Arcane Penetration VS Righteous Fury.
how do these compare, what are their mechanics [well AP's, RF is pretty obvious]
what does more damage, what equipment stats would affect theses 2 perks to make them better?
how do they synergize with the earlier 3 perks of their own class, as the primary dmg dealer. If I were to start a new playthrough [which I am going to] as a spellblade, elf arcanist, with the level 7 perk in mind, which of these would make me a more powerful killer?
Also, how does roaring storm as an encounter stance compare to charge weapon as an at will? esp for the above build. I know that at max W, RF adds 18 points of damage to each hit, but since roaring storm procs on each turn, it gets RF dmg added auto, but I have been interrupted a lot recently, which almost never happened when I last played a year or so ago so charge weapon can be activated anytime but if RS gets interrupted, its gone.
This is as much a post about RS VS CW as it is the perks, but how much does Arcane Penetration affect both? I dont know and havent tested it myself but I dont want to because I dont undertstand resistance anyway.... rf was pretty easy, just see the numbers and damage type listed, in basic attack. AND it does boost off hand damage too. So is Arcane Penetration also good? how much would 15% be?
how do these compare, what are their mechanics [well AP's, RF is pretty obvious]
what does more damage, what equipment stats would affect theses 2 perks to make them better?
how do they synergize with the earlier 3 perks of their own class, as the primary dmg dealer. If I were to start a new playthrough [which I am going to] as a spellblade, elf arcanist, with the level 7 perk in mind, which of these would make me a more powerful killer?
Also, how does roaring storm as an encounter stance compare to charge weapon as an at will? esp for the above build. I know that at max W, RF adds 18 points of damage to each hit, but since roaring storm procs on each turn, it gets RF dmg added auto, but I have been interrupted a lot recently, which almost never happened when I last played a year or so ago so charge weapon can be activated anytime but if RS gets interrupted, its gone.
This is as much a post about RS VS CW as it is the perks, but how much does Arcane Penetration affect both? I dont know and havent tested it myself but I dont want to because I dont undertstand resistance anyway.... rf was pretty easy, just see the numbers and damage type listed, in basic attack. AND it does boost off hand damage too. So is Arcane Penetration also good? how much would 15% be?
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