Absurd Named NPC Pregnancy Time

Karretch

Well-Known Member
Aug 26, 2015
2,063
301
The responses here are not encouraging. I just want to enjoy porn without waiting 3000 in game turns.

"Pregnancies take 280 days IRL, so there is NO WAY this very realistic game should change that!" - Said the cyborg dragon centaur with sneezing breasts and 42 penises.
You don't have to "wait 3000 in game turns." Go to Tavros, go to nursery, go to upstairs, go to your apartment top right, wait for pregnancy to end using appropriate button. As people have already mentioned before.
 

mart100

Member
Nov 28, 2015
20
4
You don't have to "wait 3000 in game turns." Go to Tavros, go to nursery, go to upstairs, go to your apartment top right, wait for pregnancy to end using appropriate button. As people have already mentioned before.
This thread is specific to NPC pregnancies that take ~3000 turns like Sera and Bee. As far as I know, the Nursery has no effect on them.

Aside from that, Sera at least has interesting interactions during her pregnancy I'd like to see and not skip. Just not over a time period that is 50x longer than it takes to win the game.
 

NewseX

Member
Sep 15, 2017
5
1
33
A nice way to "have your cake and eat it" would be to give options during character creation or as a setting:
  • Pregnancy should be a slow and arduous process like in real life. (no changes)
  • The faster my baby grows, the more different pregnancies I can have! (pregnancyIncubation=pregnancyIncubation*0.1 //or whatever percent is balanced)
  • Pregnancies should become full term immediately through science! (pregnancyIncubation=1)
 

Kesil

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Aug 26, 2015
3,502
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I still maintain, and will always maintain, that the entire probe hunt is just clutter. The planet rush as a concept is already more than enough narrative backing for these circumstances. We don't even need to be Steele.
You and me both.

On topic, whilst pregnacy isn't my kink, I like the idea and aesthetics of pregnant sex, so the more it takes for NPCs to deliver, the better. Having the main character as the pregnant one is a mixed bag for me, so I'm glad the player has tools to deal with it in any way one wishes them to be.
 

Nonesuch

Scientist
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Aug 27, 2015
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Preach. I still maintain, and will always maintain, that the entire probe hunt is just clutter. The planet rush as a concept is already more than enough narrative backing for these circumstances. We don't even need to be Steele.

Pretty certain the main reason Steele is Steele, rather than Anonymous Champion Mk2, is to justify the infinite nursery and docking bay. The former in particular clears up just so many potential problems. It's a similar fudge to what you'll find in most RPGs: The hero needs a card that allows them to do as much as the dev team is willing to allow.

Obviously though, the lack of resolution in the main quest as is builds up more issues the more Fen toodles around doing anything other than that, and basically we need to start applying pressure on him to fucking get on with it.
 

null_blank

Well-Known Member
Oct 29, 2015
2,752
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My Steele has human pregnancies down to 38-41 days. This can be accomplished via choosing the incubator perk at character creation, getting Breed Hungry from using Dumbfuck and abusing laquine ears. After that just humantreat all unwanted stuff away. I have 1700+ days on this particular Steele, no save-editing. This can probably be even easier with motherhusks but I have yet to test.
 

Chiyose

Well-Known Member
Sep 22, 2017
225
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Real question: why did you impregnate them?

Like, take some drugs/mods/starter perk if you don't want to impregnate NPCs. It's simple as that.
 

balitz Method

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Aug 13, 2016
427
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Pretty certain the main reason Steele is Steele, rather than Anonymous Champion Mk2, is to justify the infinite nursery and docking bay. The former in particular clears up just so many potential problems. It's a similar fudge to what you'll find in most RPGs: The hero needs a card that allows them to do as much as the dev team is willing to allow.

Obviously though, the lack of resolution in the main quest as is builds up more issues the more Fen toodles around doing anything other than that, and basically we need to start applying pressure on him to fucking get on with it.
Yeah, a lot of WRPGs in particular stick the player character with a special position to justify why they're qualified to be involved with so many events but being the pseudo-clone spawn of the CEO of some mining company who was kind of a folk hero is a bit shaky as far as those go and the tone of the probe quest is way too ambiguous with nothing to elaborate on it. More than resolution in the first place it needs some serious definition. It sounds eccentrically lighthearted with the way it's initially presented but there are also implications and flat-out statements that it's supposed to be a test. That being the case there's been nothing that seems Vic-sanctioned so far; did he just send them out hoping some adventure or another would surround it? It sounds like the sort of thing you could just send a robot to do and that would be the natural sci-fi rich kid reaction to hearing that you just need to go locate some probes. What are these testing, exactly? Why blatantly mirror his own adventures with 20 years of planning but not have any activities beyond "send out these things to collect"?

There's a premise for the game that it is in there but the probe hunt aspect really is clutter in its current form. It desperately needs that elaboration from Fenoxo to make it a worthwhile foundation to build around or some thought given to whether he even cares enough about that part to keep it. Doesn't help that he tends to turn down other people's offers to help with that even when it comes to something as tangential as adding content for the cousin.

For such a weirdly specific premise not much at all has been done with it. It's not even that it's not appropriately mysterious/intriguing but that it feels like the intro to a completely different game (and at this point it might as well be). The Planet Rush as Steele Jr. itself -is- more than enough of a launching point for this type of thing and accounting for letting large swaths of time pass, such as with pregnancies, with ongoing developments (more characters appearing, flavor text updating to reflect ongoing development, that kind of thing) happening on a handful of rusher worlds after X amount of time as gone by or after this or that event to reflect the PC becoming important enough on the local scene to be involved with the next situation, as opposed to promising more planets from a premise that suggests a dozen or more Someday, could be a different way to pace the game and center it more around waifus, the thing it's obviously about now. Part of this would simply be having events take a lot more time as opposed to these jam-packed days where you fight 10 battles, walk 30 miles and fuck 6 different people.

If a Big Thing in the game is knocking them up or being knocked up by them, to the point there's a nursery, with there's realistic pregnancy times then the PC really shouldn't be in any sort of hurry or pregnancies do need to be space magicked into bite-size bits of time for easy digestion of flavor text. Having to wait for 60 days in a row just to see the next part of it could easily be an annoyance but if that's the way it's going to be done it needs to be a story that can handle a 9 month hiatus from adventuring. It's very true that the realistic pregnancy times don't have any synergy with the rest of the game whatsoever.

They are both well-worn topics but they do keep coming up because they get scant little development attention.
 

null_blank

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Oct 29, 2015
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I always thought Victor set this up because he knew the journey was more important than the destination.

Steele Jr is out there making connections, amassing competent crew members. Meanwhile your cousin has lost some of his staff already through incompetent leadership. His shortcuts, his daddy's money, don't mean jack when the shit hits the fan.

Essentially, TiTS is a really long episode of of Goofus & Gallant with horsecocks.
 
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sumgai

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Jul 17, 2017
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You're right about the situation that we're in, though. We really need to get the main quest moving and push it to a resolution ASAP. Even if that means only having like 5 probe planets and then having the PC enjoy an open epilogue thing at the end where they can still wander around and do whatever. Don't really know why Uveto isn't a probe planet at this point, too. I don't think the development timeline is legitimately stretched out over the next 10 years, so devoting such insane amounts of time to side areas seems exceptionally counter productive. Especially when Uveto has all of those unique world mechanics and enemies...

Uveto is established as being closer to the core, sadly.

And I still get the sense that there's going to be more to do in the future. Those place holder spots out in the wilds do get me thinking. And there's that gated village that's currently barred. Is it Milodan? Korgonne? Essyra? And how about them Lureling Essyra? That little factoid in the Essyra codex gets my motor running.

Dang, I'm drifting off here, let's talk about some of the mama's that can birth Steele's young. Like Briha! Her timer isn't so bad as long as you're doing something, and when you come back, the kid is ready to go to the nursey... while Briha leaves because its too sad to watch the lift off.

don't mind me, just a little sand in me eyes...

;_;
 

Chiyose

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Sep 22, 2017
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Tavros, as part of an agreement with the UGC for being the launching point of the planet rush, has an entire deck or two dedicated to the needs of the rushers. Maybe rushers have to register and undergo some kind of aptitude test to get certified to do it, and earn the right to use these free-of-charge facilities. You could be introduced to it as part of the game's intro, and it could include an apartment thing and mention the Nursery/daycare like it does now, the one caveat being that it wouldn't all be 100% privately owned (but it's not like we meet more than, what? Like two other rushers?).
If I remember correctly, all planet rush have at least one mega corporations as a sponsor. Since rushers mean that they'll be spending most of their earnings on equipments, ships, meds and new planets with alien races are basically gold mines for corporations like Xenogen and Steele Tech. They're basically profiting way more then they invested, doesn't really seem like rushers really need to undergo any tests other than checking if they have a ship to rush with, they can basically spend their entire life leeching on those facilities and none of the corporations would care.
 
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Nonesuch

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Aug 27, 2015
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Mistybirb quoted your post in the thread Absurd Name NPC Pregnancy Time

balitz Method quoted your post in the thread Absurd NPC Pregnancy Time

Oh jesus. Let me put some coffee on.
 
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Evil

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Jul 18, 2017
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I always thought Victor set this up because he knew the journey was more important than the destination.

Steele Jr is out there making connections, amassing competent crew members. Meanwhile your cousin has lost some of his already through incompetent leadership. His shorcuts, his daddy's money don't mean jack when the shit hits the fan.

Essentially, TiTS is a really long episode of of Goofus & Gallant with horsecocks.

Well, Tricky Vic did want their kid to earn their fortune rather than his brother's method of spoiling their own brat rotten.

But you're right, Steele is out making connections and some rather important ones at that. In no particular order they have the potential for personal connections to:
- Both daughters of a particularly wealthy and influential Ausar family, both of whom are geniuses in their own rights.
- A well respected bounty hunter who is also their half-sister.
- Through said sister, Steele has an "in" with one of the leaders of the Black Void pirates.
- A marriage to an alien queen, with access to rare minerals and unique genetic material (providing the other aliens don't blow themselves up).

That's just a couple of examples. More importantly, it shows that while the Rival relies on daddy's money for everything, Steele is the one who makes the connections that are really going to pay off in the end.
 
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Karretch

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Aug 26, 2015
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Really all that needs to be done is for it to exaggerate and explain that the probe race shouldn't be a race, but sadly the Rival bit kinda forces the race aspect. So, maybe all that needs to be done is remove the Rival, at least from the context of the probe hunt.
 

Evil

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Alright, I'll get the plastic bag and the barrel of lye.
 
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Nonesuch

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Tavros, as part of an agreement with the UGC for being the launching point of the planet rush, has an entire deck or two dedicated to the needs of the rushers. Maybe rushers have to register and undergo some kind of aptitude test to get certified to do it, and earn the right to use these free-of-charge facilities. You could be introduced to it as part of the game's intro, and it could include an apartment thing and mention the Nursery/daycare like it does now, the one caveat being that it wouldn't all be 100% privately owned (but it's not like we meet more than, what? Like two other rushers?).

Socialised childcare? Not in the U.G.C. I'm aware of.

I mean like you say, we could suggest plot enablers all day long. Fen picked the incredibly rich dad thing. Neither of us like it, but we have to work with what's there.

You're right about the situation that we're in, though. We really need to get the main quest moving and push it to a resolution ASAP. Even if that means only having like 5 probe planets and then having the PC enjoy an open epilogue thing at the end where they can still wander around and do whatever. Don't really know why Uveto isn't a probe planet at this point, too. I don't think the development timeline is legitimately stretched out over the next 10 years, so devoting such insane amounts of time to side areas seems exceptionally counter productive. Especially when Uveto has all of those unique world mechanics and enemies...

I can't remember now how many probe planets there's going to be, but it's either 5 or 6. After that a new plot-line concerning the 'Tainted' part of the title is going to hove into view. Which hopefully won't have a poorly thought-through whacky race as its central thread.

Phaedra III absolutely should be #5 or #6, not this insane plan to have a #1.5, and I will be lobbying Fen hard about that.
 

Xeivous

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Sep 21, 2015
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Yeah the idea of alternate routes is pure insanity for the MQ. Pure wacky race to the finish line is much more sensible.
 

EmperorG

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Sep 6, 2015
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I disliked the idea of alternate planets since the day they were first mentioned as a possibility, with how god-awfully slow development is for even a single planet, why invest time in a planet that might have literally zero plot relevance if the PC picks a different route? I mean everyone is going to be sticking to Mhen'ga anyway as their starting planet because that's were /all/ of the content will be located for a very long time when it comes to new planets, and this issue will repeat itself across all of the plot-relevant planets because Fen wanted an alternate planet for each of the probe worlds (IIRC).

I mean the Devs said it best themselves when they counsel all writers to never even consider writing a planet all by themselves since its such a massive project, they should head their own warning and not waste time on alternative planets. This isn't a procedurally generated game where each playthrough is a different experience by sheer virtue of changing a few variables, this is a cohesive story that needs each piece handcrafted for the occasion.

If Fen had a team of 20 different people, then maybe the alternative planet idea would have merit since there would be enough manpower to actually pull that off in a somewhat reasonable amount of time. I don't think anyone, be they players/writers/coders/etc., wants to wait until 2025 till this game reaches its end point. o_O

But this is Fen's game and its up to him to decide what course this ship takes, hopefully he changes course for clearer skies, but its up to him ultimately. I'm just giving my two cents.
 

ScarletteKnight

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Dec 19, 2015
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I let preg stuff happen if it happens, I don't seek it, not really a thing for me. Though I do have the Queen of the Deep's babies, saving races and all.
 

Lancer

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Nov 1, 2016
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408
Yes it has. The exception is if it's required content. Don't wanna collect all the XYZ in-game collectibles for the crazy unlockables? Don't.
I don't think that's an argument that should be used with TiTS and other adult games, given how people may only play the game for one or two fetishes, or for fetishes that aren't well supported. If someone isn't enjoying how a kink is implimented and tries to get it fixed, no matter how wrongheaded they are, telling them to buzz off and just not play the content is unnecessarily cold.
 

Karretch

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Aug 26, 2015
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and this issue will repeat itself across all of the plot-relevant planets because Fen wanted an alternate planet for each of the probe worlds (IIRC).
You're recalling incorrectly. Only a small few of the 10 planned probe planets (the 4th isn't even a planet, just a dungeon) will have alternates. I highly doubt we'll see more than 3, 4 would surprise me.
 

Lancer

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Nov 1, 2016
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You're recalling incorrectly. Only a small few of the 10 planned probe planets (the 4th isn't even a planet, just a dungeon) will have alternates. I highly doubt we'll see more than 3, 4 would surprise me.
Even so, given how the staff have said there will be a faster pace of development moving forward, it's been over a year now since the story has been expanded upon, so at best we're looking at a couple more years worth of development time spent on alternate planets instead of just finishing up the plot and then working on the alternates. That's a lot of work on things that have no relevance to the plot, which makes me understandably nervous.
 

Karretch

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Aug 26, 2015
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I guess we just need to get FenCo together, post some rough outlines for the planets like they said they would, then let writers go ham.
 

EmperorG

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Sep 6, 2015
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You're recalling incorrectly. Only a small few of the 10 planned probe planets (the 4th isn't even a planet, just a dungeon) will have alternates. I highly doubt we'll see more than 3, 4 would surprise me.

Even a single alternate planet is a waste, 3 maybe 4 is insanity, but thanks for the correction anyway.