Unfortunately, it seems like the dev is stretching himself too thin, and is trying to accomplish too much. Here is the latest update he gave because he was unable to provide an update on time:
Long story short, it didn't come out today. You know that. I will be abstaining from sleep until it is complete, making tomorrow a worthy candidate for a second place medal -- granted I don't perform the same hilarious song and dance again.
There's little to be pardoned for this time around, with me leaping and screaming with a bleeding heart, voice and tone with absolute certainty of release. This is going to be a very "woe is me" kind of blog-posting, but you deserve to know everything about the game you've invested time, money and patience into, unfortunately provided by an orangutan that comically holds things together. I will now speak on behalf of said orangutan.
I apologize for the continual leaping, faffing and dancing around deadlines, pushing releases to the final hour of the final day to once again elude delivery. The lack of beefiness in earlier chapters was largely due to my job, spreading releases further apart with grade of content being a blind dart throw. In comparison, the antics surrounding the remaster was due to a complete underestimation on my part. You may remember that it was first just a couple weeks, then a few weeks, then a vague nonpublic estimation, then this final cry to raise the flag before the month's death.
For an explanation of that underestimation, I was tasked with producing roughly three months of content in one -- a reasonable undertaking since I was recently given the opportunity by you to work on Dual Family full-time. However, this has nothing to do with opportunity; in fact, it's the exact opposite. It all relies on the operator, breeding genuinely fascinating games and projects whilst simultaneous spawning rotten boils that thrive in stagnation and the flatline after making a few ten thousand dollars. While my intentions may have been pure, I still fall into the same category as the tumors due to the complete lack of structure or order in my process, punishing the ones who actually care about my silly, nothing "porn" game.
I want to propose something: How about I make a CONCRETE release date? How about I make a post about how the date is canceled because it's coming a week sooner? How about giving something to the people who PAY for something they know they could obtain for absolutely nothing? How about starting a conversation? How about listening to the people who love the premise ever so much but are continuously disappointed by developers who value money and complacency over the sheer potential of their child, of their creation? How about I work on my fucking game instead of writing an pompous wall of gibberish?
I want to fix this -- that being me. However, I cannot possibly do it without your brutal honesty, your guidance about what ideas are good, unappealing or simply a waste of time. Perhaps remastering early chapters of the game was a poor expense of time in how young it is in development. Regardless, I've spent hundreds of hours making this installment not just so you can hear me babble or show snippets of it, but for you to actually play.
Thank you for your unbreakable patience. I'll make it up to you, one way or another. How about with some Dual Family?
See you tomorrow, my friends.