TheShepard256's post remains accurate, unfortunately.Still no clue where she, or the probe is.
What random event for Korgii? If you mean Ula, she is in a cave and not about in the snowfields, and then doesn't move from there. If you can't find her, you might have fucked up the whole thing by initially ignoring her.Well, that royally sucks...
I love Fenoxo games, I really do... But I don't love the wait for new content. From Uveto's unfinished areas to the Sidewinder (still) not having descriptions, to Jill just... Vanishing like that... Really kinda kills the mood to play it once you've done, quite literally, everything that the game has to offer for the next two years. Think the only thing I haven't done yet (on this file) is visit the Korgi stronghold again. And that's only because the random event refuses to occur for me, no matter how much I run about in the snow.
Ah well. Guess we check back in a few months and hope my saves are still there.
Well, fingers crossed I've just missed one tile and I can find her after another lap around the snowfields. If I have missed her, are there any cheat options to spawn her back in, like Nastizia? Or is she just dead for good now?What random event for Korgii? If you mean Ula, she is in a cave and not about in the snowfields, and then doesn't move from there. If you can't find her, you might have fucked up the whole thing by initially ignoring her.
I have no clue how to even open the console, let alone play about with it... So imma just do a wiggle in and out of the first cave I find, cross my fingers and hope for the best.Ula has a chance to appear in any cave you enter. Just keep pick a cave and keep entering and leaving until she appears.
Once you've encountered her, she'll disappear after 5 days if you don't help her.
You can check
flags['ULA_LEAVE_TIMER']
in the console. If it's undefined, you haven't met her yet.
When you meet her, it's set to the game timer. If you missed her, you can set the flag to your current time passed in minutes
flags['ULA_LEAVE_TIMER'] = Days * 1440 + Hours * 60 + Minutes
F12 (in most browsers) or Ctrl+Shift+i (apparently also works on the downloadable version).I have no clue how to even open the console, let alone play about with it... So imma just do a wiggle in and out of the first cave I find, cross my fingers and hope for the best.
If I can't find her... Guess I'll go ask google how to play around in the TiTS Console... Or probably search the forums for an answer because google thinks I want porn instead. lmao
If you are on the browser version you can just press F12 to bring up the javascript console.I have no clue how to even open the console, let alone play about with it... So imma just do a wiggle in and out of the first cave I find, cross my fingers and hope for the best.
Firstly, you need to set her leave timer at least 2 days ahead of the current game timestamp.When you meet her, it's set to the game timer. If you missed her, you can set the flag to your current time passed in minutes
flags['ULA_LEAVE_TIMER'] = Days * 1440 + Hours * 60 + Minutes
flags.ULA_CAVE
to a location.GetGameTimestamp()
function.flags.ULA_LEAVE_TIMER = GetGameTimestamp() + (60*24*5)
flags.ULA_CAVE = "UVIP D22"
flags.ULA_LEAVE_TIMER = GetGameTimestamp() + (60 * 24 * 5);
flags.ULA_CAVE = "UVIP D22"
// Will spawn Ula in the cave just north of the town.
Did it change in JavaScript? Because I'm reading it as it sets the value to the current timestamp.Firstly, you need to set her leave timer at least 2 days ahead of the current game timestamp.
Because if you set it to the current game time the game thinks you've abandoned her.