So as we all know when it comes to end game in Fonexo games, and most games in general there is some pretty stupid op stuff we can do. But in CoC2 which class do you feel is the easiest to break with as little effort as possible? For me i'd say Mage, largely because the game instantly provides you a good warrior and a good healer, but makes you work to find a black mage, so you choosing to be the party black mage results in an instant well rounded classic "rpg raid comp" Even if you play on hard (never tried max difficulty though), it's fairly easy to get a really good mage build for all you need is
It's almost as if the game is actively encouraging you to play mage in your first run-through.
1-A good Aoe spell
2-A good one shot spell
Slot 3 and 4 completely up to you.
no imagination needed, even though it helps, fairly easy to make a reliable end game build.
Funny enough what I always struggled with was warriors.
It's almost as if the game is actively encouraging you to play mage in your first run-through.
1-A good Aoe spell
2-A good one shot spell
Slot 3 and 4 completely up to you.
no imagination needed, even though it helps, fairly easy to make a reliable end game build.
Funny enough what I always struggled with was warriors.