[Renpy] Time Loop Hunter v0.66.10

hydrahenker

Well-Known Member
Sep 25, 2017
92
10
45
Updated OP with Public version!

################### NEW PATRON VERSION 0.13.10 #############################

We are going into Hannah's persuasion group and after a mini game we wil get the chance to level up that skill.

Find where you can use it in past actions!

New character Jessie, you have seen her before as one of the cheerleaders.

And a few more things.


Change-Log 0.13.10:
  • Minor fixes.
  • Contuinity fix in the after demonstration celebration.

Change-Log 0.13.00:
  • New level for Persuasion Skill.
  • New Minigame (for persuasion).
  • New Character: Jessie.
  • New memories for : Day 3, Hannah, Jody.
  • You can replay the self-control minigame.
  • You can ask CAS if you reach the end of the version's content. (Thanks to Murakami's suggestion)
  • Choices that appear from memories now are shown with a yellow brain icon, once clicked they will become the usual brain blue icon. (only for new game or new choices from this version)
  • Grammar and punctuation fixes. (Thanks to laven00)
  • Update the ingame tutorial.
  • Few minor fixes.
 

hydrahenker

Well-Known Member
Sep 25, 2017
92
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################### NEW PATRON VERSION 0.15.10 #############################

Change-Log 0.15.10:
- Fixed a bug with the end of demonstration showing Under Contruction.

Change-Log 0.15.00:
- Continue the interns story path from last release.
- Continue Dana story at the hospital.
- Continue Bad Demonstration endind fallout.
- First CAS Transformation (with all skins) + 1 new skin.
- Change in all dream sequences because of CAS transformation + 1 new scene.
- +1 FUN points.
- +1 BRAIN TOLERANCE
- +1 TIMELINE SLOT
- New memories for Day 3, Dana, Sophie.
- Change in Timelines (start with 1 and increase with brain tolerance).
- The auto action now shows the map too.
- You can now choose that the hints with events and girls in the map is shown automatically. (Game Options menu)
- Persuasion mini game: Lee es a little more easy now and Jessie a lot more harder(she is not suppouse to be beateable right now.)
- SelfControl mini game is a little bit easier.
- Hints count is now 10 and after that the wait period is 2 minutes.
- New dialog with CAS about the difficulty of the game will give some pointers.
- Rearrange CAS dialog with resets and add a direct reset option from the topbar.
 

wibble

Active Member
Sep 13, 2017
27
13
35
I'm enjoying reading through the update logs, and I still love the premise of the game. I would like to offer these comments:

- The auto-showing actions (and pins) sounds like a massive improvement
- Please could you include an option to skip minigames? Even if you think they are easy it can still gate people out of content in what is otherwise a visual novel / puzzle game. (And I have yet to enjoy a minigame in ren'py)
- In the last build I played it wasn't clear that there was a timer on the hint system. Firstly: Why limit hints? Secondly: Accessing the same hint again costs a "hint token", which seems harsh given that it's hard to remember which hints you have already asked for. Thirdly: Please make your system clear inside the game.
- The tone of the game seems to be getting darker and darker. I have no problems with you making a dark game, but it might be a good idea to start including content warnings about things people will encounter (and at this rate I will stop playing soon.) Since you need to access every scene in order to get through the game, any content that exists in the game is unavoidable and warnings are appreciated.
 

hydrahenker

Well-Known Member
Sep 25, 2017
92
10
45
I'm enjoying reading through the update logs, and I still love the premise of the game. I would like to offer these comments:

- The auto-showing actions (and pins) sounds like a massive improvement
- Please could you include an option to skip minigames? Even if you think they are easy it can still gate people out of content in what is otherwise a visual novel / puzzle game. (And I have yet to enjoy a minigame in ren'py)
- In the last build I played it wasn't clear that there was a timer on the hint system. Firstly: Why limit hints? Secondly: Accessing the same hint again costs a "hint token", which seems harsh given that it's hard to remember which hints you have already asked for. Thirdly: Please make your system clear inside the game.
- The tone of the game seems to be getting darker and darker. I have no problems with you making a dark game, but it might be a good idea to start including content warnings about things people will encounter (and at this rate I will stop playing soon.) Since you need to access every scene in order to get through the game, any content that exists in the game is unavoidable and warnings are appreciated.

Thanks for the comments,
the auto showing actions and pins came from players sugestions.

So what I wanted was to make players play the game rather than read a walkthrough and skip everything. of course this a porn game and most people don't really care, and the game is hard. So i make a hint system but to encourage playing the game I limited to 3 hints every 5 minutes. Since them i became more flexible and now is 10 hints and wait 2 minutes becasue i still want taht people experience the choices. I don't know maybe in a few release I remove the limits completly.

The same goes for the minigames, but I think I will add an option to skip them. A shame since I put a lot of effort specially in the Persuation Minigame.

Everything is explained in the ingame tutorial. I even add a general guidance of the game in the last version so you can grasp what the hell I was thinking to make the gameplay easier.

The tone is a hard grasp when porn is involve since what's offensive to some people is excited to other people. Patron has really extrict rules of what you can publish or not so warnings there is delicate.
it's a game that the protagonist has no consequences of his action because he can relive the same events, it's too tempting to not go wild. I have some people complaining also why not go more wild....

I can maybe tone down some part as an option or offer different ways of solving it (I was thinking of doing this in the begining, but i decide to make "simple"). The game is changing constantly so you never know.

Hope you keep playing and enjoying it.

I love some feedback, this is how I shape the game outside of my twisted mind for the rest of normal people :)

Cheers!
 

hydrahenker

Well-Known Member
Sep 25, 2017
92
10
45
Something to pass the time...

This is a little game I was doing in the patron page. I was going to make it public but patron rules are strict. So Im doing it also in other places.
The game is called: Whose tits are those?
Match tits with girls and find the pair of tits of the character that didn't appear yet.

5fR4IDA.png
 

Evil

Well-Known Member
Jul 18, 2017
2,539
4,242
39
The same goes for the minigames, but I think I will add an option to skip them. A shame since I put a lot of effort specially in the Persuation Minigame.

I've been catching up on the game and enjoying it for the most part. I don't mind the concept of a minigame and I applaud you planning and developing the use of one. That said, there was a reason why that style of minigame was one of the most frustrating and least enjoyable parts of Oblivion.

It is up to you to decide what you end up doing, but I can see that being something of a dealbreaker for a lot of players, especially Hannah's interference putting you back to a beginning position twice, with little chance of making up lost ground.
 

hydrahenker

Well-Known Member
Sep 25, 2017
92
10
45
I've been catching up on the game and enjoying it for the most part. I don't mind the concept of a minigame and I applaud you planning and developing the use of one. That said, there was a reason why that style of minigame was one of the most frustrating and least enjoyable parts of Oblivion.

It is up to you to decide what you end up doing, but I can see that being something of a dealbreaker for a lot of players, especially Hannah's interference putting you back to a beginning position twice, with little chance of making up lost ground.

Skiping minigames will be an option for next release (0.16.xx)

It amaze me how some players struggle to beat Lee and others beat Jessie when I made almost imposible to beat her (almost is the key word). In version 0.15 Lee is more easily to beat and Jessie unbeateable.

PS: I really enjoyed the oblivion speechcraft :(
 

Evil

Well-Known Member
Jul 18, 2017
2,539
4,242
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Actually what I noticed about the Lee minigame was when you checked the individual attributes or even just gliding the mouse over it, the score dropped. I'm not sure if that was intentional or a side effect or whatever.

And to be fair, I did beat Lee about 2 minutes after I posted that.
 

hydrahenker

Well-Known Member
Sep 25, 2017
92
10
45
Actually what I noticed about the Lee minigame was when you checked the individual attributes or even just gliding the mouse over it, the score dropped. I'm not sure if that was intentional or a side effect or whatever.

And to be fair, I did beat Lee about 2 minutes after I posted that.

That was intentional. Just to spice it a little .At first I put a timer and the score will drop for every second, but then I replace it for a moseover drop of 1 point.
 

hydrahenker

Well-Known Member
Sep 25, 2017
92
10
45
NEW PATRON VERSION 0.16.00

Change-Log 0.16.00:
  • Continue bad demonstration fallout at the police station and rally point.
  • Continue Cooper story.
  • Introduction to Ayumi (finally).
  • Introduction to Benson.
  • New character: Benson (The intense police)
  • New Memories of Ayumi, Benson, Cooper, Day 3
  • You can now choose to skip minigames. (Game Options menu)
  • In-game hints for FUN POINTS.
  • Some repetitive requirements for fun point are now reduced.
  • Change in the YOU WILL REMEMBER THIS message.
  • Minor fixes.
 

shep

New Member
Dec 17, 2018
2
1
48
Loving the game so far. I seem to be stuck, though, and not sure if it's a glitch in the game or something I'm missing. I can't unlock the hospital. I've let Dana get hit by the car, and have every combo sent to the hospital from the demonstration. I figured when Mia got sent there I was in, but, It's just not there. Even Cas(who I love BTW, she cracks me up and I think I'm growing strangely attracted to her) tells me I need to go there to further Janice's story but it's not on the map. What am I missing?
 

hydrahenker

Well-Known Member
Sep 25, 2017
92
10
45
Loving the game so far. I seem to be stuck, though, and not sure if it's a glitch in the game or something I'm missing. I can't unlock the hospital. I've let Dana get hit by the car, and have every combo sent to the hospital from the demonstration. I figured when Mia got sent there I was in, but, It's just not there. Even Cas(who I love BTW, she cracks me up and I think I'm growing strangely attracted to her) tells me I need to go there to further Janice's story but it's not on the map. What am I missing?

Hi! I'm glad you enjoy the game and CAS in particular. The hospital unlocks on Mom's path, so try to follow that. If you still haven't unlocked Mom, follow Mia's path.

Cheers!
 

shep

New Member
Dec 17, 2018
2
1
48
Hi! I'm glad you enjoy the game and CAS in particular. The hospital unlocks on Mom's path, so try to follow that. If you still haven't unlocked Mom, follow Mia's path.

Cheers!
Thank you so much! That one hint unlocked so much, and I never would have thought it stemmed from Mom.

As far as CAS, obviously I like so much more to the game, but with CAS, the first time I saw her I thought she looked disgusting, but after interacting with her she grows on you, and that can only be attributed to excellent writing. For me it's to the point where she's like a naughty mother figure assisting with my promiscuity. I wouldn't mind if you put some fem/dom action with her for when Jon is a bad boy and she has to reset. Just a thought.
 
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hydrahenker

Well-Known Member
Sep 25, 2017
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Thank you so much! That one hint unlocked so much, and I never would have thought it stemmed from Mom.

As far as CAS, obviously I like so much more to the game, but with CAS, the first time I saw her I thought she looked disgusting, but after interacting with her she grows on you, and that can only be attributed to excellent writing. For me it's to the point where she's like a naughty mother figure assisting with my promiscuity. I wouldn't mind if you put some fem/dom action with her for when Jon is a bad boy and she has to reset. Just a thought.


Thanks for the kind words! I like games when you have a buddy to talk to and serve as guide.
About yout idea, have you seen Alice dream sequence? :) .I might put more in a solo dream with CAS.

Cheers!
 

hydrahenker

Well-Known Member
Sep 25, 2017
92
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################ NEW PATRON VERSION 0.17.10 ################################



Change-Log 0.17.10:
  • Fixed a bug with persistence variable for Achievements.

Change-Log 0.17.00:
  • Day 4!
  • Continue Benson's story.
  • Continue Ayumi's story.
  • Continue Jessie's story.
  • Continue Lisa's story.
  • Continue Mia's story.
  • Continue Hannah's story.
  • New dream sequence for Hannah.
  • New Memories of Mia, Ayumi, Benson, Lisa, Hannah, Jessie, Day 2, Day 3, Day 4.
  • Achievements (They're in beta state and heavily under construction)
  • A lot of fixes under the hood.
 

hydrahenker

Well-Known Member
Sep 25, 2017
92
10
45
NEW PATRON VERSION 0.17.20

We are moving forward to day 4! I know day 3 is still under construction but the story continues. Day 4 arrives with an eviction notice and Jon must struggle to remain in the apartment or find a new Home…

Achievements are in beta state right now. Just testing out. They are heavily under construction and unrewarded right now, so if you encounter them ok but don't get obsessed over them.

Change-Log 0.17.20:
  • Fixed a bug with missing image at CAS dream.
  • Fixed a bug after talking to Lisa on day 3.
  • Fixed a bug with the wait button at the suburbs.
  • Grammar and punctuation fixes. (Thanks to laven00)

Change-Log 0.17.10:
  • Fixed a bug with persistence variable for Achievements.

Change-Log 0.17.00:
  • Day 4!
  • Continue Benson's story.
  • Continue Ayumi's story.
  • Continue Jessie's story.
  • Continue Lisa's story.
  • Continue Mia's story.
  • Continue Hannah's story.
  • New dream sequence for Hannah.
  • New Memories of Mia, Ayumi, Benson, Lisa, Hannah, Jessie, Day 2, Day 3, Day 4.
  • Achievements (They're in beta state and heavily under construction)
  • A lot of fixes under the hood.
 

xstreberx

New Member
Feb 11, 2019
3
1
28
I really like your game so far. You wrote an interesting story and it's full of cool mechanics.
But I have a little problem. I need Persuasion on Level2 to continue on the Dana path, but i can't find a way to upgrade it.

So nebenbei bist du zufälligerweise Deutscher? (Falls dir das zu privat fürs Internet ist ignorier die Frage einfach...)
 
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hydrahenker

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Sep 25, 2017
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I really like your game so far. You wrote an interesting story and it's full of cool mechanics.
But I have a little problem. I need Persuasion on Level2 to continue on the Dana path, but i can't find a way to upgrade it.

So nebenbei bist du zufälligerweise Deutscher? (Falls dir das zu privat fürs Internet ist ignorier die Frage einfach...)

Thanks!

The short answer is Go to Hannah's class on day 3.

Depending your progress you could ask me how to get to day 3? What class? Who is Hannah?

So I'll need some context. Did you try the in-game hints with CAS?

PS: I travel a lot because of work. I'll say I live in Germany for 4-5 month in a year.
 
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xstreberx

New Member
Feb 11, 2019
3
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I'm not far enough with Mia to proceed to day 3 what I thought I had to since the officer says something like that. For that I should make some progress with Janice for which I seem to need some progress with Dana first. But I don't find a way to get the Infos about Dana that Janice wants when I help her after she saved Dana. I tried it in the hospital and also the library on day 2 but it doesn't seem to be the right way. Maybe I have to advance Janice in another way but I have no idea how. I helped her with the speech when I saved Dana as well as when Dana got hit and during the demonstration i also don't find a way to change something.

And yes you're right I don't know Hannah and have no idea of what class you're speaking.

I tried the in-game hints but I'm overseeing something in one of the paths.
 

hydrahenker

Well-Known Member
Sep 25, 2017
92
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I'm not far enough with Mia to proceed to day 3 what I thought I had to since the officer says something like that. For that I should make some progress with Janice for which I seem to need some progress with Dana first. But I don't find a way to get the Infos about Dana that Janice wants when I help her after she saved Dana. I tried it in the hospital and also the library on day 2 but it doesn't seem to be the right way.

Maybe I have to advance Janice in another way but I have no idea how. I helped her with the speech when I saved Dana as well as when Dana got hit and during the demonstration i also don't find a way to change something.

And yes you're right I don't know Hannah and have no idea of what class you're speaking.

I tried the in-game hints but I'm overseeing something in one of the paths.

You are far away of day 3 I'm afraid. :)

First things first, depending of the outcome of the car accident Janice will test you to make the speech in 2 ways: About the group and about Dana

About the group: Research the library and get information from Janice herself.

About dana: The place to get the info is Dana on the library on day 2 but the important part is making a great impression for her on day 1.

Whatever the path you take once she let's you help her you can influence in the quality of the speech.

Cheers!
 
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xstreberx

New Member
Feb 11, 2019
3
1
28
You are far away of day 3 I'm afraid. :)

First things first, depending of the outcome of the car accident Janice will test you to make the speech in 2 ways: About the group and about Dana

About the group: Research the library and get information from Janice herself.

About dana: The place to get the info is Dana on the library on day 2 but the important part is making a great impression for her on day 1.

Whatever the path you take once she let's you help her you can influence in the quality of the speech.

Cheers!

Thank you very much
I hadn't found the right combination of actions with Dana during the accident and at some point gave up on searching...
Right now I get to know Hannah and found out when to upgrade the lockpicking and persuasion. I think I'm still far away from day 3 like you said but at least not stuck anymore.
Nice to see such a forthcoming developer like you. :) Thanks again.
 

hydrahenker

Well-Known Member
Sep 25, 2017
92
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Thank you very much
I hadn't found the right combination of actions with Dana during the accident and at some point gave up on searching...
Right now I get to know Hannah and found out when to upgrade the lockpicking and persuasion. I think I'm still far away from day 3 like you said but at least not stuck anymore.
Nice to see such a forthcoming developer like you. :) Thanks again.

Thanks! and you are very welcome.
Hope you enjoy the game!

Cheers!
 
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