[Unity] Noble seed [Combat system demo v2c] by SteamUp team

PeterSnayde

Member
Nov 26, 2018
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Title.png
ABOUT GAME

"Noble Seed" is a game about hot red-haired princess, who trying to return control over city, that was put in an anarchy state due to mysterious plot.
Combat system is card-based system with where cards represent character abilities.

It's very early release with only combat system reveal.

Developer: SteamUp team
Censored: No
Version: [Combat system demo v2c] Public Release
OS: Windows
Language: English

The Story:​

Once upon a time, in a distant kingdom, the King had 2 children - a princess (our MC, Anna Vermilion), and a prince. They were twins. King thinks of passing the throne to the prince since the princess is very arrogant, mean, and vicious by nature, prone to impulsive decisions.
The King and the prince have left the capital to lead war somewhere near the border. After that major rebellion arizen in the city putting it into a state of anarchy. Central District and palace are yet to be taken by the rebels. Our MC senses, that there is some fishy plot behind this rebellion, and she wants to use this opportunity to prove, that she's capable to become the next ruler by crushing the rebels and fixing her relationship with the capital's population.
Since she's the only representative of the royal family so she has any and all the tools and opportunities to do as she like, and no one would be able to interfere with her decisions. She is a very skillful fencer, and there are rumors, that her skill can become legendary. She has a killing sex appeal and is a buxom, strong-willed, and well-educated, yet somewhat impatient and rough person.

Already presented features:
  • Card-based combat system
  • Animated sexual tricks and attacks
In this version there is:
Graphics:
- MC basic pose
+ MC's attire has 9 different visual state's from fully clothed to almost naked
  • 20 unique basic animations
  • made with more than 150 unique basic images
  • Has 9 variation of every image and animation according to her "attire state" (1053 unique images in total)
  • All in 3840*2060 (2K) size
Gameplay:
  • 20 unique action cards
  • 1 Enemy type
  • Shield, Retaliate, Bleed, Disarm, Hamstrung, Stun, Slay mechanics,
  • 9 Lewd action cards


1.png
2.png
FS 6 3.png
B AS 3 1.png
B PFIM 5 1.png
B AM 8 2.png

Planned features:​

  • City management
  • Deck-building system
  • And a lot more
More info on our Patreon page
 

PeterSnayde

Member
Nov 26, 2018
9
0
32
v4.1 Changelog:

Added:
  • Intro scene, story introduction
  • BGM's
  • "Character stances" that affects cards(not animated yet, and very simplified)
  • Animation clips on lewd actions instead of slide-shows
  • "Fix Clothes" are now part of player's deck

Reworked:
  • Slide-shows was replaced with video clips
  • Cards no longer require to press "perform button", click on them is enough
  • Targeting are built-in into cards, player no longer need to chose affected targets
  • All cards are replaced with new (6 types for now, will be more later) cards. There are very low amount of them for now, more will be added later
  • Enemies now appearing on screen instead of icons on side
  • Tutorial hint, according to current system
  • Hand with cards will be horizontal instead of radial
  • After combat statistics screen require mouse click to continue instead of fixed wait in time
  • "Action Point" are now shown as number in UI instead of many separate icons

Fixed:
  • In "difficulty selection" cursor prevent to navigate to other modes normally
  • Tooltips not showing real numbers
  • "End Turn" button will no longer shrink to "zero" during pulsation
  • Animation may stuck
  • Freezes at some point
  • Bandit "Breasts Pat" animation didn't showed
  • Bandit "Ass Massage" animation didn't showed
  • "Disclaimer" will no longer has fixed wait time, it will be skipped by "press any key" instead
  • Last frame of previous animation is shown on beginning of next animation
  • Sometimes game stuck if enemy was killed on previous turn

Removed:
  • Old cards
  • Distance for attacks
  • Movement
  • Unused elements and stats (like move speed and etc.)
  • Mention about enemy "Move" action in "Action Log"

Here's download link!
Please support me on my Patreon page!