Version: 0.9.096 instant back rooms crash Dhaal

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Meteor07

Well-Known Member
Feb 5, 2017
138
25
Tried clicking on the back rooms in Paragon Playground, and the instant I did, game crashed like the titanic.

Anyhoo, reloaded once, and even waited ingame, still crashed for some reason.

For the record, my save IS edited, but only so far as limb and genital flags, plus some other extra perks. No flags have been edited in this instance whatsoever.



Code:
Version: 0.9.096-BACKER#4822 Message: Button for [I]"Look Around"[/I] had an undefined function param. Stack:
TiTSException: Button for [I]"Look Around"[/I] had an undefined function param.
    at h (https://www.fenoxo.com/play/TiTS/backer/main.d5fddedd.js:1:9784314)
    at e.value (https://www.fenoxo.com/play/TiTS/backer/main.d5fddedd.js:1:17686144)
    at Object.at (https://www.fenoxo.com/play/TiTS/backer/content_dhaal.38ead293.js:1:324236)
    at https://www.fenoxo.com/play/TiTS/backer/main.d5fddedd.js:1:12229873
    at https://www.fenoxo.com/play/TiTS/backer/main.d5fddedd.js:1:10597784
    at Object.Ue (https://www.fenoxo.com/play/TiTS/backer/vendors.3e56be47.js:1:492619)
    at $e (https://www.fenoxo.com/play/TiTS/backer/vendors.3e56be47.js:1:492773)
    at https://www.fenoxo.com/play/TiTS/backer/vendors.3e56be47.js:1:510976
    at Or (https://www.fenoxo.com/play/TiTS/backer/vendors.3e56be47.js:1:511070)
    at Rr (https://www.fenoxo.com/play/TiTS/backer/vendors.3e56be47.js:1:511484)
(21:44:50.172) (Core) info: GameState postLoad()
(21:44:51.877) (Serialization) info: Setting gameloading marker false
(21:45:12.187) (Creature) warning: PlayerCharacter.hasBalls() was passed an invalid argument ( above your ballsack, below your girth)
(21:45:12.188) (Creature) warning: PlayerCharacter.hasBalls() was passed an invalid argument (, getting behind your nuts)
(21:45:12.188) (Creature) warning: PlayerCharacter.hasBalls() was passed an invalid argument (Attracted to your testes by the tip of her nose, Anno polishes the churning weight of your sack. Canid ears fold back in a primitive animal gesture, a female’s display of submission to her mate’s overwhelming testosterone. She spreads her lips into the sluttiest ‘O’ shape and plants as many luscious smooches as it takes to leave every part of you dripping with saliva, then she goes at you there like a dog slobbering over a food bowl, dominated by your flavor. Obviously, she deserves extra headpats for that.)
(21:45:12.188) (Creature) warning: PlayerCharacter.hasKnot() was passed an invalid argument (And even more pats for the love she shows your knots. That extremely talented tongue of hers rasps across the breed-ready bulbousness at your base — then her fingers. She grasps you there, squeezing until you feel like the next big bang is about to burst outwards, and then she kisses it. Swirling, lasso-like movements, even caresses from her lips. Luscious, sloppy, so, so dirty. When you get down to it, all ausar must fetishize knots this fervently. Myriad colors pry at the edges of your vision, the need to fuck this tense rigor into something, too great...)
(21:45:12.189) (Creature) warning: PlayerCharacter.hasBalls() was passed an invalid argument (And even more pats for the love she shows your knots.)
(21:45:12.189) (Creature) warning: PlayerCharacter.hasTail() was passed an invalid argument (Your genitails blurs from the speed of its wagging.)
(21:45:12.202) (Creature) warning: PlayerCharacter.hasFlare() was passed an invalid argument ( - between the supple curves of your crewmate’s tits, you’re flaring -)
(21:45:12.202) (Creature) warning: PlayerCharacter.hasBalls() was passed an invalid argument (, your balls graced with a cheeky grope)
(21:45:12.203) (Creature) warning: PlayerCharacter.hasKnot() was passed an invalid argument ( amplified by the frustrations of your unholstered knot)
(21:45:22.977) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(21:45:22.981) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Save Load".
(21:45:22.981) (UserInterface) info: generateSaveMenuButtons()
(21:45:37.749) (Serialization) info: GameOptions have been saved.
(21:45:39.127) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(21:45:39.174) (UserInterface) info: generateSaveMenuButtons()
(21:45:40.415) (UserInterface) info: Popping from [I]"Save Load"[/I] and setting [I]"Main Text"[/I] as active state.
(21:45:45.259) (UserInterface) fatal: Button for [I]"Look Around"[/I] had an undefined function param.



Code:
 Version: 0.9.096-BACKER#4822 Message: Button for [I]"Look Around"[/I]had an undefined function param. Stack:
TiTSException: Button for [I]"Look Around"[/I] had an undefined function param.
    at h (https://www.fenoxo.com/play/TiTS/backer/main.d5fddedd.js:1:9784314)
    at e.value (https://www.fenoxo.com/play/TiTS/backer/main.d5fddedd.js:1:17686144)
    at Object.at (https://www.fenoxo.com/play/TiTS/backer/content_dhaal.38ead293.js:1:324236)
    at https://www.fenoxo.com/play/TiTS/backer/main.d5fddedd.js:1:12229873
    at https://www.fenoxo.com/play/TiTS/backer/main.d5fddedd.js:1:10597784
    at Object.Ue (https://www.fenoxo.com/play/TiTS/backer/vendors.3e56be47.js:1:492619)
    at $e (https://www.fenoxo.com/play/TiTS/backer/vendors.3e56be47.js:1:492773)
    at https://www.fenoxo.com/play/TiTS/backer/vendors.3e56be47.js:1:510976
    at Or (https://www.fenoxo.com/play/TiTS/backer/vendors.3e56be47.js:1:511070)
    at Rr (https://www.fenoxo.com/play/TiTS/backer/vendors.3e56be47.js:1:511484)
(21:50:10.795) (Core) info: GameState postLoad()
(21:50:11.959) (Serialization) info: Setting gameloading marker false
(21:50:13.130) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inventory".
(21:50:14.556) (UserInterface) info: Popping UI State back to MainText...
(21:50:14.556) (UserInterface) info: Popping from [I]"Inventory"[/I] and setting [I]"Main Text"[/I] as active state.
(21:50:16.086) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(21:50:17.351) (UserInterface) info: Popping UI State back to MainText...
(21:50:17.351) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(21:50:18.904) (UserInterface) fatal: Button for [I]"Look Around"[/I] had an undefined function param.
 

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