Yeah,
MS-XI is a GOOD ship. BETTER than the more expensive Sledgehammer. Sidewinder dominates it but not overwhelmingly - I, too, never bothered with it.
Kiro's
Blade is a wonderful main choice, too, and has 1/3 more storage.
I prefer just tanking everything in the comfort of my...
Clydesdale K7, all-time personal fave. I've had two since it became available:
- "Brick", I keep as a collector's piece, just added to its ingame description: "This K7 is a discontinued pre-0.8.039 build, where some TLC can squeeze 50% more out of the directional thrusters! (which, in absolute terms, is less impressive than it sounds)" - I didn't cheat the stats, it was like that when I got it
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
- "Villa", I DID cheat - uh, aftermarket-mod - a bit. +40% more storage space still, +2 module slots... 1 Agility, 0 Armor Defense.
Roleplay value aside, the storage is super convenient, it's a flying warehouse.
And the modularity makes me think of Bounty Hunter ships from SPAZ.
The only thing it can't ever out-min-max other contestants on, is gun. Consider: you can get 300 Shield Defense. Weapons would barely scratch you, INCLUDING the undisputed shield stripper, EM Turret!
... which is its own fixed weapon. Add Missile Turret (often outperforms all else), 2 Power Core Tuners, 2 Shield Upgrades and more Shield Boosters than I've ever needed to use.
Some modules to taste (e.g. 3 Tuned Emitters reduces MG & Missile damage to 1), fill the rest with Advanced Quarters full of warm bodies. The only threat would be another as defense-specced as itself.