+ (CoC_1.0.2_mod_1.4.19.swf)

Other notes:
All images were AI assisted (Stable Diffusion, PonyV6XL/AutismmixSDXL, various LORAs). Substantial manual intervention was required to customize images to match the text and remove as much AI jank as possible. To be honest, the project was mostly an excuse to mess around with AI image generators. It was a lot more work than I'd expected, but I'm satisfied with the results. I do hope your gaming experience is optimized. Feel free to post your thoughts regarding the mod or images. (But, if I may make a request, please don't start arguments about AI art in general. I'm offering a box of images with a "free - take one" sign here. It really doesn't need to be a huge thing.)
 
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agentfunfun

New Member
Aug 4, 2022
1
0
26
Great image pack! I discovered this while I was working on my own modded one. Would it be okay if I merge them together?

CIf you're fine with it, could you add "funfun." on discord? :)
 

Graff

Member
Sep 13, 2019
14
8
41
Great image pack! I discovered this while I was working on my own modded one. Would it be okay if I merge them together?

CIf you're fine with it, could you add "funfun." on discord? :)
Glad you liked it. Anyone can do whatever they want with the images. Also, I don't use Discord.
 

falkirian

New Member
Jan 1, 2023
4
0
31
Huh, a new image pack neat!
As soon as i learn where is the .swf file is, i will test it but seeing the images alone, kuddos bro!
 

Prophet398

New Member
Apr 26, 2023
2
0
29
How did figure out what the encounter names were to title the photos, so that they show up for said encounter/events?
 

Graff

Member
Sep 13, 2019
14
8
41
How did figure out what the encounter names were to title the photos, so that they show up for said encounter/events?
I examined the source code to find the name of the image that each scene was trying to access.
 
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Graff

Member
Sep 13, 2019
14
8
41
I Think I have it done correctly, and i use raffle to play the game, but nothing ever pops up. Thanks for responding.
That's unfortunate. I've researched the situation. Based on what I found, it could be due to the fact that the game was designed specifically to not access local files when played via website (says so right on the CoC options menu thing). That could mean that any flash player that works by emulating a web connection via a local server proxy (like Ruffle and Flashpoint) will leave the image files inaccessible.
Maybe someone else here on the website could provide some additional information for you to get around this problem. It seems like the thing someone else is likely to have encountered.
 
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mad quanta

Member
Jul 9, 2017
10
4
29
That's unfortunate. I've researched the situation. Based on what I found, it could be due to the fact that the game was designed specifically to not access local files when played via website (says so right on the CoC options menu thing). That could mean that any flash player that works by emulating a web connection via a local server proxy (like Ruffle and Flashpoint) will leave the image files inaccessible.
Maybe someone else here on the website could provide some additional information for you to get around this problem. It seems like the thing someone else is likely to have encountered.
You could run the official Adobe Flash player projector. It's kind of hard to find the downloads nowadays, but this one seems to work.

The issue with running the flash player projector for every game is that if you run something malicious then it gets a straight shot at the hardware level, bypassing all security. But if you use it just for this game, then it should be fine.
 
Jun 12, 2023
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That's unfortunate. I've researched the situation. Based on what I found, it could be due to the fact that the game was designed specifically to not access local files when played via website (says so right on the CoC options menu thing). That could mean that any flash player that works by emulating a web connection via a local server proxy (like Ruffle and Flashpoint) will leave the image files inaccessible.
Maybe someone else here on the website could provide some additional information for you to get around this problem. It seems like the thing someone else is likely to have encountered.
Darn, that's unfortunate. Thanks for offering help in figuring this out! As a last question, do you know a different flash player that would work?
 

Graff

Member
Sep 13, 2019
14
8
41
Darn, that's unfortunate. Thanks for offering help in figuring this out! As a last question, do you know a different flash player that would work?
Nothing I was able to find, with the notable exception of the original, old-fashioned Adobe Flash debug player. I know that one works. It's no longer available on the Adobe website, but if you search around, you should be able to find an archived version somewhere. I can't recommend a specific place myself, since I can't say for sure which ones are reliable.
 

Gedan

BUTTS BUTTS BUTTS
Staff member
Aug 26, 2015
8,009,071
8,008,344
It wasn't so much that the game wasn't designed to do it, it's that Flash had three modes of operation that blocked off certain APIs but allowed access to others, so we had to build the code around this limitation. Remote applied to any swf that was loaded from a remote domain (ie embedded on a website), Local had two options; Local-with-network or Local-with-file-access - picking one would block the others APIs. AIR didn't have the same limits, and there was some trusted shit you could do that would allow access to Local with both sets of APIs enabled but it was a bunch of hoop jumping.

Documentation about it is thin on the ground now, but look for shit about Local vs Remote sandboxes, and I have no idea how much of this sandbox-api-blocking that Ruffle has implemented. I would assume they went for the most common sandbox as their main target and may not have bothered touching the other stuff.