Crash

repeat2400

New Member
Feb 25, 2025
1
0
36
My character was pregnant with a Milodan baby, I defeated Frosty, went to the island, bred her and chose to wait so I could knock out both pregnancies at once, then game crashed

A critical error has occurred. Please create a bug report on the forums here. Please include what you did before the error and a screen-shot or copy-paste of the error message below:``` Version: 0.9.122-PUBLIC#5753 Message: Attempted to queue event "hollidayOweenAlert", but the event is already queued. Stack:
TiTSException: Attempted to queue event "hollidayOweenAlert", but the event is already queued.
at h (https://www.fenoxo.com/play/TiTS/release/main.ce4b233a.js:1:10051651)
at o.value (https://www.fenoxo.com/play/TiTS/release/main.ce4b233a.js:1:11537795)
at https://www.fenoxo.com/play/TiTS/release/main.ce4b233a.js:1:19902002
at kT (https://www.fenoxo.com/play/TiTS/release/main.ce4b233a.js:1:19902265)
at Kl (https://www.fenoxo.com/play/TiTS/release/content_uveto.b1f36f59.js:1:2034252)
at Object. (https://www.fenoxo.com/play/TiTS/release/content_uveto.b1f36f59.js:1:2013841)
at https://www.fenoxo.com/play/TiTS/release/main.ce4b233a.js:1:12604555
at https://www.fenoxo.com/play/TiTS/release/main.ce4b233a.js:1:10931012
at Object.We (https://www.fenoxo.com/play/TiTS/release/vendors.4fd65b86.js:1:527123)
at $e (https://www.fenoxo.com/play/TiTS/release/vendors.4fd65b86.js:1:527277)
Translation not active.; Hash mismatches; may indicate a section of the save has been edited: PC Object, PC Equipment, PC BreastRows, PC Cocks, PC Vaginas, Flags, PC Ship, LocStorage (13:32:05.083) (Core) warning: mainGameMenu was called when Main Text was not the active UI state.
(13:32:06.174) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(13:32:07.492) (Core) warning: mainGameMenu was called when Main Text was not the active UI state.
(13:32:08.655) (UserInterface) warning: No existing combat cards exist; using combatAppend() should be reviewed.
(13:32:09.470) (Combat) info: Beginning combat with KorgonneMale.
(13:32:09.471) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(13:32:14.723) (UserInterface) info: Popping UI State back to MainText...
(13:32:14.723) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(13:32:15.957) (Combat) warning: Combat successfully cleaned up combat container.
(13:32:18.202) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Masturbation".
(13:32:19.924) (UserInterface) info: Popping UI State back to MainText...
(13:32:19.925) (UserInterface) info: Popping from "Masturbation" and setting "Main Text" as active state.
(13:32:26.565) (Combat) info: Beginning combat with MilodanMale.
(13:32:26.565) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(13:32:40.288) (UserInterface) info: Popping UI State back to MainText...
(13:32:40.288) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(13:32:41.269) (Combat) warning: Combat successfully cleaned up combat container.
(13:32:45.111) (Combat) info: Beginning combat with KorgonneFemale.
(13:32:45.112) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(13:32:53.775) (Creature) info: Status 'Staggered' already present on Repeat
(13:32:54.738) (Creature) info: Status 'Staggered' already present on Repeat
(13:32:55.751) (Creature) info: Status 'Staggered' already present on Repeat
(13:32:58.269) (UserInterface) info: Popping UI State back to MainText...
(13:32:58.269) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(13:33:00.287) (UserInterface) warning: No existing combat cards exist; using combatAppend() should be reviewed.
(13:33:01.570) (Creature) warning: Attempting to call knockUp on a Creature class that isn’t serialized to save data. Better check this shit yo.
(13:33:01.572) (Combat) warning: Combat successfully cleaned up combat container.
(13:35:29.498) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Shopkeeper".
(13:35:35.331) (Core) info: Closing shop interface for "Aliss".
(13:35:35.331) (UserInterface) info: Popping from "Shopkeeper" and setting "Main Text" as active state.
(13:35:40.138) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Shopkeeper".
(13:35:47.389) (Core) info: Closing shop interface for "Tuuva".
(13:35:47.389) (UserInterface) info: Popping from "Shopkeeper" and setting "Main Text" as active state.
(13:35:49.012) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Shopkeeper".
(13:35:51.266) (UserInterface) info: Pushing "Shopkeeper" to UI state stack, replacing with "Inspect".
(13:36:00.822) (UserInterface) info: Popping from "Inspect" and setting "Shopkeeper" as active state.
(13:36:05.088) (UserInterface) info: Pushing "Shopkeeper" to UI state stack, replacing with "Inspect".
(13:36:08.968) (UserInterface) info: Popping from "Inspect" and setting "Shopkeeper" as active state.
(13:36:10.136) (UserInterface) info: Pushing "Shopkeeper" to UI state stack, replacing with "Inspect".
(13:36:13.241) (UserInterface) info: Popping from "Inspect" and setting "Shopkeeper" as active state.
(13:36:14.714) (UserInterface) info: Pushing "Shopkeeper" to UI state stack, replacing with "Inspect".
(13:36:18.855) (UserInterface) info: Popping from "Inspect" and setting "Shopkeeper" as active state.
(13:36:19.937) (UserInterface) info: Pushing "Shopkeeper" to UI state stack, replacing with "Inspect".
(13:36:22.596) (UserInterface) info: Popping from "Inspect" and setting "Shopkeeper" as active state.
(13:36:25.614) (Core) info: Closing shop interface for "Tuuva".
(13:36:25.614) (UserInterface) info: Popping from "Shopkeeper" and setting "Main Text" as active state.
(13:38:04.994) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Inventory".
(13:38:14.520) (UserInterface) info: Popping UI State back to MainText...
(13:38:14.520) (UserInterface) info: Popping from "Inventory" and setting "Main Text" as active state.
(13:38:19.935) (Combat) info: Beginning combat with MilodanMale.
(13:38:19.936) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(13:38:21.021) (UserInterface) info: Popping UI State back to MainText...
(13:38:21.021) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(13:38:22.575) (Combat) warning: Combat successfully cleaned up combat container.
(13:38:27.736) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(13:38:29.472) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Masturbation".
(13:38:31.298) (UserInterface) info: Popping UI State back to MainText...
(13:38:31.298) (UserInterface) info: Popping from "Masturbation" and setting "Main Text" as active state.
(13:38:33.055) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(13:38:33.512) (UserInterface) info: Popping UI State back to MainText...
(13:38:33.512) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(13:38:39.031) (Combat) info: Beginning combat with KorgonneFemale.
(13:38:39.031) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(13:38:42.296) (UserInterface) info: Popping UI State back to MainText...
(13:38:42.296) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(13:38:43.404) (Combat) warning: Combat successfully cleaned up combat container.
(13:38:44.784) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(13:38:45.260) (UserInterface) info: Popping UI State back to MainText...
(13:38:45.260) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(13:38:53.381) (Combat) info: Beginning combat with MilodanMale.
(13:38:53.381) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(13:39:14.834) (UserInterface) info: Popping UI State back to MainText...
(13:39:14.834) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(13:39:22.888) (Combat) warning: Combat successfully cleaned up combat container.
(13:39:25.638) (Mapping) info: Moving Kattom to UVGR Q2
(13:39:28.172) (Creature) info: Status 'Force It Gender' already present on Frostwyrm
(13:39:29.447) (Combat) info: Beginning combat with Frostwyrm.
(13:39:29.448) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(13:40:13.957) (Creature) info: Status 'Used Vitality Siphon' already present on Repeat
(13:40:22.720) (UserInterface) info: Popping UI State back to MainText...
(13:40:22.720) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(13:40:24.020) (Combat) warning: Combat successfully cleaned up combat container.
(13:40:27.808) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(13:40:28.425) (UserInterface) info: Popping UI State back to MainText...
(13:40:28.425) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(13:40:31.021) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(13:40:31.718) (UserInterface) info: Popping UI State back to MainText...
(13:40:31.718) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(13:40:39.289) (Creature) info: Status 'Force It Gender' already present on Frostwyrm
(13:40:40.792) (Combat) info: Beginning combat with Frostwyrm.
(13:40:40.793) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(13:40:57.204) (UserInterface) info: Popping UI State back to MainText...
(13:40:57.204) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(13:40:58.323) (Combat) warning: Combat successfully cleaned up combat container.
(13:41:05.296) (Creature) info: Status 'Force It Gender' already present on Frostwyrm
(13:41:06.179) (Combat) info: Beginning combat with Frostwyrm.
(13:41:06.179) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(13:41:22.798) (UserInterface) info: Popping UI State back to MainText...
(13:41:22.798) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(13:41:53.779) (Core) fatal: Attempted to queue event "hollidayOweenAlert", but the event is already queued. ```