Godmode Cheat

Versicolour

Member
Oct 13, 2019
19
4
I like the roleplaying aspect of this game, but frankly, I absolutely detest the combat system. It's horribly unbalanced, it's much too reliant on RNG, it doesn't respect my time as a player, and I want absolutely nothing to do with it. As such, many of the scenes within the game are unavailable to me, and I was wondering if there were plans to enable some sort of God mode which would allow one to bypass combat, but still have access to the entire game.
 

Theron

Well-Known Member
Nov 8, 2018
3,621
1,377
44
Enable Easy Mode in the Options Menu (found on the Title Screen).

Or use an OP build:
Shield Booster
Charge Weapon
Deflector Regeneration
Gravidic Disruptor/Thermal Disruptor
Weapon Tweaks
Doesn't matter
Second Attack
Deadly Shock
Boosted Charges

Shield Booster + Deflector Regeneration means it doesn't matter what Shield you use.
Charge Weapon means it doesn't matter what weapon you use.
Max Intelligence (Special abilities) and Will (Lust defense) and put your leftover points in Physique.

Grab the Light Jetpack on Uveto and you can hit flying enemies with melee attacks.
Gravidic Disruptor is for anything with a high resistance to Electricity. Thermal Disruptor does more damage, but Gravidic is unresistable.
At level 10 you regenerate 20 Shields/round if you don't take Shield damage. Paralyze enemies when your Shields get low, and/or get a Stun Chance weapon* for a 1/5 chance to regain 40 Shields with every hit.
*Lightning Rod, Reaper 'AA' Stun Rod, Raskvel Wrench, Custom Shock Gear. Custom Shock Gear is the best, but Sparring with Shizuya can be annoying.

Your one weakness is enemies who can do damage through Shields. The most annoying is the Corona Lord Flamer. Get a Salamander Longcoat from Myrellion, buy some Field Surgeon's Kits or Doctor's Bags from Bianca. Or just rest for awhile when your HP gets low.

In the interest of fairness, and because I can't resist the wall of text:

Low Blow
Your choice
Stealth Field Generator
Quickdraw allows you to switch weapons to suit your enemy more easily. Trip isn't that threatening a status effect, I find.
Smuggled Stimulant
Alpha Strike
Can Opener

Smuggler has the hardest time. You want to stack Evasion, but it takes awhile to get good +Evasion gear. Most high Sexiness armor/clothes also has high Evade, and Tease combat is very powerful. Might not fit the conception of your character, though. They're dependent on Stuns/Blinds for their damage. Shock Bow is good for Ranged, but I think the Custom Shock Gear means Melee has the edge here.

Armor Piercing
Rapid Fire
Take Cover
Carpet Grenades
Heavy Weapons
Concentrate Fire
Second Shot
Rending Attacks
Neither are all that useful. Your choice.

Conventional wisdom says the Ranged Mercenary is crazy good. 4 attacks/round, each shot has a chance to Stagger and bonus damage on each consecutive hit. Most will say the Saurmorian Railgun is the best weapon, or failing that the Aegis Light Machine Gun, but I suspect the Tri-Beam Rifle is actually really good because it has Bonus Hit Rate and does not have the Cannot Crit flag. Your one weakness is groups, but that's what Carpet Grenades are for.
Rapid Fire + Second Shot can do silly things with a Slut Ray, or better yet, a Heavy Slut Ray. A Hirudo Devourer should make you effectively immortal, so long as you keep hitting.

If you've screwed up your stats and perks, there's a Save Editor available in a thread in this forum.
 
Last edited:

SeriousBlueJewel

Well-Known Member
Nov 5, 2018
1,677
867
Enable Easy Mode in the Options Menu (found on the Title Screen).

Or use an OP build:
Shield Booster
Charge Weapon
Deflector Regeneration
Gravidic Disruptor/Thermal Disruptor
Weapon Tweaks
Doesn't matter
Second Attack
Deadly Shock
Boosted Charges

Shield Booster + Deflector Regeneration means it doesn't matter what Shield you use.
Charge Weapon means it doesn't matter what weapon you use.
Max Intelligence (Special abilities) and Will (Lust defense) and put your leftover points in Physique.

Grab the Light Jetpack on Uveto and you can hit flying enemies with melee attacks.
Gravidic Disruptor is for anything with a high resistance to Electricity. Thermal Disruptor does more damage, but Gravidic is unresistable.
At level 10 you regenerate 20 Shields/round if you don't take Shield damage. Paralyze enemies when your Shields get low, and/or get a Stun Chance weapon* for a 1/5 chance to regain 40 Shields with every hit.
*Lightning Rod, Reaper 'AA' Stun Rod, Raskvel Wrench, Custom Shock Gear. Custom Shock Gear is the best, but Sparring with Shizuya can be annoying.

Your one weakness is enemies who can do damage through Shields. The most annoying is the Corona Lord Flamer. Get a Salamander Longcoat from Myrellion, buy some Field Surgeon's Kits or Doctor's Bags from Bianca. Or just rest for awhile when your HP gets low.
You can also grow fight capable wings to hit flying enemies
 

DrunkZombie

Well-Known Member
Moderator
Apr 12, 2018
1,564
877
Minnesota, USA
I find the combat in this game to be generally fun and balanced early on, and than easy at higher levels. I just built my character the way I wanted, although he is a tech spec, which is the easiest to play.
 

Theron

Well-Known Member
Nov 8, 2018
3,621
1,377
44
You can also grow fight capable wings to hit flying enemies
True, but Muschi was praising the game for it's role-playing opportunities. Wings may not fit their character's image.

Early combat can feel really RNG dominated if you don't upgrade your Shield. Buying the Decent JoyCo from V-ko makes a big difference. So does getting a Hammer Shield from the Sexbots on Tarkus (although the Scrap Shield at Shekka smooths that curve out a bit).
 
Last edited:
  • Like
Reactions: Mad Dog

Versicolour

Member
Oct 13, 2019
19
4
I mean you can win 99% of fights by just spamming the Attack button but okay.

This is simply not true. From my experience, you can get through the majority of regular encounters like this once you’re two levels higher than the enemy is, but until then, you’re always at risk of getting chain grappled, missing several times in a row, or succumbing to lust attacks. Maybe it’s because I’ve allocated my skill points in order to better roleplay, as opposed to optimizing for combat efficiency, but once I hit level 10 (i.e. I can’t grind past the enemies I encounter), even with the strongest gear I can find, I can’t defeat any bosses or higher-level encounters. Even for a standard story boss like Maike, I need several attempts and a lot of luck to beat, because she starts hitting me for 25+ lust damage a round, and I barely damage her. I can even die to a regular Smilodon on Uveto if I get unlucky, and Frost Wyrms are literally impossible—I must’ve attempted the fight thirty times, and the closest I got was getting through the shield and not even half their HP, which happened once or twice (usually I can’t even get past the shield).

If there are builds that somehow make any of these encounters a breeze, that’s just further proof that the combat system is completely broken, and if I need to compromise my ability to create a personalized character in order to even get through the story, to me that’s a significant flaw in a game such as this.

I’ll try easy mode for the time being, and see how that works. Thanks for the advice.
 

Theron

Well-Known Member
Nov 8, 2018
3,621
1,377
44
...Maybe it’s because I’ve allocated my skill points in order to better roleplay, as opposed to optimizing for combat efficiency, but once I hit level 10 (i.e. I can’t grind past the enemies I encounter), even with the strongest gear I can find, I can’t defeat any bosses or higher-level encounters. Even for a standard story boss like Maike, I need several attempts and a lot of luck to beat, because she starts hitting me for 25+ lust damage a round, and I barely damage her...

If there are builds that somehow make any of these encounters a breeze, that’s just further proof that the combat system is completely broken, and if I need to compromise my ability to create a personalized character in order to even get through the story, to me that’s a significant flaw in a game such as this.

I’ll try easy mode for the time being, and see how that works. Thanks for the advice.
What are your stats, by the way? You can max out all your physicals at the Ten Ton Gym on New Texas, allowing you to focus on Intelligence and Willpower. Your primary attack stat should be maxed, unless your character refuses to hit the Gym for some reason. There are ways to max Intelligence and Willpower without level up points (Ramis, Mirrin, Syri, Kiro are the big ones), but each requires interaction with NPCs, which by definition may not be to everyone's taste.

Class, Perks and highlights of your roleplay goals (what kind of weapon/armor aesthetic you prefer, what kinds of things you would avoid, etc.) would also let us give better advice.

When fighting Overseer Maike, you chose not to Struggle, right? You also don't have to fight her, you can sneak in with the slaves and fight/service, then sucker-punch Agrosh instead.

The other perspective is: If there are no bad ways to play (i.e. it doesn't matter what you do), the game is too easy.
 
Last edited:

null_blank

Well-Known Member
Oct 29, 2015
2,752
3,429
If there are builds that somehow make any of these encounters a breeze, that’s just further proof that the combat system is completely broken, and if I need to compromise my ability to create a personalized character in order to even get through the story, to me that’s a significant flaw in a game such as this.

It's pretty straightforward, shooty mercs take shooty perks and invest in shooty stats. smashy mercs invest in smashy perks and smashy stats, etc etc etc.

The only major design flaw here is that the player is given a choice to choose between the right perk and wrong perk.
 

Versicolour

Member
Oct 13, 2019
19
4
What are your stats, by the way? You can max out all your physicals at the Ten Ton Gym on New Texas, allowing you to focus on Intelligence and Willpower. Your primary attack stat should be maxed, unless your character refuses to hit the Gym for some reason. There are ways to max Intelligence and Willpower without level up points (Ramis, Mirrin, Syri, Kiro are the big ones), but each requires interaction with NPCs, which by definition may not be to everyone's taste.

I was not aware that stats could be trained—my stats usually end up around 20–40, depending on how I allocate them from levelling. I suppose that one’s on me; I’m not a fan of gyms as an environment, so I didn’t spend too much time there, and neither am I much interested in the four characters you’ve pointed out, so this is quite an unfortunate turn of events (to not have noticed it on the wiki as well). I have a handful of characters, and for most this wouldn’t be an issue, but I do have some who would rather avoid working out. However, if this is all that’s needed to be functional in combat at a higher level, I’m willing to put up with it. (Interaction with NPCs is a non-issue for me.)

And yes, for Maike, I choose not to struggle. I’ve read at least that far.

The other perspective is: If there are no bad ways to play (i.e. it doesn't matter what you do), the game is too easy.

I don’t think there should be “bad” ways to play a character-driven roleplaying game. Also, I’m fine with being challenged for building suboptimally or whatnot, but most fights come down to a stat-check, and that’s not what I consider challenging.
 

Savin

Master Analmander
Staff member
Aug 26, 2015
6,232
10,152
my stats usually end up around 20–40

Yeah that's your problem. The game does insist you build your character well or else you're gonna struggle. If your primary attack stat is 20% lower than where it needs to be, that's 20% less accuracy and damage you're getting from it. You can also invest in items that can improve your accuracy further, or use abilities that get you out of grapples (like the Tech Spec or Smuggler have). If you're getting overwhelmed by lust attacks, you can find armor that's geared towards reducing that.

If you find that you can't do damage to enemies even if you do hit, well, the tutorial does explain that some enemies are outright immune (or highly resilient to) certain damage types. Try switching weapons.
 
  • Like
Reactions: Lone Wolf115

Theron

Well-Known Member
Nov 8, 2018
3,621
1,377
44
For Lust: 5 points in Willpower = 1 Lust Defense*. The Atma Armor** makes you invulnerable to some Lust attacks***. Keep a stack of Focus Pills, and remember you can masturbate whenever you get too much Lust. If you have a high cum output and don't want to cum-soak yourself, you can use the Hovering Pocket-Pussy from Inessa at Happy Tails, Tavros. Keeping Libido low is a good idea unless you have a specific reason to keep it high.

*Defense is applied after resistances/weaknesses and takes a flat number off. 50 Will = -10 from each incoming Lust attack.
**Or other Airtight, but the Atma is available early and has good Tease, Drug and Pheromone resistance.
***Nyrean Princess and Bored Jumpers, for example.

Charge Weapon makes Physique a non-issue for Melee Tech Specialists, especially with Attack Drone and Drone Control. Use Tam-Wolf 2.0 for best results (but that eats up your Accessory slot). I recently did a run to see just how long I could afford to ignore Physique. Didn't find an end point, although I didn't fight the Frostwyrm.

And Amara Faell (the boss of Kara's second Quest) has been nerfed so she will no longer be able to stun-lock you, if you've been running into trouble with her.
 
Last edited:
  • Like
Reactions: Athena

Versicolour

Member
Oct 13, 2019
19
4
The game does insist you build your character well or else you're gonna struggle.

There’s a marked difference between “struggling” and “being locked out of a significant portion the game”.

For Lust: 5 points in Willpower = 1 Lust Defense. The Atma Armor makes you invulnerable to some Lust attacks. Keep a stack of Focus Pills, and remember you can masturbate whenever you get too much Lust. If you have a high cum output and don't want to cum-soak yourself, you can use the Hovering Pocket-Pussy from Inessa at Happy Tails, Tavros. Keeping Libido low is a good idea unless you have a specific reason to keep it high.

For the record, masturbation and using toys are other aspects which can warp characterization somewhat, though I have made use of them when strictly necessary. I always enter boss fights with zero libido.

And Amara Faell (the boss of Kara's second Quest) has been nerfed so she will no longer be able to stun-lock you, if you've been running into trouble with her.

So far, I haven’t even been able to clear the first.


Thanks for the advice; I’ll be trying it out in due course.
 

Evil

Well-Known Member
Jul 18, 2017
2,538
4,250
39
Okay, what perks and gear are you taking, because you might be going for choices that work for that particular combination.

For example, a Ranged mercenary is better off taking all the perks from the Ranged branch, as well as taking a kinetic firearm. If you have a Ranged Mercenary with a mix of perks and a laser, you aren't exactly doing it wrong, but you're definitely not doing it right either.
 

Savin

Master Analmander
Staff member
Aug 26, 2015
6,232
10,152
There’s a marked difference between “struggling” and “being locked out of a significant portion the game”.

You're not locked out. At least one guy I know of has beaten the whole thing at Level 1. Without cheating or easy mode.
 

Theron

Well-Known Member
Nov 8, 2018
3,621
1,377
44
For the record, masturbation and using toys are other aspects which can warp characterization somewhat, though I have made use of them when strictly necessary. I always enter boss fights with zero libido.
'Never masturbates' is kind of unusual characterization in a porn game, but alright. That's what Ice Cold and Focus Pills are for. Just make sure to use them even at lowish Lust. While you can use them in quick succession, the effect is reduced if you use them more than once/hour (-25 -> -5/use). You probably don't want to let your Lust get too high before using them, if you want to avoid masturbating.
 

Theron

Well-Known Member
Nov 8, 2018
3,621
1,377
44
True, but there's also the question of whether to relieve yourself now, or risk getting overcome by your lusts at a bad time (lose by Lust). Especially if it's happened before.

Also don't forget that each class starts with a disabling special attack. Paralyzing, Stunning or Blinding a boss can make the fight much easier.

Paralyzing Shock benefits from Intelligence, Headbutt: Physique and Flash Grenade: Aim. Smugglers can pick up Low Blow for a Physique based Stun.

Seriously, passive Stun Chance weapons are much more useful than they first appear.
 

Versicolour

Member
Oct 13, 2019
19
4
Blinding does help. That’s how I’ve won most battles with my smuggler characters: keep myself permanently in stealth field mode, and use flashbangs when I have less than 30 energy. Things is, if your disabling attack misses, that’s a turn wasted, and it feels like the accuracy is less than a normal damaging attack. And even if it hits, you’re just buying time. In any case, it all still falls under “praying to the RNG gods”. Not to mention, your enemies can use the same debilitating effects on you.
 

Theron

Well-Known Member
Nov 8, 2018
3,621
1,377
44
That's why Stun weapons are so good. You're less likely to need the setup round. And if your first hit in a round Stuns the target, your next attack that round counts as a Sneak Attack/Aimed Shot, as well as your free Sneak Attacks/Aimed Shots next round. Stun Chance is a 1/5 chance on each hit. I'm also pretty sure attacks automatically hit Stunned targets.

Train with Tanis (the UGC scout on Mhen'ga) to get the Concussive Shot perk, allowing you to spend 25 Energy for a Stun Chance with a bow if you need it this round (your Aim vs their Physique) + a little extra damage. Bows also have bonus Evasion, which is a big deal for a Smuggler.

Sneak Attack/Aimed Shot gets a bonus of Intelligence/2. It's also factored into Grenade damage.

Smugglers are probably the weakest class right now. They're centered around Stun, which got a duration nerf. I'm hoping for a class perk that increases Stun and Blind duration at some point in the future. They're great for Tease builds though.

It's possible to have a passive Evasion of ~72% as a Smugger.
Jumper Jumpsuit (18) or Jumper Spacesuit/Jeweled Outfit (16)
Light Jetpack (10)
Trick Bracer (5) or Queen Taivra's Spear/Hardlight Dagger (6)
Shock Bow (4) or Royal Shard Bow/Zil Champion's Bow (6)
Jumper Shield (3)
x 1.5 (Agility)
+ Improved Agility (10)
+ Cloak and Dagger (5)

Stealth Field Generator gives +80%, but is still subject to the cap of 90% Evasion.
 
Last edited:

null_blank

Well-Known Member
Oct 29, 2015
2,752
3,429
Smugglers are probably the weakest class right now. They're centered around Stun, which got a duration nerf.

Eh...I would say they're probably the most vulnerable to RNG but 'weak'? Not sure I'd go that far. When the debuffs stack with Sneak Attack, they can really hit hard.
 

Theron

Well-Known Member
Nov 8, 2018
3,621
1,377
44
Eh...I would say they're probably the most vulnerable to RNG but 'weak'? Not sure I'd go that far. When the debuffs stack with Sneak Attack, they can really hit hard.
Weakest. It's relative. Superman, Goku and Herakles (Greek myth version, I don't know what he gets up to in the comics)*.

*Characters chosen semi-randomly.
 
Last edited:

Mad Dog

Well-Known Member
Jun 1, 2018
537
281
Is there a mix and match build for any of the classes that surpasses the pure melee or ranged builds?