I was a huge fan of the "Knights of the Old Republic" franchise, which has a few potentially interesting parallels to TiTs in terms of how it goes about characterizing a massive, space-faring world. Not so much in terms of actual content(read: rated T), but the characterization of the people and the universe they inhabited.
One of the big holdovers from that game that I think could work really, really well in TiTs comes in the way the crew interacts. Bess/Ben is actually a great example of this, but if I recall correctly, people cite Bess/Ben as a major source of problems in development, where making such a complex character put a huge strain on everyone involved in the project.
I know these sorts of questions are genuinely extremely difficult to answer, but to what level can we expect the crew in this game to become more robust? Can we expect KOTOR levels of quality down the line with a more staggered development? Should we expect pretty much what we have right now, with most crew members just being NPCs on the ship and not really interracting with events/the player/each other as hugely? Or can we expect something in the middle?
I ask this perhaps doubly so due to the intrigue behind plans stated on the Wiki to make Syri a crew member down the line, and what all that can entail, especially considering the potential the two have to clash ideologically, which could lead to a really interesting balance depending on if you want to try and be friends with everyone.
One of the big holdovers from that game that I think could work really, really well in TiTs comes in the way the crew interacts. Bess/Ben is actually a great example of this, but if I recall correctly, people cite Bess/Ben as a major source of problems in development, where making such a complex character put a huge strain on everyone involved in the project.
I know these sorts of questions are genuinely extremely difficult to answer, but to what level can we expect the crew in this game to become more robust? Can we expect KOTOR levels of quality down the line with a more staggered development? Should we expect pretty much what we have right now, with most crew members just being NPCs on the ship and not really interracting with events/the player/each other as hugely? Or can we expect something in the middle?
I ask this perhaps doubly so due to the intrigue behind plans stated on the Wiki to make Syri a crew member down the line, and what all that can entail, especially considering the potential the two have to clash ideologically, which could lead to a really interesting balance depending on if you want to try and be friends with everyone.