I've been busy with code the last few days, so instead of any sort of practice art you get a screenshot!
Now
visually this isn't the most interesting screenshot of all time, but there's still a lot of interesting stuff going on, so let's walk through it!
First, we have the first appearance of a new side character, codename: "Busty". I teased her outfit a few days ago, but now you've got a look at her slightly more polished placeholder art. I'm writing a couple of events for her that will show up in v0.6 as well, so look forward to that!
Second, there are more than two characters on the screen! This was where most of my coding work went: digging into the code, adding multi-character support, and then tidying it all up so it's easy to use. It all #JustWorks, so scenes with multiple NPCs should be a breeze in the future. While I was poking around in that part of the code I also fixed up some of the logic for how the "talk focus" effect is applied. It should be a little more consistent now, particularly at the start of an interaction.
And third - although this screenshot doesn't make it very obvious - all of this is running on a save I originally started in v0.2! I was worried keeping old saves running was going to be difficult, but so far it hasn't been an issue.
On the art front, I'm currently working on Cheerleader's cutdown outfit (as per patron request from a recent vote) and it's looking good! I'll have some previews of that to show off in a couple of days!