Hello Everyone
CompatiCock is a transformative from Tamani Corp that adds a new cock type along with a perk called "Compatible Cock." It turns the pc's member into a single semi-amorphous cock. The perk allows the cock to dynamically resize within a certain range in order to barely fit into an orifice used in a scene. It resembles a ribbed tentacle with two optional knots. The player will be able to resize the "resting" state of the member within limits, but not alter the shape. I will be working to write code to lay the groundwork for the functionality, including updates to the parser engine.
Note about a common concern: I am aware that many scenes don't use the cockthatfits function to compare the size of an orifice with the PC's members, and instead look at length or girth. In these cases, scenes almost always use another public function from the creature class or cock class. Because they call a function, we can do fun things to make the member fit the scene. (for example, if biggest cock length is called, we know the scene is looking for a big cock, and can return a large value.) When combined with the parser for the new cock type, it can be made to work pretty seamlessly. Especially since the parser also uses these public functions. Scenes shouldn't be calling pc variables on cocks/breasts/vaginas/etc. directly anyways; if a scene is doing so, there's probably a good specific reason or it was accidental.
Please let me know what you think, any ideas, or if you'd like to lend a hand!
Link here: CompatiCock
Updates:
5/25: Rewrote pretty much all the existing content to match the change to a single shape, expanded and improved the codex entry.
CompatiCock is a transformative from Tamani Corp that adds a new cock type along with a perk called "Compatible Cock." It turns the pc's member into a single semi-amorphous cock. The perk allows the cock to dynamically resize within a certain range in order to barely fit into an orifice used in a scene. It resembles a ribbed tentacle with two optional knots. The player will be able to resize the "resting" state of the member within limits, but not alter the shape. I will be working to write code to lay the groundwork for the functionality, including updates to the parser engine.
Note about a common concern: I am aware that many scenes don't use the cockthatfits function to compare the size of an orifice with the PC's members, and instead look at length or girth. In these cases, scenes almost always use another public function from the creature class or cock class. Because they call a function, we can do fun things to make the member fit the scene. (for example, if biggest cock length is called, we know the scene is looking for a big cock, and can return a large value.) When combined with the parser for the new cock type, it can be made to work pretty seamlessly. Especially since the parser also uses these public functions. Scenes shouldn't be calling pc variables on cocks/breasts/vaginas/etc. directly anyways; if a scene is doing so, there's probably a good specific reason or it was accidental.
Please let me know what you think, any ideas, or if you'd like to lend a hand!
Link here: CompatiCock
Updates:
5/25: Rewrote pretty much all the existing content to match the change to a single shape, expanded and improved the codex entry.
Last edited: