So I was on the wiki to see if I could create some kind of build a while earlier, and on the page called "Ground Combat Mechanics" I saw this:
Critical Damage: Percent chance to apply bonus physical damage to a character's attack.
Needless to say, I am somewhat confused.
How much of a bonus physical damage is considered baseline for a Critical?
What is considered baseline for a chance to land a Critical?
Is there some sort of formula regarding this?
Etc.
You likely see my point. There's not much info in the wiki (though I may simply have somehow not stumbled upon it, as is often my luck).
Either way, I would appreciate anyone who could help clear my confusion up.
Thank you, in advance.
Critical Damage: Percent chance to apply bonus physical damage to a character's attack.
Needless to say, I am somewhat confused.
How much of a bonus physical damage is considered baseline for a Critical?
What is considered baseline for a chance to land a Critical?
Is there some sort of formula regarding this?
Etc.
You likely see my point. There's not much info in the wiki (though I may simply have somehow not stumbled upon it, as is often my luck).
Either way, I would appreciate anyone who could help clear my confusion up.
Thank you, in advance.