What method is used to determine when Champ defeats an opponent in combat and whether the last blow was an attack or a tease? I figure it was easier back when Resolve damage was a thing, but even now I believe a few opponents, like Lyla, still have victory conditions that vary based on whether you beat her with an attack or a tease (though maybe I'm wrong).
Looking for the parser or variable that would check for such an instance for a combat encounter I'm working on. Obviously don't want to have something like 'The last blow sends them reeling...' or something if the last blow was a tease.
Looking for the parser or variable that would check for such an instance for a combat encounter I'm working on. Obviously don't want to have something like 'The last blow sends them reeling...' or something if the last blow was a tease.