Well, on the other hand I could apply this to unarmed combat, too. But this would probably need more balancing and rewriting. Additionally percentage checks, if a Stun, Poison or whatever applies should either have a modified chance (lowered, of course ) or only be checked once per round or twice with Double Attack.
Aside of that: I want to make combat with different races more interesting, than just mashing the attack button.
Aside of that: I want to make combat with different races more interesting, than just mashing the attack button.