A. Character.js
- ForestKitsuneWarrior.js
- redundant second call of resolve max
-
this.hitPoints = this.HPMax();
this.resolvePoints = this.resolveMax();
this.resolvePoints = this.resolveMax();
- Kasyrra.js
- redundant second call of resolve max
-
this.hitPoints = this.HPMax();
this.resolvePoints = this.resolveMax();
this.resolvePoints = this.resolveMax();
- redundant second call of resolve max
- Lusina.js
- same problem