The set
The game will be set around the era of discovery on the forbidden island. The forbidden island is the last unsettled island in the Maria archipelago. The island has a dark reputation two groups of explorers tried to figure out it’s secrets but they never came back. Every single ship that used one of its many natural harbor to protect itself during a storm was found empty or simply never found again. Only a group of three sailor were able to flee the island after their ship crashed on it’s reef. One of them was driven to madness the other two never spoke about what they saw on the island except that they lived through hell on that island. The only thing we know about this island is that divination magic don’t work on it and that wounds, even fatals one's heal in mere hours The beach is safe at day, but at night strange creatures roam’s on it, seeking prays. This is what your characters will know about the island. Now for what the player will know, the island is inhabited by creatures seeking pray to have some fun and naughty time with them (didn't you see that one coming, don't you?) and the island is magical and is much more bigger and diverse than what it looks like.
The cast
The players will play as passenger inside a ship that got shipwrecked on the reef near the island in a storm. Why were you inside that ship in the first place? That’s your job to tell me. Something will force you to explore the inner island and get to know the local wildlife and inhabitant of the island.
The rules
The game will be played on the forums, the system is fairly simple you have four stats : Strength, Agility, Willpower, Intellect. Strength is your ability to hit hard and resist to poison, drugs Etc. It’s used when attacking with heavy weapons and sets your resistance. Agility is your quickness, it’s used when attacking with light weapons and your defense. Willpower is the capacity of your brain to resist assault, it’s used when defending against things affecting your mind. Intellect is your capacity to solve problems, it’s used when using magic. Each stats goes from 1 to 10, your character will start with 6,5,4,3 to be distributed in your stats.
Whenever you attempt and action needing one of these stats you roll 1d10+your stat, whenever an enemy will attack you he will roll 1d10+ bonus against the relevant stat+5. Stats can change inside the game and some items of buffs can give bonus in some situation. Whenever an enemy hits you with any attack, be it poison, mental or physical you gain a wound, at three wounds your are out of action. Combat or anything like this will happen in turns, the players each say what they do then I will resolve the turn. You can start with a simple weapon and some clothes. You can play as human, elves, kitsune or any other other race as long it’s not too far from human (I don’t want a 16 foot tall lizard men, but a lizard men the size of a human is ok) When playing you will describe what your character do and under it write your relevant dice rolls. Ex:
{Larania graciously sidestep and tries to skewer the giant ant with her rapier
(Agility: 1d10+6=11)}
Your character can meet his demise on the island and will result in a bad end (or happy end depending on the situation) if this happen you can reroll a character to be found by the party deeper inside the island
I'm looking for a group of 3-4 players. If you are interested just send me your character bio, physical description, stats and some of your lights (Green lights are your favorite kinks, yellow are kinks you don't hate but don’t like either, reds are kinks you hate and don’t want to see ingame)
My reds: Pregnancy, anything bathroom related, vore, gore and anything against the forum TOS
The game will be set around the era of discovery on the forbidden island. The forbidden island is the last unsettled island in the Maria archipelago. The island has a dark reputation two groups of explorers tried to figure out it’s secrets but they never came back. Every single ship that used one of its many natural harbor to protect itself during a storm was found empty or simply never found again. Only a group of three sailor were able to flee the island after their ship crashed on it’s reef. One of them was driven to madness the other two never spoke about what they saw on the island except that they lived through hell on that island. The only thing we know about this island is that divination magic don’t work on it and that wounds, even fatals one's heal in mere hours The beach is safe at day, but at night strange creatures roam’s on it, seeking prays. This is what your characters will know about the island. Now for what the player will know, the island is inhabited by creatures seeking pray to have some fun and naughty time with them (didn't you see that one coming, don't you?) and the island is magical and is much more bigger and diverse than what it looks like.
The cast
The players will play as passenger inside a ship that got shipwrecked on the reef near the island in a storm. Why were you inside that ship in the first place? That’s your job to tell me. Something will force you to explore the inner island and get to know the local wildlife and inhabitant of the island.
The rules
The game will be played on the forums, the system is fairly simple you have four stats : Strength, Agility, Willpower, Intellect. Strength is your ability to hit hard and resist to poison, drugs Etc. It’s used when attacking with heavy weapons and sets your resistance. Agility is your quickness, it’s used when attacking with light weapons and your defense. Willpower is the capacity of your brain to resist assault, it’s used when defending against things affecting your mind. Intellect is your capacity to solve problems, it’s used when using magic. Each stats goes from 1 to 10, your character will start with 6,5,4,3 to be distributed in your stats.
Whenever you attempt and action needing one of these stats you roll 1d10+your stat, whenever an enemy will attack you he will roll 1d10+ bonus against the relevant stat+5. Stats can change inside the game and some items of buffs can give bonus in some situation. Whenever an enemy hits you with any attack, be it poison, mental or physical you gain a wound, at three wounds your are out of action. Combat or anything like this will happen in turns, the players each say what they do then I will resolve the turn. You can start with a simple weapon and some clothes. You can play as human, elves, kitsune or any other other race as long it’s not too far from human (I don’t want a 16 foot tall lizard men, but a lizard men the size of a human is ok) When playing you will describe what your character do and under it write your relevant dice rolls. Ex:
{Larania graciously sidestep and tries to skewer the giant ant with her rapier
(Agility: 1d10+6=11)}
Your character can meet his demise on the island and will result in a bad end (or happy end depending on the situation) if this happen you can reroll a character to be found by the party deeper inside the island
I'm looking for a group of 3-4 players. If you are interested just send me your character bio, physical description, stats and some of your lights (Green lights are your favorite kinks, yellow are kinks you don't hate but don’t like either, reds are kinks you hate and don’t want to see ingame)
My reds: Pregnancy, anything bathroom related, vore, gore and anything against the forum TOS