Fixed Nastizie post quest sex crash

Issue is marked as fixed.
Mar 30, 2017
14
0
29
The nastize qjest causes a crash if your dick is too small when trying to get out of chastity after telling stories. Also crashes if you have no dick when trying to have sex with them.


Please include what you did before the error and a screen-shot or copy-paste of the error message below:

Code:
Version: 0.9.161-BACKER#7077

Message:
Cannot read properties of undefined (reading 'cType')

Stack:
TypeError: Cannot read properties of undefined (reading 'cType')
    at o.value (https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:2742036)
    at o.value (https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:2737949)
    at o.value (https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:2596087)
    at k (https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:11399397)
    at e.value (https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:11404861)
    at e.value (https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:18489719)
    at e.value (https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:18489900)
    at e.value (https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:18489263)
    at Object.Lg (https://www.fenoxo.com/play/TiTS/backer/content_tavros.f534065f.js:1:3958036)
    at https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:12593710


Translation not active.;

Hash mismatches; may indicate a section of the save has been edited:
Flags

(14:44:46.170) (Core) info: GameState postLoad()
(14:44:47.091) (Serialization) info: Setting gameloading marker false
(14:44:48.639) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Main Menu".
(14:44:50.738) (UserInterface) info: Popping from "Main Menu" and setting "Main Text" as active state.
(14:45:02.160) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Inventory".
(14:45:07.270) (Inventory) info: Attempting to use item "Condensol"
(14:45:08.976) (Inventory) info: Attempting to use item "Condensol"
(14:45:10.876) (Inventory) info: Attempting to use item "Condensol"
(14:45:16.956) (UserInterface) info: Popping UI State back to MainText...
(14:45:16.956) (UserInterface) info: Popping from "Inventory" and setting "Main Text" as active state.
(14:45:17.974) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Appearance".
(14:45:24.611) (UserInterface) info: Popping from "Appearance" and setting "Main Text" as active state.
(14:45:29.035) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Drop".
(14:45:38.926) (UserInterface) info: Popping from "Drop" and setting "Main Text" as active state.
(14:45:42.212) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:45:46.136) (UserInterface) info: Popping UI State back to MainText...
(14:45:46.136) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:45:46.154) (Creature) info: Status 'Sera at Nursery' already present on Drana
(14:45:46.154) (Creature) info: Status 'Riya at Nursery' already present on Drana
(14:45:47.764) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:45:48.661) (UserInterface) info: Popping UI State back to MainText...
(14:45:48.661) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:45:49.842) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:45:50.581) (UserInterface) info: Popping UI State back to MainText...
(14:45:50.581) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:45:51.848) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:45:53.193) (UserInterface) info: Popping UI State back to MainText...
(14:45:53.193) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:45:57.853) (Creature) warning: PlayerCharacter.hasTail() was passed an invalid argument ( and a happy wag of your tail)
(14:46:05.852) (UserInterface) warning: Overwriting existing button "Appearance" with button "Fun?".
(14:46:23.678) (Player) error: Invalid index passed to simpleCockNoun: -1. Player has 0 cocks.
 

Aestra

Member
Jul 29, 2017
6
0
28
Size doesn't seem to matter just crashes regardless selecting the chastity option after telling stories

Critical Error

Code:
 Version: 0.9.161-BACKER-ELECTRON#7077 Message: nastizia.vitamin is not a function Stack:
TypeError: nastizia.vitamin is not a function
    at Object.bp (tits://titsapp/content_tavros.dc2abdc2.js:1:4132217)
    at tits://titsapp/main.313e2c04.js:1:12593079
    at tits://titsapp/main.313e2c04.js:1:11508211
    at Object.We (tits://titsapp/vendors.9f428f76.js:1:529236)
    at $e (tits://titsapp/vendors.9f428f76.js:1:529390)
    at tits://titsapp/vendors.9f428f76.js:1:547593
    at Or (tits://titsapp/vendors.9f428f76.js:1:547687)
    at Rr (tits://titsapp/vendors.9f428f76.js:1:548101)
    at tits://titsapp/vendors.9f428f76.js:1:553737
    at Me (tits://titsapp/vendors.9f428f76.js:1:629073)
Translation not active.; Hash mismatches; may indicate a section of the save has been edited: PC Object, PC Equipment, PC BreastRows, PC Cocks, PC Vaginas, Flags, PC Ship, LocStorage (18:55:56.060) (Core) info: GameState postLoad()
(18:55:56.895) (Serialization) info: Setting gameloading marker false
(18:55:58.783) (Mapping) info: Found a path to target, 3 steps long. Starting with RESIDENTIAL DECK 17
(18:55:58.795) (Mapping) info: 3 steps remaining.
(18:55:59.300) (Mapping) info: 2 steps remaining.
(18:55:59.807) (Mapping) info: 1 steps remaining.
(18:56:02.940) (Mapping) info: Found a path to target, 4 steps long. Starting with MERCHANT'S THOROUGHFARE2
(18:56:02.945) (Mapping) info: 4 steps remaining.
(18:56:03.450) (Mapping) info: 3 steps remaining.
(18:56:03.956) (Mapping) info: 2 steps remaining.
(18:56:04.461) (Mapping) info: 1 steps remaining.
(18:56:11.708) (Creature) info: Status 'Catalina drained her balls' already present on Elayne
(18:56:13.249) (Mapping) info: Common navigation tests failed, aborting autorouting.
(18:56:15.736) (Mapping) info: Common navigation tests failed, aborting autorouting.
(18:56:17.253) (Mapping) info: Found a path to target, 0 steps long. Starting with 9005
(18:56:17.400) (Mapping) info: Found a path to target, 0 steps long. Starting with 9006
(18:56:17.672) (Mapping) info: Found a path to target, 0 steps long. Starting with 9007
(18:56:18.054) (Mapping) info: Found a path to target, 0 steps long. Starting with 9008
(18:56:27.145) (Mapping) info: Found a path to target, 0 steps long. Starting with 9007
(18:56:27.282) (Mapping) info: Found a path to target, 0 steps long. Starting with 9006
(18:56:27.429) (Mapping) info: Found a path to target, 0 steps long. Starting with 9005
(18:56:27.548) (Mapping) info: Found a path to target, 0 steps long. Starting with 9004
(18:56:28.064) (Mapping) info: Found a path to target, 0 steps long. Starting with 110
(18:56:28.184) (Mapping) info: Found a path to target, 0 steps long. Starting with MERCHANT'S THOROUGHFARE
(18:56:28.557) (Mapping) info: Found a path to target, 0 steps long. Starting with MERCHANT'S THOROUGHFARE2
(18:56:28.674) (Mapping) info: Found a path to target, 0 steps long. Starting with 9018
(18:56:29.161) (Mapping) info: Found a path to target, 0 steps long. Starting with MERCHANT'S THOROUGHFARE2
(18:56:29.582) (Mapping) info: Found a path to target, 0 steps long. Starting with LIFT: MERCHANT DECK
(18:56:31.902) (Mapping) info: Common navigation tests failed, aborting autorouting.
(18:56:32.047) (Mapping) info: Common navigation tests failed, aborting autorouting.
(18:56:33.204) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK 2
(18:56:33.346) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK 16
(18:56:33.497) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK 17
(18:56:33.630) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK NASTIZIA GATE
(18:56:34.846) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(18:56:35.292) (UserInterface) info: Popping UI State back to MainText...
(18:56:35.292) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(18:56:36.714) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(18:56:37.656) (UserInterface) info: Popping UI State back to MainText...
(18:56:37.656) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(18:56:41.705) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK 17
(18:56:42.211) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK NASTIZIA GATE
(18:56:43.211) (Mapping) info: Found a path to target, 1 steps long. Starting with RESIDENTIAL DECK 17
(18:56:43.214) (Mapping) info: 1 steps remaining.
(18:56:43.732) (Mapping) info: Found a path to target, 1 steps long. Starting with RESIDENTIAL DECK 16
(18:56:43.757) (Mapping) info: 1 steps remaining.
(18:56:44.094) (Mapping) info: Found a path to target, 1 steps long. Starting with LIFT: RESIDENTIAL DECK
(18:56:44.098) (Mapping) info: 1 steps remaining.
(18:56:44.911) (Mapping) info: Found a path to target, 0 steps long. Starting with LIFT: RESIDENTIAL DECK
(18:56:46.903) (Mapping) info: Found a path to target, 0 steps long. Starting with TAVROS HANGAR
(18:56:52.672) (Mapping) info: Found a path to target, 2 steps long. Starting with INTERIOR6
(18:56:52.676) (Mapping) info: 2 steps remaining.
(18:56:53.185) (Mapping) info: 1 steps remaining.
(18:56:57.770) (UserInterface) log: UI redraw triggered via electron.
(18:57:01.461) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(18:57:01.462) (Serialization) info: Loading TITS_Summary from electron passthrough.
(18:57:01.463) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Save Load".
(18:57:01.463) (UserInterface) info: generateSaveMenuButtons()
(18:57:01.463) (UserInterface) warning: Overwriting existing button "" with button "Save To File".
(18:57:01.463) (UserInterface) warning: Overwriting existing button "" with button "Load From File".
(18:57:01.463) (UserInterface) warning: Overwriting existing button "" with button "Back".
(18:57:02.031) (UserInterface) warning: Overwriting existing button [I]"Save To Slot"[/I] with button "Save To Slot 1".
(18:57:02.031) (UserInterface) warning: Overwriting existing button [I]"Load From Slot"[/I] with button "Load From Slot 1".
(18:57:02.452) (UserInterface) warning: Overwriting existing button [I]"Save To Slot 1"[/I] with button "Save To Slot 2".
(18:57:02.452) (UserInterface) warning: Overwriting existing button [I]"Load From Slot 1"[/I] with button "Load From Slot 2".
(18:57:03.865) (Serialization) info: Loading TITS_Summary from electron passthrough.
(18:57:03.865) (Serialization) info: Saving via electron passthrough.
(18:57:03.872) (Serialization) info: Saving via electron passthrough.
(18:57:03.913) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(18:57:03.913) (Serialization) info: Loading TITS_Summary from electron passthrough.
(18:57:03.914) (UserInterface) info: generateSaveMenuButtons()
(18:57:03.914) (UserInterface) warning: Overwriting existing button [I]"Save To File"[/I] with button "Save To File".
(18:57:03.914) (UserInterface) warning: Overwriting existing button [I]"Load From File"[/I] with button "Load From File".
(18:57:03.914) (UserInterface) warning: Overwriting existing button [I]"Back"[/I] with button "Back".
(18:57:04.734) (UserInterface) info: Popping from [I]"Save Load"[/I] and setting [I]"Main Text"[/I] as active state.
(18:57:05.851) (Mapping) info: Found a path to target, 1 steps long. Starting with SECURITY
(18:57:09.353) (Mapping) info: Found a path to target, 1 steps long. Starting with INTERIOR6
(18:57:09.357) (Mapping) info: 1 steps remaining.
(18:57:12.250) (Mapping) info: Found a path to target, 0 steps long. Starting with TAVROS LIFT
(18:57:14.908) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK 2
(18:57:15.060) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK 16
(18:57:15.199) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK 17
(18:57:15.346) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK NASTIZIA GATE
(18:57:16.523) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(18:57:17.693) (UserInterface) info: Popping UI State back to MainText...
(18:57:17.693) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(18:57:18.776) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(18:57:20.123) (UserInterface) info: Popping UI State back to MainText...
(18:57:20.123) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(18:57:20.948) (Creature) warning: PlayerCharacter.hasCock() was passed an invalid argument ([I]“Please may I come in, ma’am?”[/I] [I]“You may,”[/I] Riya says, standing aside just enough for you to get by her. She helps herself to a squeeze on your callipygian ass as you do so. [I]“Once you’ve gone to the gatehouse and checked in your weapons. All of ‘em.”[/I])
(18:57:25.092) (UserInterface) warning: Overwriting existing button [I]"Appearance"[/I] with button "Fun?".
(18:57:41.796) (Creature) warning: PlayerCharacter.hasCock() was passed an invalid argument ([I]“Please may I come in, ma’am?”[/I] [I]“You may,”[/I] Riya says, standing aside just enough for you to get by her. She helps herself to a squeeze on your callipygian bottom as you do so. [I]“Once you’ve gone to the gatehouse and checked in your weapons. All of ‘em.”[/I])
(18:57:44.413) (UserInterface) warning: Overwriting existing button [I]"Appearance"[/I] with button "Fun?".
Reload Game
1
 

Lucky-38

Active Member
Feb 17, 2019
36
8
29
Same issue.


Version: 0.9.161-BACKER#7077 Message: nastizia.vitamin is not a function Stack:
bp@https://www.fenoxo.com/play/TiTS/backer/content_tavros.f534065f.js:1:4132217
value@https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:18474721
47349/E<.FUNCTIONS<@https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:36979427
47327/value/<@https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:11386260
Translation not active.; Hash mismatches; may indicate a section of the save has been edited: Flags (06:20:02.760) (Core) info: GameState postLoad()

(06:20:03.454) (Serialization) info: Setting gameloading marker false
(06:20:09.473) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Codex".
(06:20:15.208) (UserInterface) info: Popping UI State back to MainText...
(06:20:15.208) (UserInterface) info: Popping from "Codex" and setting "Main Text" as active state.
(06:20:16.542) (Serialization) info: Saving via localforage.
(06:20:26.290) (Serialization) info: Saving via localforage.
(06:20:38.425) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Shopkeeper".
(06:20:51.896) (Core) info: Closing shop interface for "Sera".
(06:20:51.896) (UserInterface) info: Popping from "Shopkeeper" and setting "Main Text" as active state.
(06:20:55.470) (Serialization) info: Saving via localforage.
(06:21:02.759) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Shopkeeper".
(06:21:33.057) (Core) info: Closing shop interface for "Lerris".
(06:21:33.057) (UserInterface) info: Popping from "Shopkeeper" and setting "Main Text" as active state.
(06:21:35.024) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Inventory".
(06:21:36.271) (Parser) warning: Unparsed tag Special found, re-injecting [Special Abilities].
(06:21:36.271) (Parser) warning: Unparsed tag Cycle found, re-injecting [Cycle Grenade].
(06:21:36.271) (Parser) warning: Unparsed tag Interact found, re-injecting [Interact].
(06:21:37.736) (Inventory) info: Attempting to use item "Priapin"
(06:21:39.440) (Inventory) info: Attempting to use item "Priapin"
(06:21:42.145) (Inventory) info: Attempting to use item "Priapin"
(06:21:43.224) (Inventory) info: Attempting to use item "Priapin"
(06:21:43.969) (Inventory) info: Attempting to use item "Priapin"
(06:21:48.496) (Inventory) info: Attempting to use item "Throbb"
(06:21:52.287) (UserInterface) info: Popping UI State back to MainText...
(06:21:52.287) (UserInterface) info: Popping from "Inventory" and setting "Main Text" as active state.
(06:21:59.464) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Inventory".
(06:22:00.548) (Parser) warning: Unparsed tag Special found, re-injecting [Special Abilities].
(06:22:00.548) (Parser) warning: Unparsed tag Cycle found, re-injecting [Cycle Grenade].
(06:22:00.548) (Parser) warning: Unparsed tag Interact found, re-injecting [Interact].
(06:22:01.888) (Inventory) info: Attempting to use item "AusarTreats"
(06:22:04.320) (Inventory) info: Attempting to use item "AusarTreats"
(06:22:06.256) (Inventory) info: Attempting to use item "AusarTreats"
(06:22:07.789) (Inventory) info: Attempting to use item "AusarTreats"
(06:22:09.403) (Inventory) info: Attempting to use item "AusarTreats"
(06:22:11.001) (Inventory) info: Attempting to use item "AusarTreats"
(06:22:12.049) (Inventory) info: Attempting to use item "AusarTreats"
(06:22:14.496) (UserInterface) info: Popping UI State back to MainText...
(06:22:14.496) (UserInterface) info: Popping from "Inventory" and setting "Main Text" as active state.
(06:22:15.789) (Creature) warning: PlayerCharacter.hasTail() was passed an invalid argument ( and a happy wag of your fluffy tail)
(06:22:36.790) (UserInterface) warning: Overwriting existing button "Appearance" with button "Fun?".
(06:22:51.874) (Creature) warning: PlayerCharacter.hasTail() was passed an invalid argument ( and a happy wag of your canine tail)
(06:22:54.124) (UserInterface) warning: Overwriting existing button "Appearance" with button "Fun?".
(06:22:56.328) (UserInterface) warning: Overwriting existing button "Appearance" with button "Fun?".
(06:23:07.706) (Creature) warning: PlayerCharacter.hasCock() was passed an invalid argument (You breathe deep of the close, strangely intimate atmosphere of the cloakroom as Riya takes the bent cage of steel, with its tiny, dangling padlock out of her waistcoat pocket and swings it around her finger. Perhaps you thought that, amongst all the kerfuffle of policing a big social occasion like this, she’d forget about it. But oh no. She’s relentless. “Bottoms,” she says. Blushing, you undo your Paragon Hazard Armor. She steps into you, pressing you into her packed bust and the crinkle of her waistcoat, clasping your ass in one hand, cool metal sliding up your pointed prick, enclosing it. Within moments, there’s a faint click, and it is done. You are chastised. “You be a good boy tonight, ok?” Riya says, as you’re putting your clothes back on. She’s checking her eyeshadow as she speaks. “I want to see you meeting lots of new people, telling all those cute stories of yours, being fun. Looking at all the high-class pussy you’re not going to touch. Maybe I’ll let you out of that thing at the end, if I see you being sociable.” Her own touch and smell stay with you as you exit the cloakroom and head into the main gala, your gait ever-so-slightly changed.)
(06:23:25.688) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Codex".
(06:23:25.992) (UserInterface) info: Pushing "Codex" to UI state stack, replacing with "Mail".
(06:23:27.464) (UserInterface) info: Popping from "Mail" and setting "Codex" as active state.
(06:23:28.007) (UserInterface) info: Popping UI State back to MainText...
(06:23:28.007) (UserInterface) info: Popping from "Codex" and setting "Main Text" as active state.
(06:23:29.039) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(06:23:29.496) (UserInterface) info: Popping UI State back to MainText...
(06:23:29.496) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(06:23:30.296) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(06:23:30.528) (UserInterface) info: Popping UI State back to MainText...
(06:23:30.529) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(06:23:33.640) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(06:23:34.039) (UserInterface) info: Popping UI State back to MainText...
(06:23:34.039) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(06:23:35.151) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(06:23:35.752) (UserInterface) info: Popping UI State back to MainText...
(06:23:35.752) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(06:23:37.461) (Creature) warning: PlayerCharacter.hasTail() was passed an invalid argument ( and a happy wag of your furry tail)
(06:23:39.635) (UserInterface) warning: Overwriting existing button "Appearance" with button "Fun?".
(06:23:42.320) (UserInterface) warning: Overwriting existing button "Appearance" with button "Fun?".
(06:23:51.136) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(06:23:51.136) (Creature) info: Status 'Duel Stat Storage' already present on Robin
(06:24:26.377) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
 

Jacques00

Administrator
Moderator
Aug 26, 2015
5,633
1,586
Hopefully both issues are fixed for the next release. I may need a save file to test with though, just to make sure.
 

Aestra

Member
Jul 29, 2017
6
0
28
Hopefully both issues are fixed for the next release. I may need a save file to test with though, just to make sure.
Here's a save I made to test if a newer character would have different results than an older character that I reset the quest on and originally and hit the same wall and error with both. Just crashes in the same spot regardless and I've tried picking different options but I can't get very far into the content.
 

Attachments

  • Kyo (M) - 113 Days, 20Hrs 46Mins - Tavros Station, Kalas.json
    860.9 KB · Views: 10

Kingdom

Active Member
Feb 22, 2021
27
3
Version: 0.9.161-BACKER-ELECTRON#7087 Message: Cannot read properties of null (reading 'HP') Stack:
TypeError: Cannot read properties of null (reading 'HP')
at e (tits://titsapp/content_tavros.1b47170d.js:1:4309264)
at e (tits://titsapp/main.89eaee8b.js:1:11397118)
at k (tits://titsapp/main.89eaee8b.js:1:11398601)
at e.value (tits://titsapp/main.89eaee8b.js:1:11404919)
at b (tits://titsapp/main.89eaee8b.js:1:11396909)
at k (tits://titsapp/main.89eaee8b.js:1:11398675)
at e.value (tits://titsapp/main.89eaee8b.js:1:11404919)
at e.value (tits://titsapp/main.89eaee8b.js:1:18490373)
at e.value (tits://titsapp/main.89eaee8b.js:1:18490554)
at e.value (tits://titsapp/main.89eaee8b.js:1:18489894)
at Object.wm [as func] (tits://titsapp/content_tavros.1b47170d.js:1:4309359)
at e.value (tits://titsapp/main.89eaee8b.js:1:18475375)
at Object.freeze.s.FUNCTIONS (tits://titsapp/main.89eaee8b.js:1:36984306)
at HTMLDocument. (tits://titsapp/main.89eaee8b.js:1:11386318)
at HTMLDocument.o (tits://titsapp/vendors.e943d044.js:1:48987)
Translation not active.; Hash mismatches; may indicate a section of the save has been edited: Flags (01:17:35.925) (Core) info: GameState postLoad()
(01:17:36.369) (Serialization) info: Setting gameloading marker false
(01:17:36.989) (Creature) warning: PlayerCharacter.hasTail() was passed an invalid argument ( and a happy wag of your tail)
(01:17:38.697) (UserInterface) warning: Overwriting existing button "Appearance" with button "Fun?".
(01:17:40.554) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(01:17:40.554) (Creature) info: Status 'Duel Stat Storage' already present on Calliope
(01:18:07.236) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
 

Aestra

Member
Jul 29, 2017
6
0
28
Thanks. It looks like it works, at least from my testing.
New set of files seems to work further seems. After picking bootlicking option you get trapped in a 1x1 square on the map and cant do anything. I don't think anything is progressing either as so far I can only get about 5 total scenes. There seems to be an instance where hitting next for Riya after angering her and clicking the chastity option you'll get the same page again but time will pass so something is happening.
Edit to clarify I am now able to get the same crash as the first post.

Also uncommon crash during the fight option.
 
Last edited:

Chesheire

Well-Known Member
Oct 2, 2015
68
15
This one's a bit involved, so bear with me. This is on a fresh save following some other crashes that I think have since been fixed. After Riya replaces your dick with a pussy using her chastity punishment option enough times, returning on the next available day and choosing the "sex" option results in this crash and error message:

Code:
 Version: 0.9.161-BACKER#7087 Message: can't access property "cType", e is undefined Stack:
value@https://www.fenoxo.com/play/TiTS/backer/main.7e13ff4e.js:1:2742076
value@https://www.fenoxo.com/play/TiTS/backer/main.7e13ff4e.js:1:2737991
value@https://www.fenoxo.com/play/TiTS/backer/main.7e13ff4e.js:1:2596129
k@https://www.fenoxo.com/play/TiTS/backer/main.7e13ff4e.js:1:11399439
value@https://www.fenoxo.com/play/TiTS/backer/main.7e13ff4e.js:1:11404903
value@https://www.fenoxo.com/play/TiTS/backer/main.7e13ff4e.js:1:18489761
value@https://www.fenoxo.com/play/TiTS/backer/main.7e13ff4e.js:1:18489942
value@https://www.fenoxo.com/play/TiTS/backer/main.7e13ff4e.js:1:18489305
Lg@https://www.fenoxo.com/play/TiTS/backer/content_tavros.4b3483d7.js:1:3958223
22640/get/<@https://www.fenoxo.com/play/TiTS/backer/main.7e13ff4e.js:1:12592654
94083/N/<@https://www.fenoxo.com/play/TiTS/backer/main.7e13ff4e.js:1:11508222
We@https://www.fenoxo.com/play/TiTS/backer/vendors.fbde0d11.js:1:527123
$e@https://www.fenoxo.com/play/TiTS/backer/vendors.fbde0d11.js:1:527277
64448/Or/<@https://www.fenoxo.com/play/TiTS/backer/vendors.fbde0d11.js:1:545480
Or@https://www.fenoxo.com/play/TiTS/backer/vendors.fbde0d11.js:1:545574
Rr@https://www.fenoxo.com/play/TiTS/backer/vendors.fbde0d11.js:1:545990
64448/jr/<@https://www.fenoxo.com/play/TiTS/backer/vendors.fbde0d11.js:1:551626
Me@https://www.fenoxo.com/play/TiTS/backer/vendors.fbde0d11.js:1:626960
64448/jr/<@https://www.fenoxo.com/play/TiTS/backer/vendors.fbde0d11.js:1:547449
jr@https://www.fenoxo.com/play/TiTS/backer/vendors.fbde0d11.js:1:547477
Qt@https://www.fenoxo.com/play/TiTS/backer/vendors.fbde0d11.js:1:535546
Kt@https://www.fenoxo.com/play/TiTS/backer/vendors.fbde0d11.js:1:534772
60053/t.unstable_runWithPriority@https://www.fenoxo.com/play/TiTS/backer/vendors.fbde0d11.js:1:788910
Vo@https://www.fenoxo.com/play/TiTS/backer/vendors.fbde0d11.js:1:555805
Ae@https://www.fenoxo.com/play/TiTS/backer/vendors.fbde0d11.js:1:626700
Yt@https://www.fenoxo.com/play/TiTS/backer/vendors.fbde0d11.js:1:534565
Translation not active.; Hash mismatches; may indicate a section of the save has been edited: PC Object, PC Cocks, PC Vaginas, Flags (16:00:04.995) (Core) info: GameState postLoad()

(16:00:05.911) (Serialization) info: Setting gameloading marker false
(16:00:06.542) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Codex".
(16:00:07.112) (UserInterface) info: Pushing [I]"Codex"[/I] to UI state stack, replacing with "Appearance".
(16:00:07.803) (UserInterface) info: Pushing [I]"Appearance"[/I] to UI state stack, replacing with "Appearance Menu".
(16:00:10.355) (UserInterface) info: Popping from [I]"Appearance Menu"[/I] and setting [I]"Appearance"[/I] as active state.
(16:00:10.365) (UserInterface) warning: Overwriting existing button [I]"Preferences"[/I] with button "Preferences".
(16:00:10.565) (UserInterface) info: Popping from [I]"Appearance"[/I] and setting [I]"Codex"[/I] as active state.
(16:00:11.148) (UserInterface) info: Popping UI State back to MainText...
(16:00:11.148) (UserInterface) info: Popping from [I]"Codex"[/I] and setting [I]"Main Text"[/I] as active state.
(16:00:13.117) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(16:00:14.528) (UserInterface) info: Popping UI State back to MainText...
(16:00:14.528) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(16:00:15.697) (Creature) warning: PlayerCharacter.hasTail() was passed an invalid argument ( and a happy wag of your long tail)
(16:00:17.165) (UserInterface) warning: Overwriting existing button [I]"Appearance"[/I] with button "Fun?".
(16:00:20.655) (Player) error: Invalid index passed to simpleCockNoun: -1. Player has 0 cocks.
 

Attachments

  • Riley (F) - 118 Days, 18Hrs 54Mins - Tavros Station, Kalas.json
    867.6 KB · Views: 5

sluttyelf

Member
Feb 10, 2023
5
0
30
I don't think anything works right with the Nasti expansion, the Riya submission meter doesn't seems to work, I think there's supposed to be a tracker in the codex.. and even if you fill the meter with the right choices both Nasti and Riya have the same reactions..
 

Aestra

Member
Jul 29, 2017
6
0
28
Had this happen once but I'm not sure what was different to cause it as I was just clicking through trying to get more stuff to unlock.
 

Dakilladj

New Member
Mar 25, 2022
4
3
30
Code:
 Version: 0.9.161-BACKER-ELECTRON#7087 Message: Cannot read properties of undefined (reading 'cType') Stack:
TypeError: Cannot read properties of undefined (reading 'cType')
    at o.value (tits://titsapp/main.89eaee8b.js:1:2742078)
    at o.value (tits://titsapp/main.89eaee8b.js:1:2737991)
    at o.value (tits://titsapp/main.89eaee8b.js:1:2596129)
    at k (tits://titsapp/main.89eaee8b.js:1:11399455)
    at e.value (tits://titsapp/main.89eaee8b.js:1:11404919)
    at e.value (tits://titsapp/main.89eaee8b.js:1:18490373)
    at e.value (tits://titsapp/main.89eaee8b.js:1:18490554)
    at e.value (tits://titsapp/main.89eaee8b.js:1:18489917)
    at Object.Lg [as func] (tits://titsapp/content_tavros.1b47170d.js:1:3958223)
    at e.value (tits://titsapp/main.89eaee8b.js:1:18475375)
Translation not active.; Hash mismatches; may indicate a section of the save has been edited: Flags (17:16:34.731) (Core) info: GameState postLoad()
(17:16:36.090) (Serialization) info: Setting gameloading marker false
(17:18:08.610) (UserInterface) log: UI redraw triggered via electron.
(17:18:10.992) (UserInterface) warning: Overwriting existing button [I]"Appearance"[/I] with button "Fun?".
(17:18:12.307) (Player) error: Invalid index passed to simpleCockNoun: -1. Player has 0 cocks.
Reload Game


Dunno if this is an error normally, i did save edit but not for anything regarding this. To qualify for the Nas' content i grew a dick on a female character with throbb, met her normally in the bar, did her entire first arc to claim her, lost and finished by losing with the final email. In the 20 days between i went to lash to get cock removed and then pretty much waited 20 days to start doing the content again.

I managed to get through one party evening and riya's bedroom scene W/pussy option + bear. But the 2nd non-party visit i jumped into the sex option instead of the talking option and i got an error for an invalid index. Riya had mentioned not needing the cage so the expac recognized that but maybe that group of scenes expect i have one?
 

Jacques00

Administrator
Moderator
Aug 26, 2015
5,633
1,586
Hopefully all fixed for the next release.

The crash issue was due to a value determining whether Riya was defeated in the duel by HP or energy just being interpreted as a function instead of a Boolean. The location issue was the "Next" button for the boot scene not being updated to move the character back to the gate.

I've also made refinements to the dueling combat to display in the same style as regular ground combat, so now the turn count and text boxes should show up in the proper places. Since the Lust stat is not used, it will not appear as a loss condition when going into combat. Since the Shield stat is not used, going in with a shield generator will disable it for the combat duration.
 
  • Like
Reactions: Nonesuch

Aestra

Member
Jul 29, 2017
6
0
28
Hopefully all fixed for the next release.

The crash issue was due to a value determining whether Riya was defeated in the duel by HP or energy just being interpreted as a function instead of a Boolean. The location issue was the "Next" button for the boot scene not being updated to move the character back to the gate.

I've also made refinements to the dueling combat to display in the same style as regular ground combat, so now the turn count and text boxes should show up in the proper places. Since the Lust stat is not used, it will not appear as a loss condition when going into combat. Since the Shield stat is not used, going in with a shield generator will disable it for the combat duration.
I think my issue was fixed but the original issue from the beginning of the post persists. Or is it not a bug and the scene doesn't exist in game yet? Also some weirdness occurs if you try to just reset the quest in the cheat menu where the parties will keep happening at the same time as the beginning of the quest so I made a fresh save and can confirm the first bug still happens. (not worried about that 2nd thing since cheat menu can break the game easily but pointing out in case of testing.)
 
Aug 25, 2024
20
13
28
I'll preface that as far as I remember I have never used save editing software for TiTS.

Version: 0.9.162-BACKER-ELECTRON#7101

Message:
Cannot read properties of undefined (reading 'cType')

Stack:
TypeError: Cannot read properties of undefined (reading 'cType')
at o.value (tits://titsapp/main.8ef757b0.js:1:2742952)
at o.value (tits://titsapp/main.8ef757b0.js:1:2738865)
at o.value (tits://titsapp/main.8ef757b0.js:1:2597003)
at k (tits://titsapp/main.8ef757b0.js:1:11401677)
at e.value (tits://titsapp/main.8ef757b0.js:1:11407141)
at e.value (tits://titsapp/main.8ef757b0.js:1:18493743)
at e.value (tits://titsapp/main.8ef757b0.js:1:18493924)
at e.value (tits://titsapp/main.8ef757b0.js:1:18493287)
at Object.Cg (tits://titsapp/content_tavros.395d9a77.js:1:3957744)
at tits://titsapp/main.8ef757b0.js:1:12596455


Translation not active.;

Hash mismatches; may indicate a section of the save has been edited:
Flags

(11:50:39.282) (Core) info: GameState postLoad()
(11:50:41.102) (Serialization) info: Setting gameloading marker false
(11:50:47.252) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(11:50:48.600) (UserInterface) info: Popping UI State back to MainText...
(11:50:48.601) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(11:50:50.703) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(11:50:51.614) (UserInterface) info: Popping UI State back to MainText...
(11:50:51.614) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(11:50:53.943) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(11:50:55.910) (UserInterface) info: Popping UI State back to MainText...
(11:50:55.910) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(11:50:57.414) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(11:50:59.510) (UserInterface) info: Popping UI State back to MainText...
(11:50:59.510) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(11:51:00.705) (Creature) warning: PlayerCharacter.hasTail() was passed an invalid argument ( and a happy wag of your tail)
(11:51:06.152) (UserInterface) warning: Overwriting existing button "Appearance" with button "Fun?".
(11:51:26.119) (Creature) warning: PlayerCharacter.hasTail() was passed an invalid argument ( and a happy wag of your tail)
(11:51:27.248) (UserInterface) warning: Overwriting existing button "Appearance" with button "Fun?".
(11:51:32.066) (Player) error: Invalid index passed to simpleCockNoun: -1. Player has 0 cocks.
```

Save File attached has my Steele currently being a Herm. Crash happens once Riya activates the Condensol again and removes my Steele's cock.
 

Dakilladj

New Member
Mar 25, 2022
4
3
30
I posted an error last update regarding having your cock pruned by dr lash prior to the new Nastizia content. I have encountered it again in the new version once more. This time i got more of an explanation at least. When i went and talked to her without a cock, i got the simplified error. When i grew a cock with throbb the scene played out seemingly as normal, no crashes. I got caged and the scene went one.

This time i loaded the save, grew a cock again, went to get it snipped by lash, came back, talked to nastizia, sex? and then got this more detailed error log.


A critical error has occurred. Please create a bug report on the forums here. Please include what you did before the error and a screen-shot or copy-paste of the error message below:``` Version: 0.9.162-BACKER-ELECTRON#7101 Message: Cannot read properties of undefined (reading 'cType') Stack:
TypeError: Cannot read properties of undefined (reading 'cType')
at o.value (tits://titsapp/main.8ef757b0.js:1:2742952)
at o.value (tits://titsapp/main.8ef757b0.js:1:2738865)
at o.value (tits://titsapp/main.8ef757b0.js:1:2597003)
at k (tits://titsapp/main.8ef757b0.js:1:11401677)
at e.value (tits://titsapp/main.8ef757b0.js:1:11407141)
at e.value (tits://titsapp/main.8ef757b0.js:1:18493743)
at e.value (tits://titsapp/main.8ef757b0.js:1:18493924)
at e.value (tits://titsapp/main.8ef757b0.js:1:18493287)
at Object.Cg [as func] (tits://titsapp/content_tavros.395d9a77.js:1:3957744)
at e.value (tits://titsapp/main.8ef757b0.js:1:18478745)
Translation not active.; Hash mismatches; may indicate a section of the save has been edited: Flags (16:46:41.186) (Core) info: GameState postLoad()
(16:46:42.175) (Serialization) info: Setting gameloading marker false
(16:46:47.197) (ImageGallery) warning: Unable to find an image with key "sidewinder" to unlock.
(16:46:48.183) (ImageGallery) warning: Unable to find an image with key "tarkus" to unlock.
(16:46:50.846) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Inventory".
(16:46:52.297) (UserInterface) info: Popping UI State back to MainText...
(16:46:52.297) (UserInterface) info: Popping from "Inventory" and setting "Main Text" as active state.
(16:46:54.446) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Main Menu".
(16:46:55.555) (UserInterface) info: Pushing "Main Menu" to UI state stack, replacing with "Options".
(16:47:01.598) (UserInterface) info: Popping UI State back to MainText...
(16:47:01.598) (UserInterface) info: Popping from "Options" and setting "Main Text" as active state.
(16:47:01.622) (Serialization) info: Saving via electron passthrough.
(16:47:01.662) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Inventory".
(16:47:03.321) (Inventory) info: Attempting to use item "Throbb"
(16:47:04.945) (UserInterface) info: Popping UI State back to MainText...
(16:47:04.945) (UserInterface) info: Popping from "Inventory" and setting "Main Text" as active state.
(16:47:05.844) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Drop".
(16:47:06.637) (UserInterface) info: Popping from "Drop" and setting "Main Text" as active state.
(16:47:07.417) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Drop".
(16:47:08.357) (UserInterface) info: Popping from "Drop" and setting "Main Text" as active state.
(16:47:21.383) (Creature) warning: Shekka.hasCock() was passed an invalid argument (horsecock)
(16:47:23.517) (ImageGallery) warning: Unable to find an image with key "sidewinder" to unlock.
(16:47:23.953) (ImageGallery) warning: Unable to find an image with key "tavros" to unlock.
(16:47:33.993) (Creature) warning: PlayerCharacter.hasCock() was passed an invalid argument (You breathe deep of the close, strangely intimate atmosphere of the cloakroom as Riya takes the bent cage of steel, with its tiny, dangling padlock out of her waistcoat pocket and swings it around her finger. Perhaps you thought that, amongst all the kerfuffle of policing a big social occasion like this, she’d forget about it. But oh no. She’s relentless. “Bottoms,” she says. Blushing, you undo your hexweave dress and plain panties. She steps into you, pressing you into her packed bust and the crinkle of her waistcoat, clasping your muscly handful of ass in one hand, cool metal sliding up your ERROR: CockDescript Called But No Cock Present, enclosing it. Within moments, there’s a faint click, and it is done. You are chastised. “You be a good girl tonight, ok?” Riya says, as you’re putting your clothes back on. She’s checking her eyeshadow as she speaks. “I want to see you meeting lots of new people, telling all those cute stories of yours, being fun. Looking at all the high-class pussy you’re not going to touch. Maybe I’ll let you out of that thing at the end, if I see you being sociable.” Her own touch and smell stay with you as you exit the cloakroom and head into the main gala, your gait ever-so-slightly changed.)
(16:48:18.140) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(16:48:19.852) (UserInterface) info: Popping UI State back to MainText...
(16:48:19.852) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(16:48:21.427) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Masturbation".
(16:48:22.366) (UserInterface) info: Popping from "Masturbation" and setting "Main Text" as active state.
(16:48:23.295) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(16:48:24.574) (UserInterface) info: Popping UI State back to MainText...
(16:48:24.574) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(16:48:26.191) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(16:48:27.126) (UserInterface) info: Popping UI State back to MainText...
(16:48:27.126) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(16:48:27.853) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Masturbation".
(16:48:28.517) (UserInterface) info: Popping from "Masturbation" and setting "Main Text" as active state.
(16:48:28.951) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(16:48:30.269) (UserInterface) info: Popping UI State back to MainText...
(16:48:30.269) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(16:48:32.032) (UserInterface) warning: Overwriting existing button "Appearance" with button "Fun?".
(16:48:33.795) (Player) error: Invalid index passed to simpleCockNoun: -1. Player has 0 cocks. ```
Reload Game
1
 

Jacques00

Administrator
Moderator
Aug 26, 2015
5,633
1,586
Hopefully fixed for the next release.

For the "cType" error, some scenes were for cock-only, and some allowed cock as optional. The routing logic was off and wasn't selecting the intended scenes.

For the HP error, it should have already been fixed since the last update, but if it is still an issue, please provide a save file for testing.