Need Additional Data Critical Error after boss fight.

Madoraan

New Member
Jun 15, 2026
1
0
29
Grand Forks, BC, Canada
Code:
 Version: 0.9.123-BACKER-ELECTRON#5816 Message: Potential erroneous button configuration detected. Button 'Take Plat' specifies a tooltip header 'Collect the rare material. Maybe you can trade it for something later?' but no body! Stack:
TiTSException: Potential erroneous button configuration detected. Button 'Take Plat' specifies a tooltip header 'Collect the rare material. Maybe you can trade it for something later?' but no body!
    at h (tits://titsapp/main.7721800a.js:1:10052651)
    at e.value (tits://titsapp/main.7721800a.js:1:18110166)
    at window.PlatinumSuperBonusFunction (tits://titsapp/content_tarkus.4f11955e.js:1:4956785)
    at e.pt.runOnEnter (tits://titsapp/content_tarkus.4f11955e.js:1:6070648)
    at Object.Kk (tits://titsapp/main.7721800a.js:1:18997036)
    at tits://titsapp/main.7721800a.js:1:12611364
    at tits://titsapp/main.7721800a.js:1:10932035
    at Object.We (tits://titsapp/vendors.d1a9244d.js:1:529236)
    at $e (tits://titsapp/vendors.d1a9244d.js:1:529390)
    at tits://titsapp/vendors.d1a9244d.js:1:547593
Translation not active.; Hash mismatches; may indicate a section of the save has been edited: PC Object, PC Equipment, PC BreastRows, PC Cocks, PC Vaginas, Flags, PC Ship, LocStorage (04:59:37.119) (Core) info: GameState postLoad()
(04:59:38.326) (Serialization) info: Setting gameloading marker false
(04:59:43.692) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inventory".
(04:59:45.990) (UserInterface) info: Popping UI State back to MainText...
(04:59:45.990) (UserInterface) info: Popping from [I]"Inventory"[/I] and setting [I]"Main Text"[/I] as active state.
(04:59:50.574) (Combat) info: Beginning combat with SandWorm.
(04:59:50.577) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(04:59:59.088) (UserInterface) info: Popping UI State back to MainText...
(04:59:59.088) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(04:59:59.105) (Combat) warning: Combat successfully cleaned up combat container.
(05:00:36.819) (Combat) info: Beginning combat with FemaleSexBot.
(05:00:36.820) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(05:00:40.153) (UserInterface) info: Popping UI State back to MainText...
(05:00:40.153) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(05:00:41.934) (Combat) warning: Combat successfully cleaned up combat container.
(05:00:52.920) (Combat) info: Beginning combat with GrayGoo.
(05:00:52.921) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(05:01:04.386) (UserInterface) info: Popping UI State back to MainText...
(05:01:04.386) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(05:01:14.929) (Combat) warning: Combat successfully cleaned up combat container.
(05:01:22.597) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inventory".
(05:01:55.329) (UserInterface) log: UI redraw triggered via electron.
(05:01:57.238) (UserInterface) log: UI redraw triggered via electron.
(05:02:00.131) (Inventory) info: Attempting to use item "SlutShroom"
(05:02:10.590) (UserInterface) info: Popping UI State back to MainText...
(05:02:10.590) (UserInterface) info: Popping from [I]"Inventory"[/I] and setting [I]"Main Text"[/I] as active state.
(05:02:18.464) (Combat) info: Beginning combat with MaleSexBot.
(05:02:18.466) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(05:02:28.139) (UserInterface) info: Popping UI State back to MainText...
(05:02:28.139) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(05:02:29.205) (Combat) warning: Combat successfully cleaned up combat container.
(05:02:33.190) (Combat) info: Beginning combat with MaleSexBot.
(05:02:33.191) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(05:02:39.390) (UserInterface) info: Popping UI State back to MainText...
(05:02:39.390) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(05:02:40.442) (Combat) warning: Combat successfully cleaned up combat container.
(05:02:40.457) (Serialization) info: Saving via electron passthrough.
(05:02:50.729) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Codex".
(05:02:58.013) (Serialization) info: Saving via electron passthrough.
(05:03:18.467) (ImageGallery) warning: Unable to find an image with key [I]"horsecock"[/I] to unlock.
(05:03:20.797) (UserInterface) info: Popping UI State back to MainText...
(05:03:20.797) (UserInterface) info: Popping from [I]"Codex"[/I] and setting [I]"Main Text"[/I] as active state.
(05:03:31.624) (Combat) info: Beginning combat with GunTurrets.
(05:03:31.625) (ImageGallery) warning: Unable to find an image with key [I]"turret_tam"[/I] to unlock.
(05:03:31.625) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(05:03:36.462) (ImageGallery) warning: Unable to find an image with key [I]"turret_tam"[/I] to unlock.
(05:03:36.466) (ImageGallery) warning: Unable to find an image with key [I]"turret_tam"[/I] to unlock.
(05:03:37.156) (ImageGallery) warning: Unable to find an image with key [I]"turret_tam"[/I] to unlock.
(05:03:38.448) (ImageGallery) warning: Unable to find an image with key [I]"turret_tam"[/I] to unlock.
(05:03:38.448) (ImageGallery) warning: Unable to find an image with key [I]"turret_tam"[/I] to unlock.
(05:03:39.086) (ImageGallery) warning: Unable to find an image with key [I]"turret_tam"[/I] to unlock.
(05:03:40.838) (ImageGallery) warning: Unable to find an image with key [I]"turret_tam"[/I] to unlock.
(05:03:40.839) (ImageGallery) warning: Unable to find an image with key [I]"turret_tam"[/I] to unlock.
(05:03:41.635) (ImageGallery) warning: Unable to find an image with key [I]"turret_tam"[/I] to unlock.
(05:03:42.241) (ImageGallery) warning: Unable to find an image with key [I]"turret_tam"[/I] to unlock.
(05:03:42.241) (ImageGallery) warning: Unable to find an image with key [I]"turret_tam"[/I] to unlock.
(05:03:42.876) (ImageGallery) warning: Unable to find an image with key [I]"turret_tam"[/I] to unlock.
(05:03:43.769) (ImageGallery) warning: Unable to find an image with key [I]"turret_tam"[/I] to unlock.
(05:03:43.769) (ImageGallery) warning: Unable to find an image with key [I]"turret_tam"[/I] to unlock.
(05:03:44.367) (ImageGallery) warning: Unable to find an image with key [I]"turret_tam"[/I] to unlock.
(05:03:44.907) (ImageGallery) warning: Unable to find an image with key [I]"turret_tam"[/I] to unlock.
(05:03:45.865) (UserInterface) info: Popping UI State back to MainText...
(05:03:45.865) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(05:03:45.878) (Combat) warning: Combat successfully cleaned up combat container.
(05:04:11.785) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(05:04:11.788) (Serialization) info: Loading TITS_Summary from electron passthrough.
(05:04:11.788) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Save Load".
(05:04:11.788) (UserInterface) info: generateSaveMenuButtons()
(05:04:14.591) (Serialization) info: Loading TITS_Summary from electron passthrough.
(05:04:14.591) (Serialization) info: Saving via electron passthrough.
(05:04:14.599) (Serialization) info: Saving via electron passthrough.
(05:04:14.639) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(05:04:14.640) (Serialization) info: Loading TITS_Summary from electron passthrough.
(05:04:14.640) (UserInterface) info: generateSaveMenuButtons()
(05:04:15.425) (UserInterface) info: Popping from [I]"Save Load"[/I] and setting [I]"Main Text"[/I] as active state.
(05:04:16.489) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inventory".
(05:04:21.005) (UserInterface) info: Popping UI State back to MainText...
(05:04:21.005) (UserInterface) info: Popping from [I]"Inventory"[/I] and setting [I]"Main Text"[/I] as active state.
(05:04:42.246) (Combat) info: Beginning combat with CaptainKhorganMech.
(05:04:42.248) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(05:05:51.790) (UserInterface) info: Popping UI State back to MainText...
(05:05:51.790) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(05:06:00.984) (Combat) info: Beginning combat with CaptainKhorgan.
(05:06:00.985) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(05:06:11.072) (UserInterface) info: Popping UI State back to MainText...
(05:06:11.072) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(05:06:18.901) (Creature) info: New key item applied to Mao: Khorgan's Detonator
(05:06:18.934) (Combat) warning: Combat successfully cleaned up combat container.
(05:06:23.884) (UserInterface) fatal: Potential erroneous button configuration detected. Button 'Take Plat' specifies a tooltip header 'Collect the rare material. Maybe you can trade it for something later?' but no body!
Reload Game
After fighting a Captain Khorgan and going thru a few dialogue options (the sex ones) then the critical error appears.
 

Theron

Well-Known Member
Nov 8, 2018
4,472
1,686
46
You're about a year and a half behind. Current is 0.9.161-PUBLIC#7078.

Either that, or the Backer version got misnumbered badly. (0.9.123 is the number on the latest changelog...)
 
Last edited:

Jacques00

Administrator
Moderator
Aug 26, 2015
5,622
1,579
Do you have a save file from before the bug to test with? I don't seem to be having this issue at all and the error output seems to determine it as a button generation issue. I assume the game may have been corrupted when you downloaded it, so I suggest re-downloading it, if you can, and see if that fixes anything.

You're about a year and a half behind. Current is 0.9.161-PUBLIC#7078.

Either that, or the Backer version got misnumbered badly. (0.9.123 is the number on the latest changelog...)
Yes, it looks like the initial release of the latest patch had the wrong build number, so it was re-released with the correct numbering.