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  1. Ormael

    CoC Xianxia Mod (0.8w-z for CoC 1.0.2)

    I would look again in that + each staff in case some fault lay in one/few of them. But i think this one would wait till next bigger release in few weeks.
  2. Ormael

    [Rejected] Big tiddy goth gf

    Looks like she's now complete and sent to review by fen. I wish you that he'll approve your submission when he finaly get to it xD
  3. Ormael

    [Implemented] Girls of the Ten Ton Gym: Random En-cow-nters (v. 1.0: Complete)

    Woohoo. Is that this foreshadowed somewhere huge addition for cow-girls or fen had diff cow-girls expanding in mind? xD Either way gg for getting it another step closer to be ingame Slab.
  4. Ormael

    [Accepted] Reptilum (in space!)

    Grats Zev on passing to final edits before coding phase with your tf ^^
  5. Ormael

    CoC Xianxia Mod (0.8w-z for CoC 1.0.2)

    Akon does your PC using staff melee weapon or some other one? Traditional Mage perk req. both no range weapon or Tome + Staff type weapon in melee weapon slot and then it works fine on my end. Also as you pointed Sean menu got fixed. Soul Archer is technicaly 2nd tier Prestige job build upon...
  6. Ormael

    CoC Xianxia Mod (0.8w-z for CoC 1.0.2)

    Using Guided Bow. (reward from one of gaunlet fights on soul arena)
  7. Ormael

    CoC Xianxia Mod (0.8w-z for CoC 1.0.2)

    More perk points.... why not make new Adventures Guild quest? (Not for Mino additcts lol... or well those can also try it but would be twice more risky this time ^^) For Living Statue scene... I not 100% sure if change there would make possible to see that diff text. But will still talk about...
  8. Ormael

    CoC Xianxia Mod (0.8w-z for CoC 1.0.2)

    I never done any checks how many people used your preset Zavos. What about items that come with it? You want those removed too? For Brawn and Brute perks - they rise so called Ghost Strength stat which is used in most str related check how much dmg PC would do with attack - so despite not been...
  9. Ormael

    CoC Xianxia Mod (0.8w-z for CoC 1.0.2)

    Fixed to send PC to arena instead of camp only after winning? For lvl 60-70 enemies... en . There is so little stuff to do that req. that high lvl enemies. Only one atm i could say it may be needed to have some higher lvl enemies to grind on them is Marae fight. But not worry around chrismas...
  10. Ormael

    CoC Xianxia Mod (0.8w-z for CoC 1.0.2)

    A male tentacle beast to breed army of tentacle beasts using PC (if female/herm) or/and any female/herm camp member? I'm sure it sound interesting to bring one of those t.beasts we beat all the time... or submit to them in forest to camp. You would just need think about some other thing he...
  11. Ormael

    [Rejected] Big tiddy goth gf

    Oi. An interesting stuff. How close to be considered complete she's atm? Like what bigger additions she still missing or it's all about editing to be sure
  12. Ormael

    CoC Xianxia Mod (0.8w-z for CoC 1.0.2)

    There is noone maintaining wiki for mod so either here or on mod discord would ppl help you get answer for any question you have. Samirah... maybe in this year. A good and solid points about Diana and all seems logical to be put into sme x-pack for her to make her feel less out of nowhere. Yes...
  13. Ormael

    CoC Xianxia Mod (0.8w-z for CoC 1.0.2)

    It is typo i corected now so would be nekomata. You mean option like worms toggle for vampire and alicorn npc's?
  14. Ormael

    CoC Xianxia Mod (0.8w-z for CoC 1.0.2)

    That a quite few subtypes of cats. I not sure if all ot them could be put as races recognized by game. And speaking of cats we still got 2 subtypes that are under cat races that would maybe in this year still show up: nekomanta and displacer races. For rewards suggestions.... it's good one...
  15. Ormael

    CoC Xianxia Mod (0.8w-z for CoC 1.0.2)

    It look promising so far. Yeah there would be at least one or two more sub-types of cat races waiting to be added. Cheetah was one of those i thought to add. Something else: Would you all still prefer Adventure Guild quests giving for first time completing their quests some perk or some other...
  16. Ormael

    CoC Xianxia Mod (0.8w-z for CoC 1.0.2)

    Yeah Xianxia despite some desperate thots and etc. still lives on. I hope you two would be ok and we could still chat ocassional on coc-related or other stuff. Cow Ears, Cow Tail, Cow Legs, Cow Horns, Face (HUMAN / COW), Arms (HUMAN), Fur, DD+ cup, tallness 6' 2" or more, 20+ corruption, vagina...
  17. Ormael

    CoC Xianxia Mod (0.8w-z for CoC 1.0.2)

    Yes sure Coal I will PM or try reach you over discord. On Hellacat bodyparts bug I will make fix on this. For been at once few diff types of cat races - with those two ascension perks it MAY be possible but not normaly without them so the one when without Hybrid Theory and Cruel Chimera's...
  18. Ormael

    CoC Xianxia Mod (0.8w-z for CoC 1.0.2)

    For all typo errors that is up for Lia and editors that worked on that gdoc to fix so would wait when they do it. As for breaking game due to not text errors I will tackle this in next few days. Loosing one of three body parts specific to hellcats should revert other two and return PC to...
  19. Ormael

    CoC Xianxia Mod (0.8w-z for CoC 1.0.2)

    I tried to track that Rubi italics bug Kurai but in both Hotdog and Tease scenes all tag for opening italic text ends with closing tags so for current moment i not able do much here as in code all lookes perfectly fine :/ Happy Halloween everyone.
  20. Ormael

    CoC Xianxia Mod (0.8w-z for CoC 1.0.2)

    There would be Kraken mini-boss in Deep Sea, which is unlocked area along with Beach atm but not explorable area. Griffon/Peacock TF items are not finished so all PC can do is get them in inv/misc. For ascension points also count Tamani daughters and finished camp buildings. After j2 come out...