I was looking through the document on combat formulas. From what I understood, it's d100+Attack-Defence, with results of 100+ being a Critical hit, on the initial attack?
If so, then Accuracy will directly increase Crit Chance. So if the total modifier from Attack and Defence is +5, that would mean a range from 6 to 105, giving you a 6% chance of a crit.
I wanted to ask if this is how it works, and if it was intentional. I rather like the design idea, myself.
If so, then Accuracy will directly increase Crit Chance. So if the total modifier from Attack and Defence is +5, that would mean a range from 6 to 105, giving you a 6% chance of a crit.
I wanted to ask if this is how it works, and if it was intentional. I rather like the design idea, myself.