Kinda new to this. How do you actually load up the game? Downloaded the zip file with all the contents inside, but no idea how to actually run it all. <:
From what I can see I can't find a .swf file within the zip. I even downloaded the 0.8n7 file but it won't let me open it saying I don't have the right program associated to it. :/I don't usually download the zip, but I'd imagine you just pick a folder (preferably an empty one) and extract the zip into the folder. There should be something like a .swf or .exe in there for you to run. A .swf will need you to probably use a standalone flash player to run.
From what I can see I can't find a .swf file within the zip. I even downloaded the 0.8n7 file but it won't let me open it saying I don't have the right program associated to it. :/
IIRC when you finish the sand witch dungeon, after talking to the queen and deciding what to do with the tentacle dryad, you need to actually go talk to her and tell her what your decision was (have the witches free her or keep her captive)So I had some new problems / questions.
How to get "Sand Witch friend" achievement? I loaded the save several times already but to no avail ... whatever I do I cannot get this achievement. What are the criteria, can someone explain this to me? I already do not care about the possible spoilers regarding this issue.
Second one ... hunger-related achievement. To increase satiety from 0 to 100. I specifically starved myself ... and when I got 0 satiety, I just asked Luna to give me something to eat, but this did not activate the achievement. Is this just a bug? Or am I doing something wrong?
if you get multiple transformatives in a single run, instead of just overruling each other you will get scores in multiple species, which raises your chimera score, which gives you big stat bonuses (as well as enjoying the stat bonuses of multiple species) but at the cost of undocumented large passive damage over time, completely nullifying your regeneration and even making you need to manually heal all the time because every time some time passes you find yourself at 0 HP and auto lose any battle.Oh and one more question regarding racial perks. I lvl up the Kitsune thyroid gland and after that it opened the perk "Chimerical Body: Initial Stage" ... I read the description, but it's so vague and I did not notice any changes in the stats then i get it. Soo ... what does this perk do exactly?
P.S. Oh yes and thanks to the person who answered me earlier, fox fire is now really useful.
Just start on easy and then change to Xianxia difficulty afterwards. It won't activate the permadeathCan we get an option to disable permadeath? You have to play on ezmode if you don't want your save file deleted. Why can't I challenge myself and enjoy endings without having to spend days trying to get back to where I was? I want to play the xianxia MC difficulty without having to worry about walking into an unexpected locked encounter throwing away 11+ hours of progress. Please add some kind of permadeath toggle for the other difficulties or something. Not everyone enjoys permadeath in their challenge package.
That isn't explained anywhere. How is anyone supposed to know this is a thing? If it's going to be left like this it would be nice if there was at least a little message in the difficulty selection screen letting you know you could do this. The one message there is only shows after you select the non-permadeath difficulties and it does not mention that changing to the harder difficulties doesn't make it a permadeath save. Normally you would assume switching difficulties in-game would give you the exact same options as before you started permadeath included.Just start on easy and then change to Xianxia difficulty afterwards. It won't activate the permadeath
just so you know, the xianxia MC difficulty is not clearly explained but it is not the difficulty you are supposed to play. rather it is harder than brutal hardcore mode.Can we get an option to disable permadeath? You have to play on ezmode if you don't want your save file deleted. Why can't I challenge myself and enjoy endings without having to spend days trying to get back to where I was? I want to play the xianxia MC difficulty without having to worry about walking into an unexpected locked encounter throwing away 11+ hours of progress. Please add some kind of permadeath toggle for the other difficulties or something. Not everyone enjoys permadeath in their challenge package.
just so you know, the xianxia MC difficulty is not clearly explained but it is not the difficulty you are supposed to play. rather it is harder than brutal hardcore mode.
0.8n7 ascension still not fixed and is seriously broken
1. Not implemented yetJust a few questions that I can't seem to figure out;
1. What are the requirements to actually use the Stone Building manual and build stuff for the follows and start the underground stuff?
2. What are the minions you can get, and which people can be used in battle, Nesia lacking damage unless there is a way to power them up?
3. Other than the wiki that's unfinished, is there any other place of information? Trying to figure out which Jobs benefit which perks and equipment which is hard going to whatever level only to see you're not using a perk and all the time wasted.
Is there some Strong builds i can play? Cant beat 15000+ hp monsters

Can you be little clearer about what you mean by literally any of that?I found a bug. Both the Advancement and Combat and Core state are mess up. That the bug I was talking about!
The 'bug' they are talking about is the new UI, and not an actual bug - they also brought the issue up in the Xianxia Discord, and we explained that fact to them.Can you be little clearer about what you mean by literally any of that?
Idk what their problem is, the new UI layout makes the sprites bigger (which makes it more enjoyable to notice) and gives organization to everything around the text window, so there doesn't seem to be any issue in that regard -- at least nothing that seems to complicate things a great deal.The 'bug' they are talking about is the new UI, and not an actual bug - they also brought the issue up in the Xianxia Discord, and we explained that fact to them.
Myself and many others also agree that the new UI is a nice improvement over the old one for various reasons, primarily the new Sprite Viewer. In this instance it seemed to purely be a matter of them not liking the layout over the old one and wanting a method of switching back to it.Idk what their problem is, the new UI layout makes the sprites bigger (which makes it more enjoyable to notice) and gives organization to everything around the text window, so there doesn't seem to be any issue in that regard -- at least nothing that seems to complicate things a great deal.