Warrior - Currently feels the strongest, maybe bacause the first follower is a healer and it synergizes nicely. The 1/Encounter ability deals a lot of damage and his other abilities are also good (typical dps-focus class)
Thief - 2nd weakest class (currently, maybe seem weaker than it is because the cultists sand attack is just so annoying), if there is a companion that inflicts status effects on the enemies planned he/she will make Thief feel a lot stronger. The dmg penalty on fade-attack could be lower.
White Mage - It may be a long battle but a healer will most likely always win
Black Mage - has the highest dmg potencial, mostly thanks to the fire summon, while his other skills don't do the highest dmg they splash.
Charmer - Weakest class, the effects of the skills are hardly noticeble as both warsong and Alure last only for a turn. (thought that may be due to Tease attacks not being implemented yet).
Charmer seem like a Tease-support class and it makes me wonder will there be an option to make the followers also use tease attacks (when aplicable), since you can't reallly control them it would be counter productive if your character will try to win by lust but your followers will just do their thing and attack normally.
Thief - 2nd weakest class (currently, maybe seem weaker than it is because the cultists sand attack is just so annoying), if there is a companion that inflicts status effects on the enemies planned he/she will make Thief feel a lot stronger. The dmg penalty on fade-attack could be lower.
White Mage - It may be a long battle but a healer will most likely always win
Black Mage - has the highest dmg potencial, mostly thanks to the fire summon, while his other skills don't do the highest dmg they splash.
Charmer - Weakest class, the effects of the skills are hardly noticeble as both warsong and Alure last only for a turn. (thought that may be due to Tease attacks not being implemented yet).
Charmer seem like a Tease-support class and it makes me wonder will there be an option to make the followers also use tease attacks (when aplicable), since you can't reallly control them it would be counter productive if your character will try to win by lust but your followers will just do their thing and attack normally.