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    New Level 13 Perks and Abilities

    That was the simplified version. (Aim OR Physique)/2.5 + Accuracy vs Reflexes/2.5 + Evasion. If you're in the Train Dungeon, my guess is they have something to screw over all classes. Or they should, if they've got Shield bypassing attacks for Techs.
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    New Level 13 Perks and Abilities

    They do. Reflexes/2.5 vs (Aim OR Physique)/2.5. Are you in the Train Dungeon? It's possible the enemies/boss have a huge Accuracy bonus, just to fuck with Smugglers. My testing was vs the random encounters in the Phaedra wilderness.
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    New Level 13 Perks and Abilities

    That's annoying. What are your Reflexes? And there's a reason I decided to carry a Hirudo Devourer. Hotfix just went out that fixes this and a bunch of other bugs.
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    Fixed Typos and Etc

    Also, 'Step Away' is in 5, instead of where 'Leave' usually is.
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    New Level 13 Perks and Abilities

    1 point/hit. Multi-attacks restore more Energy. Group fights restore more Energy. The question was 'over the course of a fight'. Is it enough for another Paralyzing Shock? Overcharge? I don't generally use a lot of Energy, and haven't done any explicit testing, so I don't actually know the...
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    Anyone Has a Build for Strength-Based Tech Specialist?

    In theory, post Level 10 you could maximize Evasion and rely on Rapid Recharge to keep you topped off, but I don't know how viable that is. Edit: Doing a quick test, ~25% seemed to be enough. Granted, this was a Shield Tech. The Drones are mostly side-grades. The default Drone does Electric...
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    Anyone Has a Build for Strength-Based Tech Specialist?

    -25% Evasion? How has it been working for you? I've never been fond of the idea of taking that much extra damage, though it doesn't apply to Shields. As a Tech, you don't have much Health, but your Shields are much better than any other class. Power Surge/Deflector Regen restore a percentage of...
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    [0.9.105-PUBLIC#5217] Nuka Psyker Drone Healing

    Message doesn't change if it's healing itself. Heals the Psyker as intended if she's injured.
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    New Level 13 Perks and Abilities

    Fenoxo has said his main character is a Drone Tech. If they're not getting anything, it's because he thinks they're fine. Or is trying too hard to avoid favoritism? The Defense Systems only go off when your Shield is depleted*. Techs don't have much health. How are you handling the HP damage...
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    New Level 13 Perks and Abilities

    I play Drone. Specifically because common wisdom said it sucked and I wanted to see how bad. With Combat Tail, you can get 4 attacks/round, 2 of which always hit. I rarely, if ever, run out of Shields, especially at later levels. Drones are fine. A little more variety with the Accessory Drones...
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    New Level 13 Perks and Abilities

    1. Bonus Sexiness stacks with everything else. 2. Higher-level enemies have more automatic passive resistance. The bonus is probably meant to counteract that. Is one or two enough? You're not going to get a Drone related auto-passive, because Drones are optional. Attack Drone and Drone Control...
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    [0.9.105-PUBLIC#5217] (Un)Lucky Level 13?

    Invert Decay should probably clear 'Zil Sting'. Void Sight should probably negate 'Pitch Black' (Saendra Quest). While it clears 'Smoke Grenade', I don't think it makes Steele immune. At least, I was Smoke Grenaded after using Void Sight. And it can't be used a 2nd time.
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    [0.9.105-PUBLIC#5217] (Un)Lucky Level 13?

    Nitpick: There's no such thing as Thermal damage. It's Burning. Thermal Disruptor + Boosted Charges DoT isn't doing as much as I'd expect to the Ancient Warbot. The attack does ~250-300 and the DoT does 8-9 for one turn. Duration doesn't stack when Disruptor is used again, either.
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    New Level 13 Perks and Abilities

    Mercenary Smuggler Tech Specialist Kineticist I'm not impressed by the +Resolve & Sexiness passives. Resolve is useless if you maxed Will. The only reason not to is if you want to max Sexy Thinking, in which case you want minimum Will. +Sexiness is always +Libido. If you don't use Tease...
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    Fixed Typos and Etc

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    Turn off cheats after using them?

    That's what I was talking about. The only way to remove the Cheats option was to mess with flags or save-edit. But good news! There's now an option to Close Cheats.
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    [0.9.105-PUBLIC#5217] (Un)Lucky Level 13?

    Static Strike uses the Ranged weapon stats. Molten Shot & Static Strike should probably call Bimbo Intelligence. Called Shot blinded a target for 3.30...7 rounds (according to the status tooltip. Should Called Shot call Bimbo Intelligence?
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    Fixed Typos and Etc

    Also, the Shield Leech message displays only when Steele's Shields are depleted. Missing period.
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    [0.9.104-PUBLIC#5114] Vermillion Donation Math

    Give Offering: 1 Savicite/item. 2 Savicite/Deconstructor Gauntlet as expected, but 2/Pre-Glass War Salvage stack.* *1 Salvage = 2 Savicite, 11 Salvage = 4 Savicite.
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    [General] Combat Wierdness

    Physique is the Accuracy stat for Ranged)? Wasn't in Flash... Comment is the same for both combatMiss and rangedCombatMiss, but in Flash the actual calculation was changed to Aim. I suspect a copy-paste error when implementing Third Eye Aim.