Maybe Fixed Nastizie post quest sex crash

Mark an issue as possibly fixed.
Mar 30, 2017
14
0
29
The nastize qjest causes a crash if your dick is too small when trying to get out of chastity after telling stories. Also crashes if you have no dick when trying to have sex with them.


Please include what you did before the error and a screen-shot or copy-paste of the error message below:

Code:
Version: 0.9.161-BACKER#7077

Message:
Cannot read properties of undefined (reading 'cType')

Stack:
TypeError: Cannot read properties of undefined (reading 'cType')
    at o.value (https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:2742036)
    at o.value (https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:2737949)
    at o.value (https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:2596087)
    at k (https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:11399397)
    at e.value (https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:11404861)
    at e.value (https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:18489719)
    at e.value (https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:18489900)
    at e.value (https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:18489263)
    at Object.Lg (https://www.fenoxo.com/play/TiTS/backer/content_tavros.f534065f.js:1:3958036)
    at https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:12593710


Translation not active.;

Hash mismatches; may indicate a section of the save has been edited:
Flags

(14:44:46.170) (Core) info: GameState postLoad()
(14:44:47.091) (Serialization) info: Setting gameloading marker false
(14:44:48.639) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Main Menu".
(14:44:50.738) (UserInterface) info: Popping from "Main Menu" and setting "Main Text" as active state.
(14:45:02.160) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Inventory".
(14:45:07.270) (Inventory) info: Attempting to use item "Condensol"
(14:45:08.976) (Inventory) info: Attempting to use item "Condensol"
(14:45:10.876) (Inventory) info: Attempting to use item "Condensol"
(14:45:16.956) (UserInterface) info: Popping UI State back to MainText...
(14:45:16.956) (UserInterface) info: Popping from "Inventory" and setting "Main Text" as active state.
(14:45:17.974) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Appearance".
(14:45:24.611) (UserInterface) info: Popping from "Appearance" and setting "Main Text" as active state.
(14:45:29.035) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Drop".
(14:45:38.926) (UserInterface) info: Popping from "Drop" and setting "Main Text" as active state.
(14:45:42.212) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:45:46.136) (UserInterface) info: Popping UI State back to MainText...
(14:45:46.136) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:45:46.154) (Creature) info: Status 'Sera at Nursery' already present on Drana
(14:45:46.154) (Creature) info: Status 'Riya at Nursery' already present on Drana
(14:45:47.764) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:45:48.661) (UserInterface) info: Popping UI State back to MainText...
(14:45:48.661) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:45:49.842) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:45:50.581) (UserInterface) info: Popping UI State back to MainText...
(14:45:50.581) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:45:51.848) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:45:53.193) (UserInterface) info: Popping UI State back to MainText...
(14:45:53.193) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:45:57.853) (Creature) warning: PlayerCharacter.hasTail() was passed an invalid argument ( and a happy wag of your tail)
(14:46:05.852) (UserInterface) warning: Overwriting existing button "Appearance" with button "Fun?".
(14:46:23.678) (Player) error: Invalid index passed to simpleCockNoun: -1. Player has 0 cocks.
 

Aestra

New Member
Jul 29, 2017
3
0
28
Size doesn't seem to matter just crashes regardless selecting the chastity option after telling stories

Critical Error

Code:
 Version: 0.9.161-BACKER-ELECTRON#7077 Message: nastizia.vitamin is not a function Stack:
TypeError: nastizia.vitamin is not a function
    at Object.bp (tits://titsapp/content_tavros.dc2abdc2.js:1:4132217)
    at tits://titsapp/main.313e2c04.js:1:12593079
    at tits://titsapp/main.313e2c04.js:1:11508211
    at Object.We (tits://titsapp/vendors.9f428f76.js:1:529236)
    at $e (tits://titsapp/vendors.9f428f76.js:1:529390)
    at tits://titsapp/vendors.9f428f76.js:1:547593
    at Or (tits://titsapp/vendors.9f428f76.js:1:547687)
    at Rr (tits://titsapp/vendors.9f428f76.js:1:548101)
    at tits://titsapp/vendors.9f428f76.js:1:553737
    at Me (tits://titsapp/vendors.9f428f76.js:1:629073)
Translation not active.; Hash mismatches; may indicate a section of the save has been edited: PC Object, PC Equipment, PC BreastRows, PC Cocks, PC Vaginas, Flags, PC Ship, LocStorage (18:55:56.060) (Core) info: GameState postLoad()
(18:55:56.895) (Serialization) info: Setting gameloading marker false
(18:55:58.783) (Mapping) info: Found a path to target, 3 steps long. Starting with RESIDENTIAL DECK 17
(18:55:58.795) (Mapping) info: 3 steps remaining.
(18:55:59.300) (Mapping) info: 2 steps remaining.
(18:55:59.807) (Mapping) info: 1 steps remaining.
(18:56:02.940) (Mapping) info: Found a path to target, 4 steps long. Starting with MERCHANT'S THOROUGHFARE2
(18:56:02.945) (Mapping) info: 4 steps remaining.
(18:56:03.450) (Mapping) info: 3 steps remaining.
(18:56:03.956) (Mapping) info: 2 steps remaining.
(18:56:04.461) (Mapping) info: 1 steps remaining.
(18:56:11.708) (Creature) info: Status 'Catalina drained her balls' already present on Elayne
(18:56:13.249) (Mapping) info: Common navigation tests failed, aborting autorouting.
(18:56:15.736) (Mapping) info: Common navigation tests failed, aborting autorouting.
(18:56:17.253) (Mapping) info: Found a path to target, 0 steps long. Starting with 9005
(18:56:17.400) (Mapping) info: Found a path to target, 0 steps long. Starting with 9006
(18:56:17.672) (Mapping) info: Found a path to target, 0 steps long. Starting with 9007
(18:56:18.054) (Mapping) info: Found a path to target, 0 steps long. Starting with 9008
(18:56:27.145) (Mapping) info: Found a path to target, 0 steps long. Starting with 9007
(18:56:27.282) (Mapping) info: Found a path to target, 0 steps long. Starting with 9006
(18:56:27.429) (Mapping) info: Found a path to target, 0 steps long. Starting with 9005
(18:56:27.548) (Mapping) info: Found a path to target, 0 steps long. Starting with 9004
(18:56:28.064) (Mapping) info: Found a path to target, 0 steps long. Starting with 110
(18:56:28.184) (Mapping) info: Found a path to target, 0 steps long. Starting with MERCHANT'S THOROUGHFARE
(18:56:28.557) (Mapping) info: Found a path to target, 0 steps long. Starting with MERCHANT'S THOROUGHFARE2
(18:56:28.674) (Mapping) info: Found a path to target, 0 steps long. Starting with 9018
(18:56:29.161) (Mapping) info: Found a path to target, 0 steps long. Starting with MERCHANT'S THOROUGHFARE2
(18:56:29.582) (Mapping) info: Found a path to target, 0 steps long. Starting with LIFT: MERCHANT DECK
(18:56:31.902) (Mapping) info: Common navigation tests failed, aborting autorouting.
(18:56:32.047) (Mapping) info: Common navigation tests failed, aborting autorouting.
(18:56:33.204) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK 2
(18:56:33.346) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK 16
(18:56:33.497) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK 17
(18:56:33.630) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK NASTIZIA GATE
(18:56:34.846) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(18:56:35.292) (UserInterface) info: Popping UI State back to MainText...
(18:56:35.292) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(18:56:36.714) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(18:56:37.656) (UserInterface) info: Popping UI State back to MainText...
(18:56:37.656) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(18:56:41.705) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK 17
(18:56:42.211) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK NASTIZIA GATE
(18:56:43.211) (Mapping) info: Found a path to target, 1 steps long. Starting with RESIDENTIAL DECK 17
(18:56:43.214) (Mapping) info: 1 steps remaining.
(18:56:43.732) (Mapping) info: Found a path to target, 1 steps long. Starting with RESIDENTIAL DECK 16
(18:56:43.757) (Mapping) info: 1 steps remaining.
(18:56:44.094) (Mapping) info: Found a path to target, 1 steps long. Starting with LIFT: RESIDENTIAL DECK
(18:56:44.098) (Mapping) info: 1 steps remaining.
(18:56:44.911) (Mapping) info: Found a path to target, 0 steps long. Starting with LIFT: RESIDENTIAL DECK
(18:56:46.903) (Mapping) info: Found a path to target, 0 steps long. Starting with TAVROS HANGAR
(18:56:52.672) (Mapping) info: Found a path to target, 2 steps long. Starting with INTERIOR6
(18:56:52.676) (Mapping) info: 2 steps remaining.
(18:56:53.185) (Mapping) info: 1 steps remaining.
(18:56:57.770) (UserInterface) log: UI redraw triggered via electron.
(18:57:01.461) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(18:57:01.462) (Serialization) info: Loading TITS_Summary from electron passthrough.
(18:57:01.463) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Save Load".
(18:57:01.463) (UserInterface) info: generateSaveMenuButtons()
(18:57:01.463) (UserInterface) warning: Overwriting existing button "" with button "Save To File".
(18:57:01.463) (UserInterface) warning: Overwriting existing button "" with button "Load From File".
(18:57:01.463) (UserInterface) warning: Overwriting existing button "" with button "Back".
(18:57:02.031) (UserInterface) warning: Overwriting existing button [I]"Save To Slot"[/I] with button "Save To Slot 1".
(18:57:02.031) (UserInterface) warning: Overwriting existing button [I]"Load From Slot"[/I] with button "Load From Slot 1".
(18:57:02.452) (UserInterface) warning: Overwriting existing button [I]"Save To Slot 1"[/I] with button "Save To Slot 2".
(18:57:02.452) (UserInterface) warning: Overwriting existing button [I]"Load From Slot 1"[/I] with button "Load From Slot 2".
(18:57:03.865) (Serialization) info: Loading TITS_Summary from electron passthrough.
(18:57:03.865) (Serialization) info: Saving via electron passthrough.
(18:57:03.872) (Serialization) info: Saving via electron passthrough.
(18:57:03.913) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(18:57:03.913) (Serialization) info: Loading TITS_Summary from electron passthrough.
(18:57:03.914) (UserInterface) info: generateSaveMenuButtons()
(18:57:03.914) (UserInterface) warning: Overwriting existing button [I]"Save To File"[/I] with button "Save To File".
(18:57:03.914) (UserInterface) warning: Overwriting existing button [I]"Load From File"[/I] with button "Load From File".
(18:57:03.914) (UserInterface) warning: Overwriting existing button [I]"Back"[/I] with button "Back".
(18:57:04.734) (UserInterface) info: Popping from [I]"Save Load"[/I] and setting [I]"Main Text"[/I] as active state.
(18:57:05.851) (Mapping) info: Found a path to target, 1 steps long. Starting with SECURITY
(18:57:09.353) (Mapping) info: Found a path to target, 1 steps long. Starting with INTERIOR6
(18:57:09.357) (Mapping) info: 1 steps remaining.
(18:57:12.250) (Mapping) info: Found a path to target, 0 steps long. Starting with TAVROS LIFT
(18:57:14.908) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK 2
(18:57:15.060) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK 16
(18:57:15.199) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK 17
(18:57:15.346) (Mapping) info: Found a path to target, 0 steps long. Starting with RESIDENTIAL DECK NASTIZIA GATE
(18:57:16.523) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(18:57:17.693) (UserInterface) info: Popping UI State back to MainText...
(18:57:17.693) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(18:57:18.776) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(18:57:20.123) (UserInterface) info: Popping UI State back to MainText...
(18:57:20.123) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(18:57:20.948) (Creature) warning: PlayerCharacter.hasCock() was passed an invalid argument ([I]“Please may I come in, ma’am?”[/I] [I]“You may,”[/I] Riya says, standing aside just enough for you to get by her. She helps herself to a squeeze on your callipygian ass as you do so. [I]“Once you’ve gone to the gatehouse and checked in your weapons. All of ‘em.”[/I])
(18:57:25.092) (UserInterface) warning: Overwriting existing button [I]"Appearance"[/I] with button "Fun?".
(18:57:41.796) (Creature) warning: PlayerCharacter.hasCock() was passed an invalid argument ([I]“Please may I come in, ma’am?”[/I] [I]“You may,”[/I] Riya says, standing aside just enough for you to get by her. She helps herself to a squeeze on your callipygian bottom as you do so. [I]“Once you’ve gone to the gatehouse and checked in your weapons. All of ‘em.”[/I])
(18:57:44.413) (UserInterface) warning: Overwriting existing button [I]"Appearance"[/I] with button "Fun?".
Reload Game
1
 

Lucky-38

Active Member
Feb 17, 2019
36
8
29
Same issue.


Version: 0.9.161-BACKER#7077 Message: nastizia.vitamin is not a function Stack:
bp@https://www.fenoxo.com/play/TiTS/backer/content_tavros.f534065f.js:1:4132217
value@https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:18474721
47349/E<.FUNCTIONS<@https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:36979427
47327/value/<@https://www.fenoxo.com/play/TiTS/backer/main.5f6de5fd.js:1:11386260
Translation not active.; Hash mismatches; may indicate a section of the save has been edited: Flags (06:20:02.760) (Core) info: GameState postLoad()

(06:20:03.454) (Serialization) info: Setting gameloading marker false
(06:20:09.473) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Codex".
(06:20:15.208) (UserInterface) info: Popping UI State back to MainText...
(06:20:15.208) (UserInterface) info: Popping from "Codex" and setting "Main Text" as active state.
(06:20:16.542) (Serialization) info: Saving via localforage.
(06:20:26.290) (Serialization) info: Saving via localforage.
(06:20:38.425) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Shopkeeper".
(06:20:51.896) (Core) info: Closing shop interface for "Sera".
(06:20:51.896) (UserInterface) info: Popping from "Shopkeeper" and setting "Main Text" as active state.
(06:20:55.470) (Serialization) info: Saving via localforage.
(06:21:02.759) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Shopkeeper".
(06:21:33.057) (Core) info: Closing shop interface for "Lerris".
(06:21:33.057) (UserInterface) info: Popping from "Shopkeeper" and setting "Main Text" as active state.
(06:21:35.024) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Inventory".
(06:21:36.271) (Parser) warning: Unparsed tag Special found, re-injecting [Special Abilities].
(06:21:36.271) (Parser) warning: Unparsed tag Cycle found, re-injecting [Cycle Grenade].
(06:21:36.271) (Parser) warning: Unparsed tag Interact found, re-injecting [Interact].
(06:21:37.736) (Inventory) info: Attempting to use item "Priapin"
(06:21:39.440) (Inventory) info: Attempting to use item "Priapin"
(06:21:42.145) (Inventory) info: Attempting to use item "Priapin"
(06:21:43.224) (Inventory) info: Attempting to use item "Priapin"
(06:21:43.969) (Inventory) info: Attempting to use item "Priapin"
(06:21:48.496) (Inventory) info: Attempting to use item "Throbb"
(06:21:52.287) (UserInterface) info: Popping UI State back to MainText...
(06:21:52.287) (UserInterface) info: Popping from "Inventory" and setting "Main Text" as active state.
(06:21:59.464) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Inventory".
(06:22:00.548) (Parser) warning: Unparsed tag Special found, re-injecting [Special Abilities].
(06:22:00.548) (Parser) warning: Unparsed tag Cycle found, re-injecting [Cycle Grenade].
(06:22:00.548) (Parser) warning: Unparsed tag Interact found, re-injecting [Interact].
(06:22:01.888) (Inventory) info: Attempting to use item "AusarTreats"
(06:22:04.320) (Inventory) info: Attempting to use item "AusarTreats"
(06:22:06.256) (Inventory) info: Attempting to use item "AusarTreats"
(06:22:07.789) (Inventory) info: Attempting to use item "AusarTreats"
(06:22:09.403) (Inventory) info: Attempting to use item "AusarTreats"
(06:22:11.001) (Inventory) info: Attempting to use item "AusarTreats"
(06:22:12.049) (Inventory) info: Attempting to use item "AusarTreats"
(06:22:14.496) (UserInterface) info: Popping UI State back to MainText...
(06:22:14.496) (UserInterface) info: Popping from "Inventory" and setting "Main Text" as active state.
(06:22:15.789) (Creature) warning: PlayerCharacter.hasTail() was passed an invalid argument ( and a happy wag of your fluffy tail)
(06:22:36.790) (UserInterface) warning: Overwriting existing button "Appearance" with button "Fun?".
(06:22:51.874) (Creature) warning: PlayerCharacter.hasTail() was passed an invalid argument ( and a happy wag of your canine tail)
(06:22:54.124) (UserInterface) warning: Overwriting existing button "Appearance" with button "Fun?".
(06:22:56.328) (UserInterface) warning: Overwriting existing button "Appearance" with button "Fun?".
(06:23:07.706) (Creature) warning: PlayerCharacter.hasCock() was passed an invalid argument (You breathe deep of the close, strangely intimate atmosphere of the cloakroom as Riya takes the bent cage of steel, with its tiny, dangling padlock out of her waistcoat pocket and swings it around her finger. Perhaps you thought that, amongst all the kerfuffle of policing a big social occasion like this, she’d forget about it. But oh no. She’s relentless. “Bottoms,” she says. Blushing, you undo your Paragon Hazard Armor. She steps into you, pressing you into her packed bust and the crinkle of her waistcoat, clasping your ass in one hand, cool metal sliding up your pointed prick, enclosing it. Within moments, there’s a faint click, and it is done. You are chastised. “You be a good boy tonight, ok?” Riya says, as you’re putting your clothes back on. She’s checking her eyeshadow as she speaks. “I want to see you meeting lots of new people, telling all those cute stories of yours, being fun. Looking at all the high-class pussy you’re not going to touch. Maybe I’ll let you out of that thing at the end, if I see you being sociable.” Her own touch and smell stay with you as you exit the cloakroom and head into the main gala, your gait ever-so-slightly changed.)
(06:23:25.688) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Codex".
(06:23:25.992) (UserInterface) info: Pushing "Codex" to UI state stack, replacing with "Mail".
(06:23:27.464) (UserInterface) info: Popping from "Mail" and setting "Codex" as active state.
(06:23:28.007) (UserInterface) info: Popping UI State back to MainText...
(06:23:28.007) (UserInterface) info: Popping from "Codex" and setting "Main Text" as active state.
(06:23:29.039) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(06:23:29.496) (UserInterface) info: Popping UI State back to MainText...
(06:23:29.496) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(06:23:30.296) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(06:23:30.528) (UserInterface) info: Popping UI State back to MainText...
(06:23:30.529) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(06:23:33.640) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(06:23:34.039) (UserInterface) info: Popping UI State back to MainText...
(06:23:34.039) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(06:23:35.151) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(06:23:35.752) (UserInterface) info: Popping UI State back to MainText...
(06:23:35.752) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(06:23:37.461) (Creature) warning: PlayerCharacter.hasTail() was passed an invalid argument ( and a happy wag of your furry tail)
(06:23:39.635) (UserInterface) warning: Overwriting existing button "Appearance" with button "Fun?".
(06:23:42.320) (UserInterface) warning: Overwriting existing button "Appearance" with button "Fun?".
(06:23:51.136) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(06:23:51.136) (Creature) info: Status 'Duel Stat Storage' already present on Robin
(06:24:26.377) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
 

Jacques00

Administrator
Moderator
Aug 26, 2015
5,624
1,581
Hopefully both issues are fixed for the next release. I may need a save file to test with though, just to make sure.
 

Aestra

New Member
Jul 29, 2017
3
0
28
Hopefully both issues are fixed for the next release. I may need a save file to test with though, just to make sure.
Here's a save I made to test if a newer character would have different results than an older character that I reset the quest on and originally and hit the same wall and error with both. Just crashes in the same spot regardless and I've tried picking different options but I can't get very far into the content.
 

Attachments

  • Kyo (M) - 113 Days, 20Hrs 46Mins - Tavros Station, Kalas.json
    860.9 KB · Views: 0