Does anyone have any recommendations for racial transformation bonuses that are useful for a spellcaster? I thought I'd try going the mage route on my next ascension, and I noticed you can get some pretty crazy bonuses with the right combinations of mutations (especially with Hybrid Theory). My current character, for example, took a bit of fiddling around with TF items and soulforce metamorphosis to end up as a dragon/half-werewolf/wolfmorph, and then I chugged one of those vampire potions out of curiosity, and managed to keep my current bonuses and get half-batboy/jabberwocky as well, giving a grand total of +400 max strength (!), +220 max toughness, +280 max speed, +80 max intelligence, +100 max libido, +400hp, +2 armour. It does trivialise pretty much every encounter admittedly - even the level 51 golems challenge goes down in 4 standard attacks - but I was practically at the end game anyway (though I've yet to try the deep ocean/sea/thing). Anyway, I'm guessing Kitsune would be a good one, but I'm not sure about the rest.
Also, if I decide to try out a taur character for a laugh, what do you need for that?
Also, if I decide to try out a taur character for a laugh, what do you need for that?