CoC Xianxia Mod (0.8w-z for CoC 1.0.2)

shakey2

Member
Aug 31, 2015
20
0
Yeah the twins are a bit lacking in general. imo what makes this mod good is the gameplay enhancements. The writing leaves much to desire, some stuff is pretty decent, but others are in some serious need of work. Anything tied to the guild and the mod exclusive dungeons feels very much tacked on and unfinished.
 

Liadri

Well-Known Member
Aug 28, 2015
591
483
36
Yea the guild as a whole is VERY placeholderish. I intended the guild to be used as a place for player to submit their custom dungeon creation but since nobody took up on the offer it ended up as Ormael mini quest area. The Hexindao dungeon wasn't written by me either. As a rule content made by Ormael is generaly in need of extra work/incomplete. By the by, I finaly added the option to call out on Luna after catching her twice in order to stop her from disabling camp npcs.
 

Guilty-13

New Member
Jun 14, 2020
3
0
31
None of the new transformations from the last few updates (plant, yeti, centipede, Scylla, etc.) seem to be saving in the genetic memory. I can't find them on the metamorph list. Do I need the Ex. page? If so, how do I unlock it?
 

cheesebehemoth

Well-Known Member
Feb 28, 2016
160
13
None of the new transformations from the last few updates (plant, yeti, centipede, Scylla, etc.) seem to be saving in the genetic memory. I can't find them on the metamorph list. Do I need the Ex. page? If so, how do I unlock it?
Not every transformation is on the metamorph list yet.
 

Shailfire

New Member
Nov 14, 2015
3
0
I'm struggling to find content post stronghold - there are perks for level 100+ and some transformations I can't find (yuki onna) and locations I can't reach like deep ocean, is there any content for level like.. 60+ ? ebon lab is the highest I can find
 

Shailfire

New Member
Nov 14, 2015
3
0
Yea the guild as a whole is VERY placeholderish. I intended the guild to be used as a place for player to submit their custom dungeon creation but since nobody took up on the offer it ended up as Ormael mini quest area. The Hexindao dungeon wasn't written by me either. As a rule content made by Ormael is generaly in need of extra work/incomplete. By the by, I finaly added the option to call out on Luna after catching her twice in order to stop her from disabling camp npcs.

I'd be willing to help out, I'm not an amazing writer(Can't go into the level of detail needed for CoC) but I could go through and spell/grammar check content and make it look more polished, not sure where to post bugs/major errors I've found (most noteable being the hexindao dungeon just flat crashing/freezing)
 

Lunaraia

Well-Known Member
Oct 31, 2015
163
21
I'm struggling to find content post stronghold - there are perks for level 100+ and some transformations I can't find (yuki onna) and locations I can't reach like deep ocean, is there any content for level like.. 60+ ? ebon lab is the highest I can find

Yuki onna is a pretty damn rare encounter in the glacial area for 60+ there is the caves and the endless dungeon which you can find in the.. high mountains and endless is found in the caves themselves
 

CORMAN

Member
Apr 7, 2019
14
2
27
I just found out if you are a female goblin you could have goblin daughters.
Is there content available for this, like does it unlock something? What can i do with them?
 

seoc16

Member
Apr 18, 2020
9
0
27
I just found out if you are a female goblin you could have goblin daughters.
Is there content available for this, like does it unlock something? What can i do with them?
They goblin daughters are useful for upgrading the goblin mech you can buy from lumi
 

Nyanyan

Member
May 21, 2018
12
0
35
Bug/mistake in the code: I'm playing the most recent mobile version. Soul Sense doesn't seem to be working properly. It works for Tamani and the kitsunes, but Tamani's Daughters seem broken.

They don't get removed from the encounter list. I get told I found them enough, and that they are removed from the encounters, but 2 forest explorations later, there they are.
 

Dark Ether

Well-Known Member
Aug 27, 2015
96
8
Asking again about the newer versions (8n7 and 8n8), both of which now have the stats information in a double-width area to the left, as well as another new column for level, xp, etc on the right, instead of (as in 8n6) everything in one neat column on the left side.

The current versions make the window take up notably more space, as well as the information being spread out instead of all where you can see it in one glance to the left.

Is this as intended? I've been playing still on 8n6 because I don't like the layout at all, and am not sure what the reason is for spreading character information around like that.
 

sunblaze

Well-Known Member
Jul 29, 2017
68
9
43
The reason is that it gives you 2 places to show the spprites of your char and enemies in MUCH bigger format then they ever where.
The lower left is for your PC and the upper right for enemies. Sadly viewing your PC constantly is a setting that needs to be activated, but 2 pics + stats it certainly looks neat!
 

Dark Ether

Well-Known Member
Aug 27, 2015
96
8
If those large areas are just for the old sprites that are enlarged to fit that area, as they seem to be when I checked, I'm not seeing the benefit at all. Low resolution is okay when it's small, but doesn't look good at all when it's that large.

I'm sticking with 8n6 for now I guess.
 

cheesebehemoth

Well-Known Member
Feb 28, 2016
160
13
There's no link to the github on the OP, like I said.

Were the link above not there, I'd still not have a link to it.

A silently (hopefully as if not...fists and kicks have no eyes after all ^^) corner for CoC mod inspired mostly by chinese light novels.

Shameless plug now ^^ I need writers so if some of you want give a try at writing some stuff for this mod just PM me or reply in this thread ^^

To shortly explain what is chinese light novel: it's paper version of stories that we can see in Hidden Dragon Crouching Tiger or similars movies with flying in air/running on walls people pulling all weird/nighpossible stuns while fighting.

So picking few wuxia novels I started to work on mod that would bring this crazy stuff and CoC closer to each other. Effect of this is mod to which link is in this post. It's still growning project that in future I wish to become good enough to not be ashamed of been mod of such great game as CoC is.

WHatever this mod is it isn't created from void. As base of it in most part I used one of older versions of other existing mod for CoC (I contacted his creator about this and so far he not said no about using code he added to orginal version) so in some way it's mod build on other mod yet it's already slight different codewise so I'm afraid saves may not be compatibile between both modes (but still saves from vanilla CoC can be imported without crashing).

Below few useful links:

Xianxia_0.8n7 - pc ver

Xianxia_0.8n7 - pc ver (MEGA)

Xianxia_0.8n2 - apk ver

Xianxia Mod Trello

CoCX Discord

List of changes I so far made would be a little bit long and too boring so would point out few I think more important:

-Soulforce (new resource to be used for few things - currently mostly used to use new type of attacks during fight: soul skills)

-Changes to combat menu (Bow moved out of p. special to main combat menu, soul skills, almost twice more spells including AoE ones)

-Group enemies having equaly more HP than before (also all attacks listed as AoE type would deal increased dmg to those enemies)

-Str, Tou, Spe, Int stats are now more important allowing to make PC even stronger than before (aka battle stats rework)

-All enemies got now increased max lust (depending on enemy it can be as low as additional 10 or even up to 100-200 more max lust)

-Most of battle stats related perks are now all gated behind picking first one of Job: x perks (so if PC want be OP melle fighter with high str need to pick Job: Warior) - still some of those perks aren't gated behind one of those 5 perks

-Multi-rank lvl-up perks (perks that got ranks that could be gained only buy starting NG after beating game - they cover ranks up to NG++++)

-New city for soul cultivators (still under construction -_-')

-New area with only demonic enemies (strongest imp, pack of imp, incubus, omnibus, succubus)

-Each lvl giving +5 to max fatigue (so even lvl 1 chara would have already 105 fatigue)

-Some of morphs now giving slight more of bonuses (but also req slight higher racial score - no worry now player can track all morphs scores ingame) while few other would be giving now bonuses to max stats

-Few new build options for camp (req. quite a bit of wood, nails, stones and in some cases much fatigue to even try build them)

-New options to store items along with minimal changes to storage menu (around 30+ new storage slots)

That would be more or less all more noticable changes I made.

Ohh right I added few achievements including 7 new shadow ones. Person who would first find at least 5 of those achiev could count on me contacting him/her about thing to be added to this mod (so pretty much it's make-a-wish reward altough within reason as on some things I would still not agree to do).

So nothing more to say for now I suppose. Time to see what future will bring to this and better play fast match of League of Draven ^^

Friday 13th May 2016: A mod name change due to new word more fitting to describe what I want to attain with this mod.

Literally the first link in the OP.
 
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Zenhgha

New Member
Jun 28, 2020
1
0
26
How do you marry Chi Chi? I got the ring from the jeweler but Idk what it means by fully functional temple. I fixed Marae's statue in the Temple
 

Ravie

Well-Known Member
Jun 3, 2017
142
14
40
There's a bug with the Demonic Hunger perk; it adds fatigue instead of subtracting it.
That's supposed to be fixed in the newer versions... you playing on n10? If you are, you might have to wait until next version comes out, if not, grab n10 from github.
 

Lunaraia

Well-Known Member
Oct 31, 2015
163
21
I hope Ormael is alright, have not seen him/her online for a very long time now, likewise the Github has been utterly without a single new push, which is strange.
 

Ravie

Well-Known Member
Jun 3, 2017
142
14
40
I hope Ormael is alright, have not seen him/her online for a very long time now, likewise the Github has been utterly without a single new push, which is strange.
Orm needed some off time. Vacation I guess. Not sure when work will resume, but it'll come again soon enough.