Wetraxxel Brawler Submission Bug

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squeak

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May 1, 2023
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When losing to the Wetraxxel Brawler (in my case, via lust/fantasizing), you get the "Defeat" page where the Brawler taunts you and then you're immediately kicked out of the scene entirely with the text, "You’re still in combat, you ninny!"

It seems to work sometimes, but only the fingering and anal scenes play without issue. It seems the submission-specific scenes might be what's bugged?
 

Jacques00

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Hopefully fixed for the next release. The game was was resetting to the main menu after moving to a different part of the map but before the loss function was called to properly close out of combat.
 
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Renurb

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Nov 7, 2023
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Hopefully fixed for the next release. The game was was resetting to the main menu after moving to a different part of the map but before the loss function was called to properly close out of combat.
Since Wetraxxel Brawler got brought up in this thread, I wanted to ask why a Codex entry for the species was never put into the game (as far as I've seen, since I don't see it in the interaction log or in the unlockable species)
 
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Jacques00

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Since Wetraxxel Brawler got brought up in this thread, I wanted to ask why a Codex entry for the species was never put into the game (as far as I've seen, since I don't see it in the interaction log or in the unlockable species)
As far as I can tell, the codex entry for the species was never written. If it was, I don't have access to it to implement it. In the code, there is a trigger to unlock the entry, but since there is no existing entry for it, it never appears in the codex's list.
 
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Renurb

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As far as I can tell, the codex entry for the species was never written. If it was, I don't have access to it to implement it. In the code, there is a trigger to unlock the entry, but since there is no existing entry for it, it never appears in the codex's list.
Is it hard to implement a codex entry?, I could give writing the text for an entry a shot, though I'm no good at writing code like this. I'd imagine the Codex Entry to be similar to Sydians frankly speaking.

As a side note I've noticed that only the Stormguards have a Codex Entry, while the other religions like The One, Followers of the Infinite Aspect and Zyi do not have Codex Entries. Some of the religions not being full entries make sense, Zyi and Infinite Aspect are only with 2 characters and is not heavily expanded on or story-relevant, however The One is a pretty major religion and does appear early on, so it would be interesting to have maybe a Codex entry for that.

EDIT: I noticed the same for androids:
Only the Vi-KO series is listed and not Kiha-corp builds like Gianna, Olympia and Syne, or the Seigwulfe drones. The Bess/Ben of the Maia series AI are listed under Technology rather than robotics (for some reason as the category makes the more specific Robotics/Android category redundant, since it includes AI/VI and android bodies).

Tarkus Sexbots are also left poorly noted despite a whole side-quest dedicated to them. Maybe the encounter log could have a Robot section wherein different types of robots - both unique and mass-production - like the Warbot, T1K4 or Yoma get listed as being met, with a short description, even if they don't merit a full codex description. Commonly met androids like KihaCorp droids or Siegwulves could have an codex entry since they're expanded on enough to merit one just like the Vi and V-KO series.

Should I just make this a topic?
 
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Jacques00

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Should I just make this a topic?
Yea, implementing a codex entry isn't hard at all. It's the writing part that's usually the issue. If there isn't a write-up for certain topics, they just won't be displayed in the codex (like how there's a chunky portion for The Scarlet Federation and nothing for The Gilden Republic). Sometimes a codex entry is written during the process of making new content, sometimes before, sometimes after. But as you've noticed, some just get lost to time and end up missing--mostly it's because the initial creators don't follow up on them or just lose interest in them. Codex entries are usually world-building writing that serves as filler, but only a few entries are really mandatory as far as gameplay is concerned.

I would agree to making a writing/ideas topic on this if you like. After writing and/or collating entries, you can submit them for review and see where it goes. It would be nice to fill in the gaps.
 
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Renurb

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Nov 7, 2023
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Yea, implementing a codex entry isn't hard at all. It's the writing part that's usually the issue. If there isn't a write-up for certain topics, they just won't be displayed in the codex (like how there's a chunky portion for The Scarlet Federation and nothing for The Gilden Republic). Sometimes a codex entry is written during the process of making new content, sometimes before, sometimes after. But as you've noticed, some just get lost to time and end up missing--mostly it's because the initial creators don't follow up on them or just lose interest in them. Codex entries are usually world-building writing that serves as filler, but only a few entries are really mandatory as far as gameplay is concerned.

I would agree to making a writing/ideas topic on this if you like. After writing and/or collating entries, you can submit them for review and see where it goes. It would be nice to fill in the gaps.
Thank you for explaining. Savin has the pinned Codex/Races thread, but I'm not sure if I should (re)post these ideas there, or make a separate thread for this in the Ideas subforum. Either way I'd be glad to see this continue, and it might make the process of updating the Wiki easier too, since large portions of it are still unfinished or blank.
/threads/general-new-races-codex-thread.62/
 
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