[Continues] Morcrux Campaign: Tale of Two Scales

Grimoire

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"Damn it, Karlya" Jibril says to herself, "Anything else?"
"Well, that depends. Who she to you?" The dwarf asks.
"She's my best friend" Jibril answers.
"Then you're fortunate, only thing you'll find here are drunks and arse-grabbers." He finishes up his stein and tucks in into his patchy potato sack beside him.
"Well, do you know what direction they were heading or hear them where they were going to?"
"Like I said, I didn't hear much. But if I saw 'em, I could point them out no problem." The dwarf looks at the bartender, "I bet he knows, those three were talkin' the whole time. Couldn't bother to bring me a barrel with the coin I'm throwin' down in this hole in the ground!"

The dwarf spits on the ground before him as an insult to the bar itself. He pulls out a big map from his sack and gives it a once over. He looks up at her, she was expectantly waiting for more.

"What? That's all I got for ya, now off with ya!" The dwarf says returning to his very detailed map.

Jibril walks over to the bartender and asks him straight: "I know you know something about my friend"
The bartender, Mickie, a barrel-chested human very similar to a dwarf himself, is a stout man indeed with arms built for his big frame with a gut to match.
"I don't know what you're on about, lady, I just run a bar." Mickie answers in a deadpan tone.
"You're hiding something, why" Jibril presses.
"Your friend was here, now she's not. Go find her somewhere else, I've got customers to serve."
"I'm not leaving until you tell me why no one is telling me where she is" Jibril digs further.
"You're gonna learn sooner or later that's just the way things are here. If someone doesn't wanna be found, that's their business."

If the bartender is as tight-lipped as the other guy, there's a reason for it. Jibril know the intimidation act when she sees it. Someone is keeping them from talking. How does Jibril wanna handle this situation? If she uses her Guard Knowledge, she can use the law and order approach. If she uses her Enforcer Knowledge, she can charm or intimidate Mickie into telling her. It's obvious that this requires more tact and patience, something she has very little of with time working against her. Nobody here wants to talk, but she has to do something as it is only one of her two leads to go by.

But something came to mind when assessing this situation, could they be intimidated into keeping quiet because of the Thieves Guild? If so, Jibril could persuade the bartender into telling her what she needs to know, perhaps a favor?
 

sora21345

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Seeing this as a delicate situation she put on the charm's and try to negotiate with him seeing as he know something where karlya and the stranger she went with." Hey now no need to be agitated you see karlya is a good friend of mine and there this problem we have that need to be dealt with and I found a loophole to this problem and I nee to tell her about it before it get's problematic so how bout you tell me where she went and I owe you a favor that sounds like a good deal doesn't."
 

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"A favor, huh?" Mickie answers.
"Sure" Jibril says.
"How good are you at stealing things?" Mickie asks.
"Fair at it" Jibril replies.
"Think you can steal something I want?" He asks.
"Depends on what it is" Jibril answers.
"I want a government seal" Mickie states, "Only one to get it from that I know of is in city hall."
"Why would a bartender need a seal for?" Jibril asks.
"That's my business, i need it and the seal can't be stolen easily."
"Why is that"
"Cuz you need to steal it from the President's office"
 

sora21345

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"Hmm that's a pretty big favor I'll have to think about it." Jibril leave the bartender to go and talk to the person that the bartender ask to be silent maybe he could help me fine karlya that isn't going to ask for a big favor.
 

Grimoire

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Jibril turns to the "mute" that refuses to talk and figures stealing from a very dangerous man in his in own office is a good way to get him on his bad side. Surely Jibril would be dodging a major consequence because of this decision to stick her guard up. Thankfully the alternative will be a slightly easier and less costly.

Approaching the man, Jibril has three options: Lawful, Intimidating or Bribing. Same as the bartender approach but this man is no frontman, he is a normal working joe and not a fighter to speak of. Hopefully there's something more to work with than Mickey
 

sora21345

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Approaching the man jibril decided to go lawful on him "Excuse me sir you were about to say something important before we got disrupted by someone would you mine telling me what you were about to say, someone life is on the line here and I have to make sure she hear about this news that I have to tell her we can go somewhere quite so the bartender doesn't hear us."
 

Grimoire

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Choosing the Lawful approach, Jibril pulls the man away from the bar. The attention of the group of drinkers returns to their merrymaking but still aware Jibril is still probing for information. A few watchful eyes linger on Jibril and the mute. With Jibril aware of this, she starts being cautious and isolating the man.

"How about we talk somewhere more private?" Jibril proposes.
"We got nothing to talk about" The man feints ignorance.
"Someone's life is on the line here and I have to make sure she hears about this news, we can go somewhere quiet so the bartender doesn't hear us." Jibril states out right.

The man showed some empathy and then as soon as he looks like he's about to fold, the bartender shoots him a look that says "Do Not Talk". Looks like he's too much of a coward, he walks away from Jibril while he still has breath left in his body.

Jibril is gonna lose her lead if she doesn't go after him. She'll need to kidnap him and grill him through interrogation if she hopes to get this done quickly.
 

sora21345

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Jibril look for a empty glass mug for her to grab and smash it on the stranger head to knock him out then grab him and take him somewhere where they won't be found and try to interrogate him to give me an answer that she needs so badly to find karlya.
 

Grimoire

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Jibril has had enough of getting the runaround from bystanders standing in her way. Impatient, Jibril reaches behind the bar and whips the largest bottle decanter across the man's face, shattering it to pieces. Jibril watches the glass splinter into shards as the glass breaks the skin of the man's face and recoils away, collapsing on the ground from the shock. The patrons in the bar recoil from the initial shock and back away as the man screams from the direct hit taking him by surprise. Jibril reaches down and grabs him by the collar of his tunic and drags him up using her augmented strength from her affinity with The Marker. Hefting the man weightlessly, she looks around to see everyone staring at her, with stoic confidence she scoffs at them and hisses back. They avert their gaze and go back to their drinks with the snarky dwarf giving her a raise of his tankard and a hardy chuckle. Jibril whips back to Mickie who refused to cooperate with her willingly, Mickie sneers as she hisses at him and drags off her unwilling informant.
Jibril remembers the Scarlet District being renovated and a bit rundown that people tend to shy away from looking too closely at illicit activities done within its alleyways. Taking her informant to the basement of one of those buildings would help her conceal her movements and cover her tracks if she's being pursued by other people. Her intention was to get the Thieves Guild to make contact with her, she knows now that the bartender is working for them given his reluctance to work with her and hiding his reasons. Suspicious as Mickie was, time isn't on Jibril's side in this. Desperate times call for desperate measures and Karlya is in trouble if she gets caught and arrested for an offense within Scarlet Rose on top of her current charges.
Dragging the injured man outside, resisting her manhandling, Jibril curls her hand into a fist and cocks him in the back of the head hard enough to knock him out. Last time she's done this, she's got about 15 to 20 minutes to wake him up otherwise he's gonna be useless to her. Thinking back to Peg-leg Manni and her dealing back in Heifong, this reminder Jibril of that time she and Manni had to do something similar for a Leyfon Drifter snitching on their own gang to go to work for Red Fang's gang (Red Waves). The snitch was knocked out with Manni's stone peg, after an hour of being unconscious, the guy forgot his own name and started describing the smell of colors! Hopefully the man in her custody doesn't wound up being similar.
Once out, Jibril flips the man on his side and picks him up in a fireman's carry with feet dangling over her shoulder and him resting on the other. Jibril holds onto the man's leg and forearm as straps to carry him with ease and stability. Upon witnessing this, a pair of men dressed in olive green fatigues walk up with M1 Garands cocked and loaded. One of the men wasn't like the others, this one was a mix-match of human skin similar to a frankenstein's monster with how many variants of color skin made up his own. While this man appears to be humanoid, he is, in fact, a homunculus: a magical being infused with magic born from the earth rumored to be children of Gaia, an earthly goddess of nature. This is the first time Jibril has encountered a homunculus before and seeing one doesn't disgust her with the way the stories made them out to be. Aside from the two quarters of his top face being black and olive and the bottom half of his skin below his nose is pale white - he's pretty close to being fully human.
The homunculus and his companion held their ground and their guns raised to Jibril.

"Stop! Put the man down!" the companion shouts.
"I need him" Jibril raising a hand up, knowing what one of those rifles can do to her if she doesn't comply. "This is just a misunderstanding"
"Uh huh" The homunculus says unconvinced, "I don't give a damn what he did, can't be going around causing trouble - nagini"

Jibril gives an embarrassed smile.

"Going around town, stirring up the bars into a frenzy and you're knocking men out and kidnapping them ... what's wrong with you? Can't you be civilized? These are decent folk trying to live life and here you are causing problems." The homunculus lectures.
The homunculus gestures to his friend next to him, the militiaman walks toward Jibril to grab the man off her shoulders while he keeps his gun trained on her.
"Are you trying to get thrown into prison?" Homunculus asked.
"I'm looking for someone and they-'' Jibril says until being interrupted by the homunculus.
"I said I don't give a damn, lady, we're here to enforce the law. Violence against a citizen of the NCR carries a Hard Labor charge of a year in the mines and a Fine of 50 pewter."
"I'm a citizen!" Jibril interjects.
"Oh yeah? Well then you'll have to prove that when we're booking you for disturbing the peace, assault with a deadly weapon and conspiring to kidnap and unlawfully carry a weapon within the city."
"I'm also allowed to carry my weapon per Kane's decree" Jibril answers.
"I'm calling bullshit" The militiaman tells the homunculus.
"Noted" The homunculus answers her companion.
The homunculus reaches up to the earring piercing on his ear lobe and rubs it until it glows. It's a Seer Stone! Jibril looks over and sees the other man is also wearing a similar piercing. The homunculus averts his gaze as if to speak into his ear or someone beside him.
"Central, this is Sector Militiaman 0-2-1" The homunculus speaks.
"Central reads you, 0-2-1" Seer Stone answers back.
"I have a person of interest in custody, a female nagini suspected to be connected with a string of disturbances. 0-2-1 requests confirmation of citizenship, permission for weapon carrying within the city limits and best course of action."
After a few minutes of talking back and forth, the homunculus keeps Jibril in custody with the man she's trying to get away with now sitting in front her with a militiaman's gun focused on her with clear intent of shooting her if she moves to flee. After the painstakingly long wait, the homunculus turns back and addresses Jibril.
"Jibril Slaven-claw, you're free to go" The homunculus answered.
The militiaman lowers his rifle and pulls back the bolt to release the loaded round inside so skillfully that he catches it and tucks it into his upper coat pocket of his leather duster. The homunculus pulls out a pair of shackles and cuffs the man who was unconscious, then sits the man up and presents the chain to the shackles to Jibril. Jibril is confused by the turn of events.
"I don't understand," Jibril says.
"Central confirms your residence, thereby you are entitled to your rights. Had you been a foreigner, the severity of your crime would get you put in front of a firing squad in Blackgate Prison. Kane has you listed on a Whitelist of people of interest."
"What does that mean?" Jibril asked.
The homunculus scoffs and shakes his head as if her question was so audacious.
"If you didn't know that then you had some balls strolling around doing what you're doing, I hate to see what you're gonna do now you do know." The homunculus looks away from Jibril for a moment and glares at her, "Means whatever you got going on with Kane is official business. If this man is official business, it's our job to ensure to see that it gets done."
The shackles click and the homunculus turns to the militiaman he came with and orders him to pick up the poor sod and carry him for Jibril.
"You got a place to take this man?" The homunculus asks.
"Scarlet District, there was a building I wanted to take him to," Jibril answered.
"Right, follow us"
The homunculus takes the lead and the militiaman soon begrudgingly behind him and Jibril walks beside the homunculus as they head toward the Scarlet District.
"Got a name, homunculus?" Jibril asked.
"Would you like to know?" The homunculus replied with a snide remark.
"How the seven hells did I get stuck carrying the fat bastard?" The militiaman complains.
"When your silly fat ass got stuck with me as your Sector partner. Quit your belly aching and hurry up" The homunculus quips harshly.
"You know my name," Jibril quickly points out.
"Look here, I'm not your friend, your buddy or pal. I am an Officer of the Republic! My job is training these Militias to work with the same efficiency of the army. Yet, here I am escorting a freelancer to do some back alley business. What a fucking mess this is."
"You got a problem with me" Jibril says coldly, keeping her eyes forward.
"You're damn right I do" The homunculus growls, "I hate you foreigners coming into my homeland, it wasn't bad enough already picking up our dead from the attack, we have to cater to your fucking whims as well. Whatever Kane has you doing, be quick about it and then fuck off."
"Typical" The militiaman says under his breath, carrying the informant.
"You got something to say 'Conscript'?!" The homunculus whips around and grabs the human man's mouth.
Through slurs and garbled speech the man says: "Typical Oman"
"Oman?" Jibril repeats.
"That's OFFICER Oman ... to YOU!!" The homunculus shouts at the militiaman then pointing his finger at Jibril.
Officer Oman steps into Jibril's personal space, he's a few feet shorter than her at about 5 feet and 5 inches tall with a nicer uniform than the militiaman.
"After we dropped this piece of shit off, I got my eye on you. You step a single foot out of line, I'll personally skin you alive and leave the rest of you in the trenches. Be grateful Kane has his reasons to keep people like you around."
"That's cute, little man, if you think you can take me on. Name a time and place" Jibril calls out his bluff.
"Unlike you, I know my place" Oman answered, "I'm not doing this for you, let's be clear about this. This stiff I got Harry carrying around is a regular prick on my side, his friends have been causing trouble for Kane and the Council. Had it my way, I'd bury him up to his neck. BUT - You work for Kane, Kane is the man I respect and would give back his heart he gave to me if he asked for it back."
Oman jams two of his fingers into his chest looking Jibril in the eyes to emphasize his point.This isn't jingoism or xenophobia Jibril is sensing from Oman, this man is a fanatical loyalist.
"That man personally ripped out his own heart and gave it to me, saving my life. Nobody's done that for me. If he told me to order a thousand of our men to walk into the depths of the seven hells, I'd do it in a heartbeat. Pun intended. But he's got you doing this for him, if he says you're untouchable, I follow orders. But what do you know of following orders!"
Office Oman laughs his ass off as he kicks open a door to an occupied building currently being put together by carpenters and bricklayers. Oman brings two fingers to his mouth and whistles loudly to gain everyone's attention.
"Everybody out!" Oman shouts and the people inside clear out quickly and sprinting out the doors.
Oman turns around and gestures his head to the chair sitting against the wall a painter was using earlier to stand on. Dragging the chair into the center of the room, Oman orders his partner, Harry, to set the man down inside the chair. Jibril leans up against the wall with her arms crossed, watching Oman wake up the poor guy while Harry reshackles the man into the chair. When the man wakes up and groans loudly then suddenly realizing he's handcuffed to a chair inside a room, he panics.
"Wakey wakey, Bobby!" Oman grins, leaning in front of his face.
"Wh-what?" The man says groggily.
Oman slaps the man across the face: "Wake Up!"
"Ow! Geez! I'm awake!" The man answers by spitting the blood from his mouth.
Oman plucks the glass from his discolored skin and flicks them away while he grabs the man with a bundle of his hair within his grasp.
"Look at me Bobby '' Oman says, shifting position to get the man to focus.
"I need to know where to find Karlya Holo," Jibril told Oman.
"Yeah, yeah, yeah" Oman brushes her off.
"I'll get a bucket" Harry says, knowing something Jibril doesn't.
"What do you want, freak?" Bobby groans.
With another firm slap across the face and a firm finger point in his face: "Watch it you stupid fuck. I got business with you"
Oman plants a boot on Bobby's balls, causing Bobby to recoil in pain. As Bobby goes to let out a scream, Oman jams three fingers into Bobby's mouth and digs his thumb under his chin and presses hard into it to give Bobby even greater discomfort.
"This woman says she's looking for a friend name ... what the fuck was her name?" Oman turns to Jibril.
"Karlya Holo" Jibril answers begrudgingly.
"Karlya Holo?" Oman says with a pursed 'o' on his lips as if to continue a thought, "The fuck kind of name is Holo? Holo."
"Where's Karlya Holo?" Jibril says to Bobby.
Oman releases Bobby's mouth.
"Well answer her, chamber pot" Oman orders.
"I don't know," Bobby replies.
"Bobby, if you don't start talking, you KNOW I'm gonna cut your belly open and drag thirty nine feet of intestines out of you." Oman threatens, he pulls out a boot knife and digs the tip of the blade into Bobby's hanging gut and starts to cut upwards of the man's tunic to expose his flesh. Bobby is quivering as Oman continues to grill him for information. Oman works pretty quickly with each refusal to make it harder for Bobby to keep quiet. Jibril is poised to intervene if things get too hot for Bobby, Oman may be an Officer of the NCR, but Jibril was also a guardsman and there's some things even her own compatriots wouldn't do.
"I'm getting impatient, Bobby," Oman says, gritting his teeth.
Harry returns with two wooden buckets, one with water and the other empty. Oman looks over to Harry then back to Bobby.
"You got it?" Oman asked Harry.
"Yep, we're doing this the hard way again?" Harry asked.
"I don't know. Do I have to, Bobby?" Oman says sitting in Bobby's lap and carving an O into the side of Bobby's face.
"Why are you doing this to me?" Bobby says looking at Jibril, "What did I do to you!?"
"Hey, hey, slowly down, kid. Don't be looking at her. You looking at me, I will fucking kill you slowly, okay? I've got time. You? You don't have time. Where is this Holo woman and what do you know, this is the last time I'm gonna ask you. After that, I don't care what you have to say."
Bobby thinks and shakes his head slowly and whimpers.
"I'm done asking, now we're doing this the hard way" Oman says, pressing his knife into Bobby's guts and piercing the skin.
Bobby is wide-eyed as the blade pierces his skin.
"Alright! Alright! Shadow Cove!" Bobby screams in sheer terror.
"Not good enough" Oman says, digging his blade further then pulling it sideways to spill open, but does it very slowly.
- Wait Wait Wait Wait!! Shadow Cove is their hideout, due west along the coast, mountainside! She talked to Garrett, Guildmaster for the Thieves. Heard she worked for Red Fang, and wanted to put her to work. I don't know what to do. I swear to Argos that's all I heard!

"You wouldn't be lying to me, would you?" Oman says being skeptical of Bobby's trust.
"I swear to the gods, that's all I know!" Bobby answers loudly, crying to himself out of fear.
"You got your answer, lady. Now I have my own to deal with" Oman says, returning to Bobby.
"I'll stick around," Jibril says, standing her ground.
"You got what you came for, so fuck off and take care of your business" Oman callously orders.
"Kill him and we're gonna have a problem," Jibril says, unsheathing her shortsword.
Oman shakes his head then looks to Jibril with a look of disbelief and astonishment, then he turns back to Bobby, who is grinning despite having a knife buried in his stomach and bleeding inside the chair.
"Why the fuck would you say that?" Oman says to Jibril, he quickly removes his knife from Bobby and points it at Jibril nonchalantly. "I have him by the balls and you're gonna step in like some white knight? Now he's not gonna say a damn thing because he knows he's protected."
"I mean it, Oman" Jibril says sternly, "You keep the peace, this isn't peace. This is torture."
"No shit" Oman says, "For snake woman, I expected you to be more cold-blooded and ruthless. I wasn't gonna kill him but he didn't need to know that, stupid!"
"You stabbed him in the gut!" Jibril protests.
"So what?! We get stabbed all the time breaking up fights" Oman says.
Stabbing himself two to three times only for the blade itself to come out of his body clean and without any blood. He wasn't affected by the stabbing at all, are all homunculi this batshit crazy or is it just him?

Jibril acts on the knowledge of the Thieves Guild's headquarters but that's walking into a trap or ambush. Requires a bit of planning if she's going to attempt such a thing like this. Jibril returns to her hotel room at the Green Dragon to retrieve her things, her thirty minute walk back to her place was tiring given all her frantic running about. Thirsty, Jibril thinks the sink in the bathroom would quench her thirst and decides to pack a water pouch when she gets in. Upon reaching the top floor of her room, there was that butler looking fellow she met upon her arrival to Scarlet Rose. The grey haired elderly gentleman with the same tailcoat he wore as she met him, human as far as she can tell but she gets a very vague sense that he isn't really human. Something about him makes her scales raise.
Sebastian Atreus, that's what his name was. Either unaware of her presence or too preoccupied with the assorted things he's stacking along the wall, he doesn't face Jibril. Walking towards her room, it appears that Sebastian is actually setting up the pile of things outside her room. Jibril stands behind the gentleman and clears her throat when she approaches.
- Sebastian, right?
- Indeed, my apologies for the ... disorganization, idle hands and all that
- Are they for me?
- Yes, madam, indeed they are
- Would you like to come in?
- If you would permit me so, gladly
Sebastian carries the few items from the stack outside, indoors to Jibril's room and sets them at the foot of her bed. He displays the items before Jibril and keeps going back and forth to return with more of the items in his possession. Upon the final item, Sebastian sojourns to the bathroom to fill his thirst and tidied himself a bit before stepping out to meet with Jibril.
- Again, apologizes for the inconvenience. These were the items you inquired about as part of Master Kane's arrangement, they were much more difficult to acquire and given forthcoming knowledge about even more so.
- What do you mean?
- Willowmina doesn't accept conventional currency, accepts only bartered items. Kane inquired about these items for your safety and his own curiosity, if would permit me a few more minutes of your time - I wish to share our discovery about these items you requested.
- Okay
Sebastian picks up the strange sandals with the decorative wings on the leatherwork and holds them both in one gloved hand and presents them to Jibril.
- These are Syracusian Sandals, quite popular for couriers, athletes and the occasional traveler. Very expensive to acquire, difficult to make anywhere outside of the capital, how they've come to be in Willow's inventory this far across the oceans is beyond me but they possess fleeting swiftness to their user by simply wearing them. Their enchanting enchantments are found on the soles and wrappings to give them impressive durability for prolonged sprinting. This pair once belonged to a courier traveling from Marigold to Genosia in two days.
- That's a three week journey on foot!
- Indeed
Pulling the Courtesan outfit, Sebastian presents the dress before Jibril as a scantily clad navy blue with lacy threading of silk underneath the dress itself when he lifts up the skirt. But he then begins to put on the dress over his attire and puts his arms through the sleeves until the dress slides over his tuxedo and he straightens it out before Jibril. Jibril holds back a giggle at how ridiculous he looks ... until his face and body begins to shift. Sebastian's masculine features are narrow and folded, chisel jawline angling slightly and contorting bones cracking and popping beneath the skin. Once he stops shifting, the elderly man is now a grey haired vixen with very young female complexion and youthful skin. The tuxedo Sebastian wears still remains but the courtesan dress assumes the coloring scheme of the suit he wears making it blend well with him, or rather, her figure. Even as he speaks, Sebastian's voice changed as well into a husky woman's tone.
- As you can see, this outfit is enchanted with Glamor magic. My daughter tried this on as well, it would seem this dress only transforms the wearer into a human woman exclusively.
- That's oddly convenient
- It's a common item for heteromorphic people such as you and I to use when moving amongst people unlike us. With humans being so widespread, it was only natural for someone to create a Glamor to conceal one's true self. If only it weren't so ... undignifying and uncouth.
- Looks good on you
- Loath to wear, I appreciate the praise nevertheless.
Sebastian undresses the outfit and it falls to the floor while his tux remains. He reaches down to dust off the skirt and then folds it properly and lays it on the bed beside Jibril then turns to the Codex. He places a hand on the books then looks to Jibril as he does.
- Your two volumes are unenchanted books, we've checked them thoroughly enough to have one of our professors from the Magnifica take special care of them. Nothing out of the ordinary, scribes making multiple copies by hand these days tend to be different with each volume. To my surprise-
Sebastian picks up one volume and flips through the pages, he reaches into his coat pocket to remove a monocle to plant on his nose then leans back to read the text inside the book within his hand. He turns himself and the Codex towards Jibril to show her what he found. Pointing to a scribbling inscription inside, it reads: "To the Hadrians, may they find you fortune"
- Who are the Hadrians?
- Nobody knows. But the inscription was signed by the author himself. No other copy has a signature, this is a very special collection of books and a very rare volume amongst them to have a signature.
- But why the Y through Z volume? This one has the fewest entries!
- If I had to venture a guess, the inscription was meant to be a message to these Hadrians. Or I may be stretching the imagination a bit on such a guess, nevertheless, these will prove valuable alone. Take care of them.
Then saving the best for last, Sebastian grabs a metallic ring with intricate metalworking design of tiny cubes forming the keyring and two special keys dangle on the keyring itself. One key is, as its namesake, a skeleton shaped key with the upper half of the skeleton from the waist is the handle while the blade of the key itself were the two legs and the bow were the feet arranged in such a way that the tumbler pins would unlock many doors using a certain type of lock and tumbler. The second Skeleton key is a very thin one, the design is a spinal column straightened out to a sharp point with the vertebrae protruding from various peaks and valleys. This key is very wand-like as it doesn't look like a conventional key, more like a pin or a portkey. The third and final Skeleton key is a medallion shaped plate with a singular skull with an oddly mirror finish polish allowing light to reflect off its surface. The medallion key is more strange than the others as the design has the edges with three tiny in-line engravings so impossibly small that no physical thing can create something so tiny on a medallion the size of a (American) half dollar and the face surface is so pronounce it just looks like a plain medallion or a piece of costume jewelry for someone with gaudy tastes.
Jibril looks at Sebastian with great intrigue.
- So what can these keys do?
- That's just it, they're master keys that can open any lock you can encounter. I've clears throat I took the liberty of using them today out of curiosity, myself. I vouch for their authenticity personally, although I am very perplexed by the wand and medallion looking keys. I've yet to find anything that would use such locks in my travels.
- So you have no idea who created them or what locks they use?
- These were created by a master thief named Minniecroft No-Lock. If the name is unfamiliar to you, No-Lock was a Hissho lizardman from Genosia skilled in locksmithing. How he created such impossible keys is beyond my comprehension, but according to Willow, he was found holding these in the ruins of Allcar. Adventurers and travelers used to pass through Baldur's Gate nearly a century ago, hard to think the gate has opened at all in recent years. These keys are quite old.
- If they can open any lock, how do they do it?
- Try it yourself
Sebastian hands Jibril the keys and she hurries outside her hotel room and waits for Sebastian to lock the door behind her. Jibril turns around and checks the door to see if it was locked. She hears the lock bolt slide and the distinctive clicking. Looking down to the old fashioned keyhole, she looks through it and sees Sebastian standing a few feet away from the door. He's just standing there awaiting her. Jibril looks down and picks one of the keys. Choosing the two bladed skeleton key she judged the size of the keyhole and realized that it was too big to fit into the keyhole. Trying the spiny key, it was too small and it just sticks out the keyhole on the other side; she uses the medallion by gliding over the keyhole since it doesn't seem to fit when she tries to insert it. None of the keys seem to work! Then she hears Sebastian from the other side.
- Use the legged skeleton key, you must twist the head!
- Okay!
Jibril looks at the key and examines it by holding the bow and blade parts of the key. Looking at the head of the key's handle bit she sees that the head does move! She carefully twists the head hearing it click, she opens up her hand when the key moves and she keeps turning. The skeleton legs move into many positions as if it were a living thing with the click causing legs to take on a configuration. After twisting the head to a configuration that would fit into the lock, Jibril slides in the key carefully and then as it began to move of it own accord, Jibril holds the key firmly until she hears the tumblers inside the lock click and move the door bolt without her needing to ever turn the key. Jibril turns the knob and she's staring back at a smiling Sebastian.
- There we are!
- That's gonna come in handy.
- As you say. I'm needed elsewhere so you take good care of your precious items. Good day to you Ms. Slaven-claw.
- Thank you, Sebastian.
Jibril is alone once more. Karlya is in Shadow Cove amongst thieves, better to equip and prepare for a fight should it come down to it. Jibril walks to her wardrobe and wears her Medressa guard outfit with purple sash, sheathing her shortsword into her sash and pocketing her skeleton keys within the sash behind her back with the keyring secured through the sash to prevent it from vanishing during a chase and perhaps concealing it if she were somehow captured and locked in chains. Cuffing her harem pants around her ankles and poking her tail out the back through the custom hole that fits her very tightly, sliding her arms through her leather tunic. Looking over to the heraldry of her Sultan's coat of arms, she folds it up and returns it to the wardrobe and closes it up. Looking for her coin purse, she notes she doesn't have any coin to speak of once she reattaches it to her sash off to her right side. Tucking five of her throwing knives into a leather pouch next to her coin purse for easy access, Jibril remembers she used to have more and looks around to find an extra two more for a total of seven throwing knives. Thinking about it, Jibril thinks having her schimar would be a good idea as a back-up weapon, but decides against it given how much it weighs. Taking a stealthy approach, less noise and packing lightly is probably for the best if Karlya is in trouble and they need to make a quick escape. Her main worry will be if Karlya is unarmed and Jibril is the only one with a weapon in a fight, Jibril will have to worry about it when the time comes unless she can steal a weapon for Karlya ahead of time. Better odds now that she thinks about it.
All ready to go, Jibril is now ready to travel to Shadow Cove. Having a destination, traveling to Shadow Cove will be the next step. Walking there and back will be a great waste of time, it'll take an entire day to do so on foot but on horseback, it'd take a few hours at most. Time to pay a visit to the Caravansary she saw while looking through the Scarlet District!
Setting out, Jibril locks her room door with her key then attaches it to her skeleton keyring before turning around to find Karin approaching her from down the hallway.
- Jibril!
- Karin, hello, did you find your mom?
- No. Actually I came by to give you the bill for the lady's dress.
- Let me see ... 10 Gold? Are you kidding me?!
- I know.
Karin is embarrassed and is shaking.
- The owner just got done scolding me for Ms. Dumas taking her business elsewhere, and said if I don't get the money to pay off the bill that I should look for another job.
- Good. Better off finding a better job somewhere else.
- Jibril, I can't. Nobody else will hire a foreigner like me!
- That's ... that's a problem
- That's why mom couldn't find work and why she spent so much time at the bar, running up her tab. I can't lose this job and go into debt here! Do you know what they do to people who don't pay their debts?
- Karin, it'll be okay. I promise it will be okay, but I need to find your mom before the trial.
- Why, we'll have to flee the city anyway. We can't stay here!
- Listen to me, sweetie, if I don't find your mom quickly, it won't matter either way. If you see her before I do, tell her to go to President Kane's office and sign the papers saying she's part of the Survey Corp. When she does, she won't see a trial.
- Really?
- But tell no one else except her.
- Okay
Jibril snatches up the bill from Karin and walks Karin to her room before departing for the Caravansary. Karin thanks Jibril before locking herself inside her room, Jibril looks at the bill, crumbles up the paper into a ball and throws it behind her as she walks away from it. jibril rushes down the stairs, turning into the receptionist lobby, out the front doors, Jibril walks straight then to the left facing the boulevard of street venders in the early afternoon and starts walking the southern Golden Laurel district street a few yards then turning right into the Scarlet District and sees a long stretch of the boulevard leading up to a stone archway guarded by ten militiamen guarding the entrance while even more patrol the walls aboves. Making her way towards the entrance, moving through the crowded streets, Jibril felt someone's hand touching her ass which caused Jibril to whip her tail out to catch the person that touched her as she glided by her. Her muscle memory instinct kicked in, years of catching pickpockets as a guardswoman never really left her repertoire of skills and they grew even sharper once she started working for the Greymane Gang as an enforcer. The pickpocket was a teenage girl wearing a very tightly bound leather outfit with a vest hugging her sternum and midriff and a cloak that springs open as she falls on her front then rolls onto her back. Jibril turns with the people around them spreading apart giving them a wide berth as they confront each other.
- Hand it over
- Geez, Lady, what the hell is wrong with you?
- Give me my coin purse
- I don't know what you're talking about.
The pickpocket scans Jibril up and down.
- Nice outfit.
- Give back my pouch, there's no coin in it anyway
The pickpocket reaches behind her and pulls out the purse and weighs it in her hand. Opening it, she sees an empty purse. Scoffing the pickpocket throws it back to Jibril as she sits up. Jibril catches the coin purse and unravels her tail from the girl's leg and turns away from the girl. Leaving the pickpocket alone and walking away, Jibril continues towards the Caravansary she sees just outside the archway. Once she's close, Jibril looks at the militiamen and women posted and then looks away, noticing that they were all armed with rifles, pistols, swords and knives. Good thing she hasn't started a fight anywhere, luckily the pickpocket didn't start anything either otherwise there would be more trouble than it was worth.
Standing outside the Caravansary, a large courtyard beyond the threshold is jam packed full with carriages, buggies, carts of various sizes, makes and shapes. Jibril walks through the stone wall entrance to the Caravansary and enters the courtyard to the open area and looks around to find a General Store to her east and the main Inn to her west. Knowing she doesn't have any coins, Jibril will have to rely on the good graces of a complete stranger to help her out. Starting with the Inn first, Jibril enters a sprawling bar with multiple tables fit for a western saloon parlor. A couple of humans lounge about the place but many of the people here are heteromorphs / demi-humans resting up at this outpost before entering or leaving the city. After a brief look, Jibril sees a couple of Ordosian Wood Elves, a band of Orcs, a few Shurifon Elves and even fewer individual creatures she doesn't recognize.
Out of the bunch of people on her first encounter, none of them seem either capable nor interested in leaving the caravansary at all. A few more looking prospects and Jibril may have to steal a damn horse at this rate. Too many people and a lot of horses, oxen and oxeners sitting in one place but no one willing to trade, barter or give out a free ride to the Shadow Cove. Could it be there's something strange about her choice of destination that makes it an undesirable request? Jibril decides to give it a try and asks for a single horse instead of a free ride. Even changing up her offer doesn't yield results. Jibril calls it quits and goes up to the bar and has a seat next to an elderly gentleman with some miles on him, wearing a straw cowboy hat and a leather duster with a thick full bushy beard with a voice with grit and gruffness to it.

- Hey there
- Hi
- Heard ya lookin for a free ride?
- I'm not looking to trade for sex if that's what you're after. No, I'm not looking for work as a merc either .
- Hehe, the name's Dizel Worth but folks call me Dizzy!
- Jibril
- So, care to tell me about this place you're lookin to go?
- Shadow Cove
- Ah, that there's the problem.
- Scared of the Thieves Guild too?
- The what now? No! Heck, they aren't a problem. It's where you're going that's a problem, That'd be the coast!
- What's wrong with the coast?
- Welp, I'll show ya

Dizzy pulls out a large map out of his duffle bag sitting by his barstool and slides his tankard off to the side and unrolls the map slightly open to show New Canaan and the western coastline. Pointing to the mountainous region just northwest of the coastline is a border that separates the western Divide with the northern Divide. In the corner of the mountains that separates the north and south parts of the western Divide is an alcove where the coast reaches inward to a cave system. This is Shadow Cove. Just south of the Shadow Cove is a coastline city known as Helm's Deep named after the sea captain Helm, who sank multiple ships within that part of the coastal region using a galleon ship stolen from the Shurifon Empire. Dizzy points to the city of Helm's Deep.

“Where you're looking to go is Shadow Cove, that's here. Now right along this line here, that's Helm's Deep. Have ya heard the old ghost stories?”
“Lived in Heifong for a few years but never heard about Helm's Deep.”
“Well, to make a long story short, the city is full of pirates looking for the treasure of the Deep. Many fools went searching the entire coast and further out to sea looking for it, every time someone goes looking near Shadow Cove, people vanish. Might as well have been called Shipwreck Cove, place is a graveyard.”
“So no one goes near it because it's haunted. Great. Guess I'm going on foot.”
“Well hold on now.”
Dizzy rolls up the map and tucks it back into his duffle bag. He stands up and his boots fall heavy on the ground while he stretch his arms, bones cracking revealing his arm tattoos then turns to Jibril.
“I have a bit of business to take care of in Helm's Deep myself. It's along the way. You keep guard over my wagon, I'll take ya to Shadow Cove after I settle my affairs.”
“Got yourself a deal”
“Well that's what I like to hear. Come on, we'll get going now while we still have daylight. Not safe come nightfall.”

Jibril follows the gruff man to his wagon sitting outside the caravansary on the main road leading south towards Shurifon. The covered wagon is unsuspicious, regular looking with a canvas blanket covering the top and wooden cart pulling large freight. It's only when Jibril looks at the wheels and what lies under the wagon that it stops being an ordinary wagon. The wagon wheels were replaced with rubber tires and the underlay framework serving as the axle and chassis being made of Canaanite Steel. The other strange contraption is the suspension shock for each wheel making this wagon not only a smooth ride but a reliable freight wagon capable of carrying tons of cargo without the need for on-site maintenance. The rubber material of the wheels is unknown to Jibril but the steel framework stands out significantly as steel is valuable for weapons and building construction, yet here it's used for a peasant to transport cargo. Whoever Dizzy is to have access to a valuable source of steel, surely he has other connections that he might be willing to share given the right incentive. Food for thought. Jibril returns to her feet after inspecting the wagon, Dizzy walks around her and climbs into the driver seat then reaches over to pull out a weapon. Turning back just as Jibril turns to look at what he's doing, Dizzy pulls out a Caravan Shotgun, a two barrel 20 gauge shotgun with a hair trigger. But unknown to Jibril, it is a differently designed weapon the Canaanites use and yet he has one as well but it isn't a rifle nor a pistol. The weapon itself intrigues Jibril as she examines it. Dizzy lets out a hardy chuckle but just sits there clearly seeing Jibril's eye gleaming over the shotgun. Just as Dizzy was fixing to speak up, Jibril flicks the safety to disengage the latch to pop open the barrel and expose the loading chambers where two 20 gauge shells rest snug. Pulling out the shells and closing the shotgun until it clicks, she holds the shotgun into her shoulder then points it at the broad side of the wagon and pulls the trigger. Hearing one click halfway down the trigger and then a second one when the trigger is fully pulled back, Jibril notes the firing mechanism fairly quickly before loading the shotgun with its shells and cocking back the barrel: loaded. Dizzy makes an astonishing looking of confusion before speaking.

“Ya sure know a way around a gun, missy”
“I'm friends with Jaeger and Juggernaut Company, I've used a pistol and a rifle before, never seen one like this before.”
“Well good thing I don't gotta teach ya how it works! Even better, you got some know-how. Keep it with ya, never know who might be watching the trail. Hop in the back and we'll be setting off.”

Jibril nods then throws the caravan shotgun over her shoulder and climbs into the back of the covered wagon and finds it full of shipping crates. Turning a shipping crate on the side that she can move, she chooses a light one she can slide back. Resting on the crate on the side and resting her butt on top of it with the shotgun laying across her lap, Dizzy clicks his mouth to spur his horses through the caravansary arches and turning onto the mainroad a little bit of the way then turning right following a dirt road that run alongside the outer walls of the Scarlet Rose.

One Hour Later

A quarter of the way towards Helm's Deep; a few yards away from West Point Military Base, Dizzy and Jibril continue their ride in the quiet afternoon passing by Canannite soldiers patrolling the region on either horseback or on foot. There was a village or two just around the military base but as Dizzy tells Jibril, these are fake villages used for training grounds. As they pass through, Jibril looks out the back of the wagon to find large craters around the road they swerved around and bounced out of. She sees discharged mortar shells and shrapnel pieces of warped metal and slagged sheets of charred metal scattered everywhere.
If memory serves Jibril, wasn't this where Kane was when she was with Dennis discussing her criminal charges and they heard a large explosion? It was strange seeing so much metal laying out in the open like this and the burnt out houses and charred straw people still burning stir unsettling feelings about this place.

Once outside the fake village complex, thirty minutes into their trip they hit a sharp decline down a hill and nearly toppled over the crates and the wagon itself. When a large crate looks like it's going to crush Jibril, she springs out the back of the wagon and lands on the dirt ground and the back of the crate crashes onto the bed of the wagon, cracking the wood flooring. Dizzy stalled the horses as they steer onto the dirt road where the hill meets a flat plateau, he climbs out and rushes to help Jibril up.
“You alright!”
“Yeah, I'm okay”

Jibril climbs to her feet and turns to Dizzy, who picks up the caravan shotgun and carries it towards the wagon. Unlocking the hatch to the flatbed, Dizzy climbs up and leaves the shotgun on the hatch. Checking the cargo for damage, he uses a crowbar to open the top and lets out a sigh of relief. Jibril watched him for the moment.

“Cargo safe?”
“Yeah" Dizzy sighs uneasily.
“What the hell's in there that's so heavy”
“Ya don't wanna know, hell, even I don't”
“Dangerous?” Jibril asks, cautiously.
“Something like that, sit with me up front. Could use the company.” Dizzy suggested.
“Don't have to ask me twice” Jibril says with a groan under her strained voice.
Taking him up on his offer, Jibril hops into the "shotgun" seat riding passenger while Dizzy climbs up and settles into his pillow cushioned seat then spurs his horse to ride on. Along the way, Jibril asks Dizzy about that ghost story he wanted to share earlier.
“Ya sure you wanna hear it?”
“Well, beats the quiet ride on over. Who knows, maybe I'll find the treasure.
“HA!” Dizzy slaps himself on the knee. Jibril smiles at his hardy laughter.
“You find that treasure, I'll hull it for ya for a ... modest fee. Ha HA!
“So you're gonna keep joking or are ya gonna tell me about Captain Helm and their treasure?

"Oh ... I wanna say about a hundred years ago? Two? All this was old Fjornia Kingdom, then there was the Kingdom of Shurif which was where Heifong sits. Around that time, both kingdoms were small cities and the like. The thing was, Fjornia had bigger ships but few in number. Shurif had the numbers but not the power ya see. Well one day, a captain of the Fjornia gallion approached the king. He claimed that the ship could destroy any vessel at sea as long as he was captain; the king chose to challenge this man's claim. Bold and thick headed as it were. To prove his worth, the king gave Captain Helm a task to destroy the invading ship from Fluter's Island making landfall where Helm's Deep sits. At the time, all of this here land was a massive harbor until it wasn't no more. The captain commands his ship, fires up his men for war, rallies the best fighters his crew can muster. Come daybreak, the sorcerers' at the king's command brewed the biggest storm they could have mustered and the ships dashed against the jagged rocks of the coast. Helm's Ship had sailed these waters for decades and knew where to strike the flagship of Shurif's navy: Shadow Cove.

To avoid the storm and to make landfall elsewhere, Shurif's flagship the Sil'noch sails into the alcove. Once making port with the coastline, other ships soon followed and so too did Helm's crew. With their magic, the sorcerers collapsed the entire alcove around the ships and ended the first battle between the two kingdoms. As a reward, the king rewards the captain with a mountain of riches and turns the harbor into a city in his name for defeating an infamous and formidable foe. But little did the Captain know, Sil'noch was without its captain, you see. From Shurif, the captain of the Sil'noch was a woman in labor at the time, her husband was her first mate and in her absence - the Sil'noch needed her captain back. When the call was made, her mate took to the seas and sailed into battle while the ship's true captain stayed with her child.
When news came to Shurif of her husband's death, the captain of Sil'noch sought revenge. The day Captain Helm was made Lord of Helm's Deep, the avenging captain murders him before his sons and daughters. She took the treasures aboard her ship and sailed towards Shadow Cove, the ships at Captain Helm's command followed after her. Just as her husband had fallen in battle, both captains of the Sil'noch rested at the bottom of the sea taking everything Captain Helm had with them to their watery graves.

To this day, the stories get changed and retold, and yet the treasure is always the same: jewels, gold as high as the hills, so much death over it drives sane men to crave it. But those who go looking to the coast for a sign or a hint of that treasure are dragged to the depths of the sea never to be heard of again. Some claim it was sea monsters, ghosts of the men and women who died at sea haunting the captain's treasure trove out of revenge."

“And here we are riding into the thick of it” Jibril states snidely
“Yep! Makes a good story. I'd settle for a bit of coin and a warm bed on land, thank you kindly.
Just as Dizzy finishes telling his story they have arrived at Helm's Deep!”
Pulling up to a wall of waterlogged wooden walls buried in the dirt, the salty sea air and smell of fish permeated the air. Dizzy climbs down and approaches the locked gate with the peeking port at the door sliding open. A watchman shouts at Dizzy.
“What business do you have in Helm's Deep?” The gatekeeper demands
“Got a delivery from Scarlet Rose” Dizzy declares loudly.
“Paper?” Jibril says, confused by the formality.
Dizzy reaches into his leather vest to pull out a rolled up scroll and passes it through the porthole and the watchman reads it while looking back at Dizzy. Returning the scroll, the watchman yellas at the other guards to open up the gate, fishermen stand at the gates as Dizzy pulls his horses slowly forward and Jibril follows beside him. One of the fishermen steps forward, they were silent at first but the equally gruff and older man opens his arms and embraces Dizzy.
“Welcome home, boy” The old fisherman says coldly
“Brought the shit you needed, pops” Dizzy says in a jovial tone
“Good boy, who's your friend?” The gruff man acknowledges turning his attention to Jibril.
“Jibril, I'm from Medressa,” Jibril replied.
“Medressa? Maybe once we're done offloading the cargo we can talk. I'm sure my son didn't bring you here for the ride.” The old fisherman states.
Jibril withholds her seeking Shadow Cove as her destination. The leader of the fisherman, Dizzy's father, turns to his people and tells them to help unload the cargo in the back of the wagon. Turning back to Dizzy, the father and fisherman address him.
“Make yourselves at home. I'll meet you at the bar for your payment.”
“Will do” Dizzy chuckles while tipping his hat to his old man.

What does Jibril wanna do? Explore the city of Helm's Deep? Proceed to Shadow Cove as soon as possible? Or see where her new contact will lead her by following Dizzy?
 

sora21345

Well-Known Member
Aug 5, 2019
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Jibril explore helm's deep thinking if she talk with the people here she could find some clue's of karlya or the stranger she was with might have come here to restock for there travel to the shadow cove. This could help her on what she need to face there and how to deal with the wild life that live there, once she finish she'll talk to dizzy pop seeing on what he want's with her.
 

Grimoire

Well-Known Member
Jun 15, 2018
964
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www.patreon.com
Jibril observes the city of Helm’s Deep.

Helm’s Deep is a harbor city but a city only in namesake, long since its heyday of the Fjornia of Old, the Deep once had a massive harbor stretching inland of where West Point stands. The tides and age of the land has pushed much of the former land further back and seceded much into the ocean. The city is more of a township with the harbor being a network of stone marinas anchoring multiple varieties of ships from different nationalities and ships from schooners to gallions who show their age. Upon the first impression of the fishermen, it would seem the population is composed of only sailors and dockworkers. It would be safe to assume they all live on their own ships and fishing boats within the marina given how few buildings there actually are within the town’s limits.

Jibril stands at the entrance to the town with a wooden log barricade behind her spanning around her back and circling off to her left reaching the coastline with a circular line of houses made from old shipwrecks built into the barricades itself while nestling in the stones overgrown with algae. On her right, the barricade circles around and climbs the mountain edge with an exceedingly impressive tavern and inn built into the mountain face where the barricade ends off on its flank where the tavern and inn: “The Salty Wench” faces the sea and entrance. Before Jibril, she faces the seaside, a boulevard of wooden blankets half buried into the stony gravel for leverage and a firm pathway for sailors and travelers alike. The boulevard splits off into a few pathways leading to six areas for which Jibril can reach from here. The first path leads to the Salty Wench tavern and pub to her east, the second path leads to the rows of coastal homes to her west. The third path further down the boulevard leads to a hollowed out shipwreck beached on shore leaning precariously on the plateau leading to the Salty Wench, the sign in the wrecked hull of the ship reads: “Garbles and Gabs” a general store of sorts and a warehouse with lanterns dangling outside the ship’s hull to emphasize the entrance. Fourth path leads to a pathway curving off to her east which leads to the massive sunken cathedral built into the mountain alongside the Salty Wench. The locals call the sunken cathedral: “The Temple of Artemis”, a God of the Seas, and a temple that once was a marvel for its time - but no longer. The fifth path leads to the west towards a strip of stalls and vendors lined up to make a marketplace with the end of the path leading to a fishery built into a manmade alcove using the shipwrecks. Lastly, the boulevard ends with the pathway leading directly to the marina itself with all the ships within the harbor moored in.

Helm’s Deep isn’t lively as one would expect from a place regarded as a city outside its walls. Matter of fact, the place is downright dreadful and depressing. Being on a coast ravished by constant storms and hurricanes, everything is waterlogged, soaked, overgrown with algae, washed up and the locals are sparse and equally drenched by the sea. One might as well call the locals Merfolk themselves with how little they care about the weather and their disheveled appearances. The place is foggy at this time of year and a storm is rearing its ugly head with heavy storm clouds peaking on the horizon with ships blowing in from the sea carrying rich cargo, most likely fish the town produces to trade with the outside routes and merchants trading from goods not found within the limits of the town.

Taking into consideration her mission to find Karlya, it would be prudent to speak to the locals and gather as much information as she can before heading off towards Shadow Cove. Speaking of which, Jibril recalls she’s a bit underprepared for her journey and likewise, any traveling, with how little gear she has at her disposal. Traveling lightly, Jibril is most certainly prepared for a fight in a pinch but lacking basic necessities such as a rough sack, a change of clothing, a cloak, a lantern, a fire starting kit, cookware, a bedroll and perhaps food rations: Garbles and Gabs might have something for her to use.

Taking the path to the shipwreck general store, Jibril stands outside of the rickety hull fashioned with double doors, she opens them and walks inside. Inside she’s greeted by the sight of wooden shelves stacked with crates with the legs buried into the sand and stone gravel, a wooden roundabout countertop sits before the entrances manned by a pale white Elf with a hint of blue hue in their skin that makes them sickly with a glossy sheen by the moist sea. Hearing another, and equally looking Elf carrying a bin of trinkets to the otherside of the room and up a flight of stairs to the upper floor of the ship, Jibril should assume they are the owners. The one Elf greets Jibril in a monotone voice lacking enthusiasm in their speaking manner, “Hello, welcome to Garbles and Gabs. You break it, you buy it.” then returns promptly to their wood whittling in boredom.

Jibril looks around and spots quite a few items that took her interest immediately: old antique weapons such as cutlasses, knives and gilded daggers locked away behind cloudy glass cases. But the temptation stirs her away towards the crates themselves filled with clothing, they’re all very warm looking and maybe more than suitable as a disguise if she wants to blend in with the locals. Moving along, she spots old weathered cloaks with many of them being so old that the coat of arms on all of them once belonged to old ships from long ago. A row of chest were displayed open and a hoard of knick knacks and baubles tickled Jibril’s fancy since it reminded her of her childhood digging around in knickknacks in the Bizaar to bring home. She picks up an old porcelain doll, broken and mostly intact; she finds it very curious as she has never seen a porcelain doll before with horsehair and a silk doll dress - upon further inspection: this is Drider Silk!

Drider Silk is extremely resilient and an extremely valuable fabric but it’s just sitting here in worthless junk! Maybe Jibril can haggle for a price for it? If she can get the silk to the enchanter Kane suggested, maybe Jibril can finally have her Invisibility Cloak repaired! Alas, Jibril checks her coin purse and finds it empty … right, she gave all her money to Kor’da to buy a place in Scarlet Rose and furnish it. Damn! She could use some pocket money. Jibril sets the porcelain doll aside for the time being and hopes it will still be here when she returns with enough money to retrieve it (which it will, given how little interest the shop has for the locals). Leaving the Garbles and Gabs empty handed, Jibril exits through the double doors and stands on the boulevard pathway.

Taking a walk around, Jibril decides to pay attention to her surroundings a little more closely and takes a whiff of the sea air with a flick of her tongue to sense what’s all around her. Salty, fish oil, ambergris, cooked whale blubber and seafood, stale mead and strong ale, mildew, those surface smells lured Jibril into thinking with her stomach - she hasn’t eaten anything since she got here. Searching on an empty stomach isn’t good for her either, less focus, her stomach groans in response and gives up on the search for clues at least until she’s eaten her fill. Skipping meals isn’t healthy … and she also has to start considering eating more often given she’s feeding for more than herself. Jibril rubs her flat toned belly where her eggs are gestating.

Taking the hint, Jibril thinks it wise to head to the Salty Wench to grab a bite to eat before returning to her search for clues.

Taking the path up to the first plateau and passing others the further she goes, Jibril climbs until she’s tired from all the walking and leans into the wooden post of the tavern and moves to the side as sailors open the heavy double doors leading inside to leave. Jibril doesn’t like it here, the humidity is rough on her lungs and the wet chill from the air is harsh on her skin. She quickly slithers into the tavern to get warm and rushes to the nearest hearth on the far end of the mead hall which is crammed packed with merrymaking and lute players singing along with drummers. Jibtil ignores the merrymaking and breathes into her hands and rubs them together with a brisk chill on her breath that takes her by surprise. It’s definitely getting colder here! The merrymaking is only making things difficult for her to focus on her thoughts, too many distractions, she plows through the locals and sailors to make it towards a table and finds Dizzy sitting in the far back with the leader of the fishermen sitting across from him downing a pyramid of tankards filled with strong ale, no wait, she licks the air with a flick of her tongue: it’s actually Grog! She can tell from the scent of the strong sugar of the rum, spice of cinnamon and the sourness of lemon hitting her vomeronasal organ strongly.

As she gets closer, she listens to Dizzy speaking to his father.

“Haha! Youse gotta be kiddin me!” Dizzy chortles
“Kid you not, sunk right to the bottom. Me crew spent the entire week dredging the bottom of the harbor, met with a few crates, pry ‘em open, inside - nothin; notta damn thing.” The old sailor groggily slurs.
“A whole thing of sugar just washed away” Dizzy recounts, shaking his head in disappointment before knocking back his tankard. “Damn shame, that is. Woulda been good for the town.”
The old sailor, sloshed as he was, sets his tankard down and coots it a little away from him and zones out as if he were staring across a horizon in thought.
“You know, boy, it’s not too late to come back to the Abyssal Gale”
“I hear ya, Pops, but that ain’t my ways no more. I got myself a real good living on land, caravans keep me busy helpin’ folks like you and the boys.”
“When are ya gonna settle down and give me youngin’s to show how to swim? Hmmm? Neither of us are gettin’ younger by the day.”
“HA! Speak for yourself, if it ain’t the sires and the merfolk, it’d be the sea beasts that getcha before that happens!”
The old man raises his tankard up.
“Live free while you still can, boy”

Jibril steps up to the table and catches the last bit of their conversation.

“Mind if I have a seat?” She asks.
“Sure can! Take a load off” Dizzy says.

The old man rolls his head over his shoulder to look behind him and lets out a loud whistle and a barkeep shuffles on over quickly with more grog and slides one for Jibril.

“Serve any food?” Jibril asks the barkeep.
“Got a problem with fish?” The barkeep asks.
“Never” Jibril answers.
“Got crab, lobster, oysters, tilapia, tuna and merlin.”

What will Jiberil have?
 

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Jibril asked for oyster and merlin. While the bartender works on her order, jibril drink a little bit of grog and glad she did as swallowing it was able to warm her body she turns to the two men and asks" how far is shadow cove and do you know a fast way to travel there."
 

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The barkeep looks to Dizzy and the father and asks them for anything else.
"Gimme them legs and lots of butta!" Dizzy burps loudly.
"Clams and Oysters" The old man burps in unison with his son, both slamming their tankards onto the table firmly with rattling shaking their pyramids.
"Comin up boss" the barkeep write this on his forearm, which is tattooed.

Barkeep rushes the order to the back and yells it at the cooks through the porthole behind the bar. Jibril rubs her belly and then proceeds to ask her questions and chat while they wait. Barkeep returns swiftly, dropping a tankard for Jibril to drink.

"So, you got a name?" Jibril asks.
"Ezekiel Worth" the deep toned man groaned.
"This yellow-belly is ... Uh ... Hmm, you know - i never did get your name." Dizzy says flipping up his hat to scratch his hairline.
"Jibril" Jibril answers, but then again they're both completely shitfaced.
"Right! Hahahaha, ohoho, i just remembered. Say, uh, you wouldn't happen to know a way to the Cove, would ya?"
"Why would you ask me such a thing?"
"Cuz this little lady is goin there lookin for a friend."

Music stops. Patrons turn their heads, muttering.

"Then consider this your last meal on the house" The cook answers approaching with their meals.
"She knows the tale?" Ezekiel asks
"Yeeeeep. Still goin anyways." Dizzy replies.
"Such loyalty to this friend of yours"

Ezekiel strokes his long grey bear looking Jibril up and down, wondering what sage advice he would give.

"Then you would be climbing up the mountaintop where a few caves would lead you inside. We don't tread there for obvious reasons." Ezekiel answers, "Packing awfully light for a traveler"
"She's from the Rose, i suspect this was her first time up this way." Dizzy replied.
"Do you know a shortcut into the Thieves Guild that dwells there?" Jibril presses.
"Yes, i know of them. I wasn't aware they made themselves at home over here. If they're not on sea level, where the beasts dwell, the summit is my best guess."
 

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"Then I guess I'll be going to the summit when am done finish eating, also what with the temperature here it's freezing cold and should I expect anything dangerous along the summit.
 

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Jibril looks down and sees a large platter of raw oysters peppered and seasoned with lemon, there's a small pearl left there but quickly snatched up by the barkeep. "Uh, how did that get there" and pockets the pearl before saying, "Enjoy it while you can." then walks away. Jibril trails off to see what they got, Dizzy received a huge platter of gigantic crab legs and a big bowl of melted butter, the size of these crabs are as big as his head! Ezekiel ordered the same thing as she did and pours a little grog on it before lighting it with a flame spell. "Igni!" a magic seal spews out from his mouth and a burst of flame sets the alcohol soaked oysters on fire and them consumes them while they still burned. Jibril is familiar with fire-eaters, the trick is having water on the tongue and letting the flames suffocate with a closed mouth to snuff it out quickly before any real damage is done. Jibril doesn't play with her food and eats it straight as it is.

"Ya mean besides the Merfolk, Sirens and Cave Rickets?" Ezekiel replied, "You're a cold-bloodied beast, aren't you? If the cold won't get ya, it'd be the water below once you enter the summit. Them caves are colder than a witch's tit on a Sunday blown wind. That's if you can swim."
"The nine hells are those?" Jibril asks.
"Merfolk are fish folk, live within the sea. Half-man and half fish. They don't bother ya so long as you stick to the shallows of the coastline and away from that Cove. Every once in a while, some sailor disappears or a family vanishes in the night, dragged off to the end of the marina never to be seen again."
"That's how his mother was taken" Ezekiel interjects.
"And why you'll never see me settling home nor sailing no damn ship! Cursed things are mean as they are ugly." Dizzy growls, "Razor sharp teeth, gills behind the ears, sickly pale skins, cloudy eyes like a dead carp, only warning we get from an attack is the song of the sirens."
"And they are .... ?"
"Mermaids are one thing, but a Sire is another. Their songs enchant the non-believers of Artemis (if you believe the fanatics at the sunken church) though at this point, anything is better than nothing if it keeps husbands and wives from simply waltzing from their home in the night to answer the call. Ghostly things with a glowing ball of light dangling from their heads, we stay far away from creatures that can bewitch so many, the church wanders off the Sires but every now and again they return." Ezekiel replies.
"Cave Rickets?"
"Bloodworms, except smaller and live in the water. Only cure for them is strong booze and fire" Dizzy shouts before downing a bottle of rum and casting "Igni" to spew a fiery breath to express his point while cheering up the gloomy faces with a show that Jibril finds herself in the middle of.

Music kicks in and the patrons of the mead hall watched as Ezekiel and Dizzy stuff their faces and putting on a show using fire magic and drinking excessively. Jibril eats her fill until ... BAM! The cooks slams down a large Marlin swordfish the size of both men beside her. The guts of the fish were steamed and the skin of the belly peeled to exposed the crispy white meat inside. Dizzy grins widely as he slide over the bowl of butter and hands Jibril a large knife.

"Well? Are ya gonna sit there an gawk at it? Or are ya gonna just sit there and take you itty bitty bites!" Dizzy is egging Jibril on, calling her out on her table manners.

Well? Does she put on a show and take on this big ass fish herself?
 

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Jibril take the large knife and butter and use it on the large marlin cutting it to large size but not to large to choke herself, then apply the butter on the cut pieces she opened her mouth as wide as she can and start eating/swallowing her food taking on the challenge that dizzy was calling her out on.
 

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Jibril looked at Dizzy with a toothy grin, eyes the Marlin up, flicks out her tongue and plunges the knife into the belly of the Marlin and cleaves large gashes into the flesh. Digging her fingers into the cooked scales and peeling the hide off with her nails, Jibril removes huge chunks of the fish then cuts off the nose of the swordfish and cutting around the gills and removing the head, cracking the bones inside then rips out the entire head and spine of the Marlin leaving only the tiny bones and cooked flesh behind. Like ripping a table cloth out from under a crowded table, the bones of the Marlin slide out without incident and Jibril is particularly proud of her skill with a knife and drops the large skeleton on the table, knocking Dizzy's tankard pyramid all over him and he lets out a laugh when they spilt his leftover grog. The crowd is wooed when Jibril flicks out her tongue with fervor and slithers off to the side and stretches her mouth around the base of where the Marlin's head once was. Jibril relaxes her jaw bones separate and allow her ligaments to spread, taking a deep breath through her glottis before exposing her two pairs of fangs then sinks them into the cooked meat. She chews with a very wide smile, soaking her venom into the meat then her feeding instinct kicks in and her claws dig into the meat and helping her stuff more of the large portion. She slides the quarter piece of this large fish then all watch as her lips stretch over and the contortion of her throat and stomach grows when her lips meet at the end of the quarter piece. Letting her throat crush the meat into tiny pieces and working the meat down her throat, her stomach is filling but there's definitely more she could eat. Stretching her mouth over the next quarter piece, Jibril inches her fangs to work the meat further into her mouth and stretch the ligaments letting her bottom serrated edge teeth rake the bottom forward and her hands squeeze and force the fish meat into her mouth to speed things along while taking a breather during her feeding. In the final 'stretch', Jibril mouth meets together and she holds her composure before swallowing the rest of her meal.

Jibril sits back in her seat and rubs the largely protruding belly of hers and sighs. With a happy hiss and flick of her tongue, she coos.
"Mmm that was delicious!"
"Holy shit, she ate the whole thing!" A patron says astonished, agreed by many who just witness a Nagini's feeding in action.
"Well I'll be damned" Dizzy laughs, he turns to his dad. "Pay up!"
"Goddamn it" Ezekiel chuckled with a smile and hands his son three gold pieces.
Dizzy flips a single gold piece and it lands on Jibril's large stomach as she rests in her seat briefly.
"Looks like we're gonna need to get you a wheel barrow to roll your scalie butt on outta here." Dizzy chortled.
"Can't move ... too full" Jibril wheezes.
"I'll pass Henry your compliments about his cooking." Ezekiel smiles brightly.

After thirty minutes and the merrymaking is back to normal after their little fun show and boasting, Jibril thinks it's about time to go look for Karlya and with the knowledge of a path towards the Thieves Guild, she can climb up the mountain. However, Dizzy did give her a gold coin and there is more about this town Jibril can explore. Perhaps the sunken temple would be of some interest given the superstitious people and the threats before her are creatures of the sea, maybe the priest or whatever passes for a clergyman could offer her a blessing to ward off evil spirits. Anything to fight off evil magic and demons is a plus.
 

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Jibril leave the bar and head back to the item store thinking she can haggle for the spider silk,porcelain doll and clothing maybe even the weathered cloak and if that doesn't work she could try selling her venom to them and make a quick buck. She reached the store and gathered the items she want and set the one gold coin on the counter ready to start haggling.
 

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Returning to the Garbles and Gabs, Jibril takes a few steps and gets a little nauseous, Dizzy grabs her before she slips down the walkway and tumbles down a quarter mile below. Dizzy chuckles, "Whoa there, I wasn't kiddin about the wheel barrow" he jokes, he lets go as walks Jibril down the steps.
"So ... burp what else do you need to do?" Jibril spoke with a gas bubble creeps up on her.
"Well I gotta get the next shipment of fish to package, boys in the harbor are coming in with a haul meant to go on a return trip back to the city. I'll be here awhile loading up and uh ... deliver the ... stuff we brought here."
Dizzy is cautious about his delivery, whatever it is, it has him bothered even for a drunken man.
"I wish ya luck, if you make it back before dawn, I'll be ready to ride on outta here come morning before first light."
The two reached the covered wagon they came on and Dizzy stands there uneasy about a thought he was having. He rubs the back of his head.
"Listen, now ya sure you wanna be going after your friend in a place like this knowing ... hell, whatever awaits you?"
"She's my friend, she risked her life for me. I'm returning the favor." Jibril answered.

Dizzy nods slowly, acknowledging her. He reaches into the passenger seat, lifts up the cushion and removes the caravan shotgun and tosses Jibril a little sack with five 20 gauge shells inside of it. He whips it around with a flair, opens it, pops the shells out of the chamber, checks the front for discharges, finds they were loaded and unspent then cocks the barrel upward and flips it backward then hands it with the handle to Jibril.

"Take this" Dizzy gives her his shotgun.
"You're serious?" Jibril asks, lightly grabbing the gun.
"It's got a few shot, not enough if you gotta swarm of merfolk after you, but enough to scare the piss out of them. Tis' the only one I got, may she serve ya well, the sights on this thing is off so you may have to adjust to the left a little more when aiming."
"Thanks Dizzy"
"You can thank me when your friend and yourself make it back" Dizzy answered, "Had more of these things, Merkfolk would know when to back off and ship off where they ain't needed."

Dizzy plants his hand on Jibril's shoulder, pats it a few times then walks off towards the marina. Jibril turns to follow Dizzy a little a ways until she steps before the general shop and enters. The two sickly colored elves greet her once more and this time the other elf carrying the crate is leaning up against one of the shelves praying with prayer beads while the other is leaning over the counter staring out into space before Jibril walks in and catches his attention. Jibril walks directly towards the weathered cloak first, then find the closest thing she has to find for a sack to bag it and empties out a bag of hay then stuffs the cloak inside. She goes around and grabs a lantern, a steel slab with a flint stick packed in a wooden casing then turns towards a coat rack with a few thick coats, she takes two of the warmest coats and stuffs them inside the sack. Not seeing a bedroll or cooking ware, Jibril searches around and finds the doll and stuffs it inside the sack and returns back around to the clerk.

"Find everything to your satisfaction" The elf speaks, slowly uttering the words with a deliberate pacing.
"Yeah, how much do you want for all of this?" Jibril asks.
"Let ... me ... see" The elf says, rolling his fingers over the sack opening and empties the contents across the countertop.

The elf turns his head to appraise the items and Jibril stands there waiting for the man to answer her query until she stares at the back of his ears - three vertical slits. Then they moved, those weren't cuts, they were gills! Jibril is alarmed and knowing the dangers of merfolk, she withholds her anxiety and contains her instinct to run while she's in the middle of taking their goods with her.

"Ah. The cloak is 2 silver, the lantern is 5, the coats I will not part with them for less than 10 silver pieces - each! The doll is a mere trinket, a single silver piece. The flint and steel ... 8 pieces" The elf says with shrewdness in his tone of voice.
"Cloak for 1 silver, there are tears which drops its value. Lantern barely has a wick to burn, I'll part with it for 3 silver. And ... did you say 8 silver for the flint and steel?!" Jibril retracts her train of thought.
"Indeed" The clerk answers.
"Keshsah! That's outrageous! I'll pay 3 silver!" Jibril demands.
"I will not sell it no less than 5" The elf objects.
"4 and that's my final offer for the flint and steel" Jibril says, crossing her arms.
The elf thinks, turns to their kin who nods to them then he turns back to Jibril.
"Deal" The elf answers, "I'll part to cloak and lantern for 6 silver"
"Deal" Jibril answers, "It'll pay 20 for both coats and a single silver for the doll."
"Then we have an accord" The clerk says extending his hand.
Jibril pulls out the single gold coin and places it in the hands of the elf. The elf gawks at the shiny gold coin then tilts his head to the side.
"Well played" The clerk praises Jibril's negotiation skills, [now she has a little knack for it!]

Stuffing her new possessions into her sack, Jibril is now ready to set out for her trip to Shadow Cove!

"How much would you give me for a vial of Nagini venom?" Jibril asks.
The two elves looked at each other and were perplexed by her suggestion.
"Venom? Are offering to sell us your spit?" The other elf spoke in a deep voice, almost cracking or clicking.
"I am" Jibril answers.
"We don't dabble in poisons. But venom... hm ... perhaps it would fetch a decent price." The other answers.
"We don't have much coin to offer for exotic poisons, but perhaps this will satisfy ..."

The clerk holds up a finger and walks on over to the cloudy glass display and retrieves an amulet and gently places it on the table where his wet clammy hand and roughly cut nails retract from it leaving behind a gross slime all over the amulet. He tilts his head the opposite side and he blinks, it was unsettling as his eyes folded twice like a sea serpent's eye fold membrane. He breaths heavily through his mouth while staring at Jibril.

"What is it?" Jibril asks.
"A charm blessed by Artemis, the great god of the sea. With this ... you shall breath beneath water with ease"
"A waterbreathing amulet? Sounds too good to be true" Jibril states crossing her arms.
"We ask for three vials" The elf insists on the price.
"Along with your exchange of 70 silver" The other elf interpolates.
"Do we have a deal?"
 

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"Well breathing underwater could be useful when am in a pinch, soooo you got yourself a deal." Jibril grab the three empty vials opening with ease and fill them with her venom making sure not to over spill it. Closing the vials she gives them her venom and take the amulet she ask them if there a way how to use it or it just automatically works when swimming in the water.
 

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"Submerge with the amulet around your neck, the rest will work on its own" The clerk answers.
"Deal" They shake on it.
The second elf searches for vials and returns with a few empty perfume vials. One by one Jibril fills them and then corks a stopper on the bottles before handing them over to the clerk and he releases the amulet to Jibril.
"Nice!" Jibril puts the amulet on and - to her astonishment, nothing happens.

Where does Jibril go next with her new equipment?
 

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Having acquired the necessary equipment for the one gold she had she take her item and start heading off to find karlya and tell her about the good news. Jibril went to explore and try to find the shortcut to the shadow cove she took her time finding it.
 
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Jibril takes her rough sack and ties the knot to close the opening and uses a string to make a sling for her to hold on to while she carries it around. Slinging the bag over her shoulder, she bids the twins farewell and quickly makes for the exit while she can. Leaving the Garbles and Gabs, Jibril takes a deep breath and wonders if she should say something to Ezekiel about the twins and her suspicions they may be Merfolk hiding within the city. But thinking about it thoroughly, if they were here in disguise … there may be even more of them hidden as well, she should tread carefully. But she is equipped for travel and picking now to be a good time to wear something warmer than her guard outfit, she takes out the warmest thick leather coat she has out. Looking at it, the thick leather coat is padded with wool on the inside, lined with double sewn threading making it very durable and very well insulated from the cold. Upon wearing the coat, Jibril is a hundred times warmer than she was without it. In fact, it’s so warm, she practically melts and snuggles with just how warm it is on the spot. If she didn’t know any better, this coat was enchanted with a heat spell - but it isn’t - it’s just so damn warm and comfortable!

Right, need to focus, Jibril returns to her senses and looks around the town. She initially wanted to ask for clues about Karlya’s whereabouts before her stomach urged her to seek food, with that and keeping warm out of the way, she had plenty of time to perform her search.

Reaching a pathway further towards the marina, she turns to the towering cathedral that catches her eye. It’s positively spooky that this town has a massive cathedral built into the mountain and barely held together with half of it being sunk to sea level. The top half of the cathedral had its stained glass window broken into, wooden planks were placed as an alternate path leading inside as a means to enter the place of worship. From the entrance, the stonework path leading up to the plateau, totems and fish carcasses hanging from them were posted along the path as spiritual icons or warding talismans. The cathedral sinks and rests on a bed of jagged rocks, the stonework looks to be broken by the impact with a large gash on the side with scorched marks, possibly by a large lightning strike from a really bad storm. Following the path from the main boulevard, Jibril travels up towards the cathedral and hisses as she passes by the rotting totems. Eyes straight the path curves to the left and upward before stepping onto the first plateau and then turning right climbing a stairway made from the stone buried into the earth and reaching the second plateau where she is standing on top of a wooden circular platform. Looking down and seeing this platform, these anchor the wooden planks to the entrance with roughshod construction of a makeshift bridge. Whoever built the church’s bridge to the entrance had no skill or intelligence to build something more sturdy and stable, but the strange thing is that it appears that this bridge was constructed from the ground up to this mile high plateau. There was no archway, arches, the abutments of wood and logs are what supports the structure and its overbearing weight distribution - which is not at all comforting. Those that come here to worship their god must have a lot of faith to not fear falling to their deaths.

Jibril thinks that if she’s going to get anywhere, she needs to brave this endeavor and perhaps search the cathedral for answers. Surely members of the church will have more insight than fishermen always at sea. Hmm. The thought did occur to her that maybe she could ask if there was an alternate route to Shadow Cove than climbing a mountain and possibly falling to her death. As Jibril keeps focusing on her thoughts, she walks across the wooden planks slowly but surely making it across, she keeps her pace until eventually she reaches the other side. Finishing her last thought, Jibril looks back and realizes she’s already across without noticing - that wasn’t as bad as she thought.

Standing at the broken entrance to the cathedral, she looks into the room she finds herself in and finds a catwalk on the fourth floor of this sunken church. stepping down from the entrance onto wooden steps and touching down onto solid cobblestone, Jibril approaches the railing of the catwalk and looks over it to see how far down the sea level is.

Jibril stands on the fourth floor which is well above sea level with only the catwalk to the left and right as her means of travel leading to the opposite side of the room leading down two two splitting paths down a fleet of stairs. Third floor from the opposite side of the room leads to the common area with a golden altar sitting just below where Jibril stands and long pews spread across the lengths of the room. There appears to be two more flights of stairs in the center of the room between the pews leading to a second level but Jibril will have to make her way down to actually see what’s below. As far as Jibril can see, the cathedral has a handful of worshippers praying at the altar and perhaps a single clergyman (or what passes for one) standing in the far back of the common area of the room below.
 

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Seeing how shoddy the church is built jibril is a little surprise that is still standing, she tries to remember the layout of the building incase she has to run and can use the weak layout to make them fall. Once that's done jibril sneakily goes to the other level without alerting her presence.
 
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Jibril roams about the upper level of the sunken cathedral and commits her path before her then examines her surroundings to get a bearing on the condition of her circumstance. Brushing a hand against the cobblestone, above and below: the floor is slimy, mud coated, weathered stone from the wet and damp from the outside. Moving around the catwalk and running a hand across the railings: they’re stone but they’re weathered and cracked by the harsh wind, making them very very brittle. She holds the railing and forces it to see if it moves and sways only to accidentally break off a large chunk of stone and the support rubble crumbles to the floor. This area would be useful in tossing pursuers over the railings, the damp floors are slippery and hard to run across without slipping or falling. Jibril will heed her own observation upon her return this way.
Following the parting stairways to either side of the room, Jibril sees the flight of steps and notes they’re missing a few stones. Taking a step off to the side, she avoids the holes but steps on one to see if it was at least stable enough. A simple press or light weight of her long tail was enough for the loose stones of the steps to give a little. The stairs are very precarious; the wrong step can lead to a crippling fall! How on earth do worshippers come here to worship and not fix a poorly established place of worship?

Jibril focused on her stealthy approach as she stood directly behind a member of the clergy facing away from her. The clergyman is praying but it’s in a language Jibril doesn’t understand nor speak, but it sounds like a bunch of gurgling and death gasping and long drawn out sighing. How odd and unsettling. She crouches down and stretches out her legs and shimmies along the back wall to slip unseen by the clergyman. The person turns in the opposite direction from Jibril to head up the stairs then crawls onto her hands to slither behind the long pews sprawling the common area getting closer to the next set of stairs leading down the center of the room. Jibril flicks out her tongue to smell the air then taps her snout and sensed something odd: these worshippers smelt like the elves in Garbles and Gabs. Which means these worshipers are in the same league as the twins: Merfolk. Only these followers smelt sour and rancid, reeking of toxic gas or miasma; some of them must have a gas bladder so foul that she is capable of picking it up by scent alone.

Jibril peers over the pew she’s hidden behind, a pair of the praying followers turn and walk the midsection passing by Jibril. She ducks under the pew and slides her backpack under in front of her to hide underneath and appears in the next row of pews. Sliding under on her belly and slithering one after another, she keeps her movements silent and unmoving as more pass by. It seems these folk have no interest in searching or talking, looking at them from her lower perspective: they have webbed feet, which was to be expected, but one of them was bleeding a blue colored blood leaving behind a trail behind them. Jibril now has a tracking scent to follow! The followers leave the common area and go beneath the cathedral to the sunken section, that is where Jibril must go. When the room was clear, Jibril sneaks down the stairs as quickly as she can, while she can.

This part of the cathedral is sunken alright, the whole room was flooded leaving a single circular platform the stairs lead down to. The walls of the cathedral spew water spouts into the room from the holes, engraved stone shows depictions of mermaids, and other types of merfolk in still frames all worshipping six gem looking stones making tears fall from a godly figure’s face. Jibril best guess would take to meaning that godly figure is Artemis but - why are they crying? Much of the story is buffed out by time and poor upkeep to make out but much is to be expected from a dump like this. Nobody is here except Jibril alone on the lone platform in the center of the room and the body of water leading towards the depiction of Artemis curving downward towards the deepest section of the water leading somewhere.
Out of curiosity, Jibril dips a toe into the water and notes that it is frigid, much too frigid for her to handle. She could drown and perhaps be swimming to her death if a swarm of Merfolk are dwelling beneath the water around her, maybe even view her as a trespasser invading sacred ground. But this looks like it leads directly in the direction of Shadow Cove and with the way the room leans into the mountain, there has to be a system of tunnels leading beneath her. With a thick coat keeping Jibril insulated, albeit briefly, Jibril can withstand the cold waters for a short time and the water breathing amulet Jibril acquired from the curio shop gives her the ability to breath indefinitely for any length of time. However, the coat she wears is much too thick and therefore overbearingly heavy and she carries a lofty backpack with her as well - dead weight. Moreover, Jibril also possesses an untested and unknown amulet given to her by very shady businessmen. For all she knows, this amulet could be cursed or the enchantment is only a brief or worse - she could be morphed into breathing water and never breath air on the surface.

So many unknowns and this is a very big risk for her to take on a whim. But Karlya took a job with the Thieves Guild, she wouldn’t settle for small jobs - she doesn’t work like that. If Karlya is going to take on a job, it’s gotta be big enough to support her and Karin and the only score that big to interest Karlya, a seasoned pirate to join a guild would be the legendary Sil’noch’s treasure. That’s the only explanation Jibril can come up with the info she has, time is running out to backtrack now. The best way to find Karlya is to reach the guild’s headquarters through the cave system Dizzy told her about or attempt to find the ruins of the Sil’noch where Karlya might find the treasure.

What does Jibril wanna do? Backing out now and climbing the mountain the long way around would take hours from where she is. Seeing as how this is the shortest and most direct route, she can cut her journey in minutes - If she risks her life in the process the further she goes into the depths. If she does take her equipment, she’s better equipped to endure the cold but she loses her swiftness and guile. If she wears the amulet, she risks potential side effects or a possible scam and drown.
 

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Florida
Jibril with a calm face made her decision and slowly goes into the water while wearing the necklace she bought she doesn't mind putting her life in danger for karlya cause what are friends for. She took this gamble and look for any clues underwater for her destination.
 

Grimoire

Well-Known Member
Jun 15, 2018
964
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31
Florida
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Jibril looks at the pool, sees the room fill her with a sense of dread but her resolve is strong. She must find Karlya. Dropping her gunny sack to the ground, Jibril searches for the Caravan Shotgun and the handful of 20 gauge shells Dizzy gave her. Weighting the shotgun in her hand, it weight half a stone (6.5 pounds or 2.9 kilograms) whereas her bag carries bedroll, lantern, another thick coat, her cloak, a fire starter kit and a porcelain doll pose a different problem. Light in weight on land, so long as they're dry and tightly packed, they're cotton, wool and made from jute fabric which are highly absorbent. Water weight will be a heavy burden for Jibril's swimming, she'll sink to the very bottom in a short amount of time with no maneuverability, that's without her sword to take into consideration which weight about the same as the shotgun. She ditches the shotgun and drops the shell on the ground to lower her weight, she removes the water breathing amulet from the sack and holds it into her hand. Tying the thick coat's belt and buttoning up, she wants the insulation to keep her body temperature up as long as it can which may be minutes or seconds. Remembering the last time she swam, Jibril recalls a Genosian ruins where the further down she swam, the colder it was and she became very ill soon after. Perking herself up, this is no time to lose her nerve.

Buttoned up, securing her sack over her shoulders and sealing the openings tightly as she can: Jibril is ready to take the plunge. She takes the amulet and ponders in her final moments before diving: is she ready to take another risk with yet another enchanted object? Meruda's Orb proved to her that anything can happen with magical objects, learning how unpredictable they can be. Then another thought occurred to her about what Randy said back in her room a few days ago:

Randy Marlow had some conjecture into countering enchantments and magic spells, if magic works in tandem with other spells and enchantments, can the same be said they work in cancelling negative effects while maintaining the positive effects? She looks at her wrist and remembers the Dwarven Runic bracelet Randy gave her. This bracelet works for 20 seconds worth of magic protection. "Froh-Kah" was the trigger word to activate from her recollection followed by her blowing on the gemstone. If the amulet works indefinitely so long as she wears it, then Randy's theory is she has 20 seconds to deactivate it with her runic bracelet. If this amulet is cursed, as she suspects, then the necklace will not come off and it may transmogrify her body in some way. But if she times it right, wearing the amulet just long enough to see the effects and test her suspicions, the bracelet is her failsafe in getting it off her and prevent contracting the negative side effects and if it works, she benefits from even a cursed item. All that's left is ... testing out her theory.

"Nothing ventured, nothing gained" Jibril says outloud.

Putting the amulet around her neck, the moment it rests on her collar, she stands there for a few seconds. She counts in her head how long it takes for the enchantment to work. Ten seconds pass and Jibril takes deep breaths. Another ten seconds, she takes another deep breath. The third and forth time she does so, the air is getting harder to breath. It doesn't allow her to breath air! Jibril attempt to take off the amulet knowing that it's preventing her from breathing normal oxygen! Jibril lifts up the necklace but it reaches up to her chin and finds out that it won't come off!! Kashah!

In a panic, Jibril jumps into the water and felt her clothing puff up from the excess air of her cloth forcing her to tread water. She needs to dive now! She forces the coat and her burlap sack to drown and collect water in order for her to sink below the surface. It's slowly getting there. Jibril dives below the water and tries to breath underwater, it definitely helps her catch her breath for the moment. The amulet is working as intended. She's flailing about to get her fear under control, Jibril is scared about her decision to have this on, her heart is racing. Her neck is extremely chilled to the touch as if air is freezing over her nape, feeling up her neck: she sprouts gills that allow her to breath all the while she suffocates above water.

Then she sinks.

The dark waters below open up in the cavernous deep of weathered rock and jagged stone. Jibril calms down but the frigid cold is seeping into her clothes, she must be quick about this! She has poor eyesight underwater and with very little light to begin with, she has to follow the path leading towards the Artemis painting before her - it's the only way. She swims, but it is like a full plated suit is holding her, every feat of strength to propel her forward was in vain. Jibril was just sinking until she was touching the bottom of the cavernous bottom, 220 Fathoms below the surface at the start of her descent (1320 Feet / 0.4 Kilometers) and she's suffering from Mild Hypothermia but still conscious enough for her will to press on.
Jibril is capable of walking the bottom like a deep sea diver traversing the sea floor, while slow, she is progressively moving. She looks above her while getting her bearings. The floor is covered in loose stones and building debris most likely from the cathedral's ruinous end, it's difficult to move with every step being a shifting in the debris collapsing beneath her weight. This is going to get really old real fast. While she can see vaguely in front of her, she can see an opening above her head that leads further out from the cathedral and into the base of the mountain. Jibril climbs the rubble and struggles, remembering to breath long and deeply before trudging along and enduring a painfully slow pressure on her body.

She passes the First Checkpoint of her deep dive.

Jibril climbs into the tunnel above her and rolls onto her side out of exhaustion, her clothing is soaked through and the heat generating within her from overexerting herself is proving to be her downfall as it causes her body to expel more and more heat from her to cool down. She now suffers from Moderate Hypothermia in a short span of time, she has to surface soon before she starts to lose consciousness. She searches frantically for an air pocket, a tunnel out of this one leading elsewhere, it's so dark in here! Jibril 's heat pits of her snout are going haywire as the cold is messing up her senses and throwing her thoughts into disarray. The sheer panic and cold is playing heavily on Jibril's mind and emotional fortitude as every second is costing her nerve to dissipate.
Walking this curving tunnel of carved stone, it leads her to dead ends, forcing Jibril to turn back and finding another path around or through. It's been ten minutes already and she's already stuck looking for any sign of impression she can follow in to the darkness. She can't feel her fingers as the chill burns right into her bones, her blood is frozen over as stiffness is forcing her to slow down her movements quickly. Jibril stops and holds herself to keep warm despite her circumstance out of instinct; the further away from the cathedral she is and the deeper into the networks of tunnels she now finds herself in.

Jirbil now suffers from Mild Hallucinations as her willful threshold is decaying pass acceptable limits. She's losing more of resolve and her mind is paying the price for it.

It was bad enough considering a climb in the snow up a mountain, she just had to dive into freezing waters in a dark, damp and filthy hole in the ground! Jibril beats herself up, battling with voices in her head berating her decisions. "It's so cold" she weeps internally. Jibril paces herself clawing her hand against the cave walls to lead her to the next tunnel after another. She shivers excessively, breathing is beyond stable, it's rapid and heavily irregular.

...

"It's so dark"

...

"I want to go home"

...

"I can't save them"

...

...

"I'm so tired"

...

"Karlya"

...

"Karin"

...

"Jimmy"

...

"Shimbala"

...

"Kor'da"

...

...

"Kak'lin and Sim'one"

...

...

...

...

...

...

Then there was a warmth. A breeze. The burning of sand. A voice.

"Ke'lah no shah"

The voice was thunderous and spoke to her deeply.

"Kashah 'ha ke Kujzue. Pjor De'aem. J'roje. K'ruje."

Bahameth. Mother of Sand. Dreamscape. Time. Life. Could they mean the Sands of Time, like an hourglass? Is it her time? The endless sleep that she has cheated numerous times, has it finally come for her?

Jibril finds herself laying on her back as the black burning sand blows across her scales and she looks up at a darkened clouds thundering. She sits up and sees an endless sea of sands and crumbling earth. She stares out into the distance and sees a spire poking it's tip out of the sand on the horizon. She stands and pursues the spire.

Jibril's body moves on it's own accord as she walks. The dark spire in the distances is so far and yet it feels like it is obtainable to her. Her drive to keep moving propels her to keep going. Her will is returning, her fervor to chase the spire spurs her to run. The massive dunes shift like waves of the sea, she sees above the dunes the black spire of obsidian is within eyesight. She has to keep going lest the dune consume her. Yet the closer she got to the Obsidian Spire, the more massive dunes appeared before her and lifted her off the ground and sprung her forward and collapsing in on itself. Jibril falls and slides before the towering spire before her and hugs it. She hears a loud burst of sand blowing up behind her, soon she sees what was the cause of the dunes: a Titanic Basilisk cladded in crimson and stony brown scales. When it rose up and arches its head forward, the scales of its head shifted and flattened to reveal its hood. It was a gigantic King Cobra with fiery eyes that could petrify all that would stare - but not Jibril.

The hissing of the Basilisk lowers its head downward and the thunderous voice Jibril once heard now echoes from the maw of this looming figure lingering above her.

"Yutr j'roje 'ha ke han D'ro" It says.
'Your time is not done?' "what does that mean?" She yells at it.

The low rumbling growling from the titan struck a fearsome chill in Jibril's spine. The Obsidian Spire that Jibril had been chasing begins to move. The sand parts and the spire falls to the ground in all its gloryonly to reveal that the Spire itself was apart of the Basilisk - as its tail! The spire of the Basilisk rose from the sand and then the points the tip towards the ground. The tail spears the ground, burying it deep into the earth causing the sands of this endless desert to spiral out of control and sink into the sinkhole created by the tail-spire. Jibril is swept up by the sea of sand circling the proverbial drain until she falls into the black abyss.

...

Jibril awakens with the water breathing amulet within her hand and her Dwarven Runic bracelet is shattered into pieces. Laying on her back, Jibril sits up and finds herself inside a very small air pocket with a crawlspace leading out of the space. Jibril groans coughing up the water trapped in her lungs. She throws the amulet into the water and curls up into a ball with her soaked through coat not doing her any favors in keeping her warm. Her equipment bag is resting beside her and finds it soaked as well. She looks around to find glowing crystals and mushrooms filling up the space with ambiant light. Where she is, it's safety ... for now. She's currently an inch away from a small pool of water where she seems to have crawled out of and her head rests on the base of the wall of this rocky cocoon. There isn't much space to move between her and the sack beside her, it's not even tall enough to stand up in so she is forced on all fours to move about. Her only escape from here is the crawlspace above her head and the small pool she came from. Without the amulet and the current state she's in, she only has the crawlspace to go.

Jibril removes her coat and wrings it out to remove the water, it's fresh water so she drinks the fabric to quench her thirst and to remove excess moisture. The small bits of fabric are dry enough the more she sucks and spits. Jibril rips the coat apart and create a small pile of dry fabric until there's no more she can do in a short amount of time. Scrambling for her flint and steel, Jibril finds it and opens up the leather pouch and drops the pieces on the ground. Her hands are quivering as she struggles with the damp cold surrounding her body. There's no tinder or kindling. She looks around her bag and pulls out her bedroll and lantern, she removes the oil reservoir and dumps it onto the dry torn cloth and wool then uses her flint and steel to try to get a small fire going.
After several tries and getting a tiny spark, she coaxes and feeds the spark until the oil catches then the fabric smokes. Jibril is desperate to get warm by any means, even if that sacrifices a bit of her breathing air. A small fire was enough to catch and Jibril feeds the tiny thing slowly and trying to out pace the need to make more dry fabric to help it grow. It's been an hour since she's awaken and now lies on her side with her bedroll over her and the tiny fire slowly helping her get warm for a short time. The small fungi around her gave her plenty of kindling to save her fire a few precious moments, she uses her sword hilt to break off the glowing stones and fills the lantern chassis which gave her a consistent light. Jibril suffers late stage Moderate Hypothermia and her sanity is back slowly bringing up her body temperature.

Another hour passes and Jibril is cold but warm enough to travel.

Packing up her things and keeping her bedroll wrapped around her for a mild warmth for comfort, she ties the sack around her ankle and holds the lantern in her arms as she crawls onto her belly going through the crawlspace. Jibril flicks out her tongue about midway through the crawlspace: She smells something. More so, she heat pits pick-up a heat signature just further into the space.

Jibril slithers through the tunnel with a tight squeeze, her scales are tough and smooth that her movements were at least tolerable and easier than her swimming with so much gear weighting her down. She's alive, thankfully, the how and why of it escapes her. Her drive to find and save Karlya drives her forward and the fear she once had is gone, as if it hadn't crossed her mind. Clawing her way and digging into the walls of the crawlspace with her feet, Jibril drags her sack a bit behind her. She feels a breeze flowing through her tunnel, she's close to a draft somewhere! She crawls and crawls with all her strength until she sees an opening above her, the weight of body is slanted, she must have crawled in a spiral for awhile now that she's at an upright slanted angle to a nearby tunnel.

Grunting and heavily out of breath Jibril musters her strength to climb to the opening and springs out of it and throws her hand out to latch on the edge of the hole in the wall. Poking her head out and breathing fresh air, Jibril is free of the hole! She rolls onto the ground and felt a warm breeze from either side of the tunnel path. Thank the gods!

Out of breath, Jibril looks around and sees two options: Going down a curving path towards the bottom of the tunnel or going up towards the warm breeze. She unties her sack from her ankle and resecures it onto her shoulders and stands up right, cracking her back and stretching her legs nearly cramping up from the way she was stuck down there. She holds up her lantern and checks either direction, it's definitely spacious enough move around here but there's something else: a white chalk mark of an X marked on the path to her right leading up towards the path where the warm breeze is coming from.
Where does Jibril want to go?
 

sora21345

Well-Known Member
Aug 5, 2019
739
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29
Florida
In her time training to be a royal guard in her past she learned that thieves would leave marking for others like them to find their hideout. Jibril follow the right path to see if there's more x marking leading up to the warm breeze.
 

Grimoire

Well-Known Member
Jun 15, 2018
964
157
31
Florida
www.patreon.com
Jibril takes a moment to catch her breath. She coughs up water and seaweed, puking up sand and debris onto the ground. On all fours, Jibril takes deep breaths before standing on both feet. Holding herself up by leaning on the wall, she examines the chalk mark on the wall. It's an X, but the mark circles and points to the path heading away from the warm breeze direction. However, Jibril must know where this other path leads. She can backtrack if she must. She's in unfamiliar territory now, she's on her guard!

Following the warm breeze up the curling path, she finds herself staring down a rocky corridor. Continuation of this path leads her to a duvet inside her path. How odd: a chest? What is a strange thing to find in a deep cavern beneath a mountain, undisturbed, locked and not even lit up by a torch nor laced with trappings. Jibril notes that the chest is damp and water-logged from the moisture of the cave. Old looking as it is, the lock on the chest is untouched by time itself. For a bunch of thieves to leave an unopened chest makes Jibril very suspicious of the nature of this chest.

Something else bothers Jibril even more ... This chest along her path is giving off heat that her pits are picking up from it. Matter of fact, a flick of her tongue reveals the scent of a fishy smell and moldy meat. She looks around and lowers her lantern down to an area most profoundly strong. Rotten meat and picked-clean bones. Something is down here with her!

Jibril is very wise to be cautious, her sensory organ is warning her to flee as the cave corridor she walks is lined with heat signatures the deeper she goes. As she takes a step back away from the chest, she steps into a pile of gooey slime. It stinks, but as she scraps the goo off her feet, she can feel a burning sensation on her foot soles. Quickly removing a piece of her pants, she wipes off the goo and throws it on the ground and holds her lantern to it.

The cloth dissolves the longer the goo sits on it. Jibril must choose:

  • Continue further down her current path
  • Break open the mysterious chest to grab whatever lies within.
  • Return to the opposite path and flee from the path she walks.
  • Take another Action
 

sora21345

Well-Known Member
Aug 5, 2019
739
17
29
Florida
Jibril leave the chest as is and continue moving forward but she still stay alert getting ready incase she have to fight something else.