Hey all,
Zane here, working on yet another transformation text-based rpg. More details will come later once I have a playable demo, but it will/does include:
So what I pose to you all is: I know what I like and want to see in the game, what about you? Any features, mechanics, scenes, creatures, items, weapons, etc. that you just love to see? What's the best thing you've seen done?
I won't make any promises as the core mechanics I've been working on is still pretty fragile, but I also know that there's no product without an audience, and if I write just for myself, it'll be boring.
-Z
Zane here, working on yet another transformation text-based rpg. More details will come later once I have a playable demo, but it will/does include:
- Transformations (forced and willing)
- Random battles (based on a HP/lust system with leveling and loot)
- A Perk system like Feats in Flexible Survival/TiTs/CoC
- Two play choices: defend the humans from demons, or corrupt them to join the horde
- Quests (kind of)
- Many alt-texts, one-time only options, and random variations.
So what I pose to you all is: I know what I like and want to see in the game, what about you? Any features, mechanics, scenes, creatures, items, weapons, etc. that you just love to see? What's the best thing you've seen done?
I won't make any promises as the core mechanics I've been working on is still pretty fragile, but I also know that there's no product without an audience, and if I write just for myself, it'll be boring.
-Z