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  1. Renurb

    [ACCEPTED] New Ship Weapons and Upgrades!

    Yeah. Your Relativistic Launcher was pretty well done. HUGE damage but its lack of accuracy makes it something to use at a specific instance to cripple a slowed opponent. Honestly I think there should be a toggle for having more or less pirate encounters and like with Varmints, possibly having...
  2. Renurb

    100% all-beef Franks

    Why are some of the GDocs dead? I'm trying to figure out why I can't seem to name Riya-kids or have her visit the kids. The Wiki is so out of date that its all but useless for trying to troubleshoot.
  3. Renurb

    Improving the Gray Goo Armor ( Nova )

    Yeah. GGA is my favorite for how multi-functional it is tbh and how much it helps keep my inventory clean + it's a bubbly fun companion! - Heal injuries, cure STDs and remove parasites: Meaning that if you're far from a medical station you can remove an STD or parasite when you want - Protect...
  4. Renurb

    [ACCEPTED] New Ship Weapons and Upgrades!

    The Tachyon lances seem way overpowered compared to the ships we face, since the Capacitors upgrade lets you use them 2x in a row and you just have to recharge once to use them a third time and essentially 3-shot most ships, especially with the accuracy they have. I'd say reduce the accuracy to...
  5. Renurb

    TiTS JS Save Editor

    I've noticed that not all the perks in the game are actually in the perks list. For example the Helldiver perk for Mercenaries isn't in the editor, even though other higher level perks are. Kinda weird
  6. Renurb

    Improving the Gray Goo Armor ( Nova )

    The Gray Goo Armor (GGA) hasn't been upgraded in a while and Adjatha explained to me the reasons why new large upgrades are unlikely, so I scrapped my Double-Goo based idea for improving the armor with a sidegrade from Azra’s Tarkus exploration. Instead I'd like to suggest a tweaking of some...