Levels, stats and things that go splat

JimboJizzim

Member
Nov 11, 2016
21
8
Florida, USA
So, the game in of itself seems to be devoid of any numerical descriptors of stats and doesn't give much representation of what they do in the game. So, would you mind telling me what the stats change? (For example, doee will power only effect lust, or are there more derived stats?)

Also, there's an implementation of what seems to be class swapping. Is the game going to have the protag have a main level and class levels? or will a level 3 fighter also be able to immediately switch over to a level 3 thief and whatnot?

Third question, are mobs eventually going to drop items? and if so, will they drop mainly just ingredients to make TFs, or will they drop TFs like CoC1 and TiTS? I also imagine that there's eventually going to be rare loot drops from certain enemies too, right?
 

Savin

Master Analmander
Staff member
Aug 26, 2015
6,127
9,838
Yeah, the character sheet and such aren't implemented quite yet. You can see what the stats and status effects do here. Specifically, Willpower reduces incoming mental (eg. Lust) attacks and increases your Spellpower.

The PC will have only a character level. You can swap classes at-will, but doing so only grants the new class's passive abilities; you'll have to go buy its actual Talents or gain them on later levels.

Yes, enemies will drop items. What they drop depends on the mob.
 
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