Kitteh6660, I have a doubt, I know that in the game you can use image packages to present to the different races of monstergirl (and why not, also monsterboys) that are in the game, but for what you inform me, it is a recharge of already specific imaganes (like for example: Catgirl1.jpg, Catgirl2.jpg, Catgirl3.jpg, etc) of which one is selected at random, this system is good but it has the terrible defect that recharges the memory a lot, making the game heavy when loading the data.
I have the idea of using a modular procedure to create the monstergirl, like the one that exists in the game Sakura clicker, where the monster girls every time they appear are different thanks to certain details that change, and I do not mean just the colors and that even change clothes, hair and even expressions when they appear, and that's thanks to the modular procedure that is implemented in the game.
I wonder if it is possible to reproduce that effect in Coc, because I currently do not know how it works the images of the game, the closest thing I have seen are a series of images that I found in Google where the protagonist is acquiring some transformations, but I do not know if that is implemented in the game, and if it is how it works.