I've had this issue as well and it makes editing the saves as I play them more difficult than it used to be. This issue wasn't there before either. It gets tedious to do regularly.I seem to have a problem with 0.33.0, when I have TiTsEd open to a save, save the file in the Flash Player, then try to open the save again in TiTsEd, the flags are not updated to reflect changes made in-game. Closing and opening TiTsEd fixes this issue until I save again in-game
Is anyone else having this happen?
I seem to have a problem with 0.33.0, when I have TiTsEd open to a save, save the file in the Flash Player, then try to open the save again in TiTsEd, the flags are not updated to reflect changes made in-game. Closing and opening TiTsEd fixes this issue until I save again in-game
Is anyone else having this happen?
I've had this issue as well and it makes editing the saves as I play them more difficult than it used to be. This issue wasn't there before either. It gets tedious to do regularly.
No, that is read onlyIs there a way to edit something within the "Raw" section of the editor?
Also, want to set Kara's personality as Hard, since I managed to do so with older versions of the save editor.
No, that is read only
Aw, I really wanted to change some of those. I used to do it on Minerva, but it doesn't seem to work anymore. I only wanted to change some non-unique children species and gender. Is there a known way to modify them, then?
See, this is the sort of reason why I tend to like keeping a backup of the save from before I start quests like that - usually just by saving in a slot other than the one I normally use, and labeling it appropriately. As for your other questions, I have no idea.Yo! Does anyone know which flags to eliminate in order to revert the Kara nuke?
Setting the two "nuke" flags to 0 or deleting them had no effect on the file. Should I just go through and wipe everything do do with her? Or at this point would it just be easier to make a new file and copy most of the flags over?
And before I get the "YoU ShOuLd'Ve rEaD MoRe CloSelY"
Bro it was 2:30 in the morning like a week ago and I skimmed over the text thinking it was a small scale tactical nuke, forgetting the whole M.A.D thing going on.
Yo! Does anyone know which flags to eliminate in order to revert the Kara nuke?
Setting the two "nuke" flags to 0 or deleting them had no effect on the file. Should I just go through and wipe everything do do with her? Or at this point would it just be easier to make a new file and copy most of the flags over?
And before I get the "YoU ShOuLd'Ve rEaD MoRe CloSelY"
Bro it was 2:30 in the morning like a week ago and I skimmed over the text thinking it was a small scale tactical nuke, forgetting the whole M.A.D thing going on.
Have you tried undefining KQ2_MYRELLION_STATE?Yo! Does anyone know which flags to eliminate in order to revert the Kara nuke?
Setting the two "nuke" flags to 0 or deleting them had no effect on the file. Should I just go through and wipe everything do do with her? Or at this point would it just be easier to make a new file and copy most of the flags over?
Ok, reading the files the relevant flags to edit are:
KQ2_NUKE_STARTED - set to undefined (red x in the top right)
KQ2_NUKE_EXPLODED - set to undefined
KQ2_MYRELLION_STATE - set to undefined
The Myrellion state flag seems to be the only actually relevant one. But there might be checks for the nuke stat in random places so better to reset them to undefined too just for the sake of consistency.
Yeah nice of the dev to release it so fast. It's not working properly without flag editing it seems though. Like combat tail not attacking anything. Anyway ported myself to sabrae shop using idclev and back to starting planetIn the latest release
Most recent version keeps changing the upbringing to pampered.
Only for some NPCs in some situations.Does the "custom appearance" perk have any functionality?
elaborate?
user@desktop MINGW64 /d/GitHub/TiTS/scripts/classes
$ find -name '*.as' -exec grep -Hn 'Custom Appearance' {} \;
./Characters/Lorelei.as:80: this.createPerk("Custom Appearance");
user@desktop MINGW64 /d/GitHub/TiTS/scripts/classes
Can you add the standard duration of SSTD's to their undetected variants?
17280 for Undetected Furpies
17280 for Undetected Locofever
10080 for Undetected Sneezing Tits
4320 for Undetected Cooties
And I Just noticed that Primoritatts's "gold and red" isn't in the skin accent color list.
Anal capacity calculation doesn't update when values are changed. Vaginal capacity does.
Yes; just below the various tabs, there's a drop-down menu where you can select from various characters (it defaults to the PC). However, that's not how you reset the vast majority of NPC interactions, including Vark's content; that's handled by flags. Just make all the flags with "VARK" in them undefined (all of them except for "MET_VARK" start with "VARK_"), and you should be good to go.Can the save editor change things about other characters as well? I met Vark but didn't know if you left without submitting once he would leave the game, and I don't want to start over in order to access him again. Can the save editor reset our interactions or not?
Yes; just below the various tabs, there's a drop-down menu where you can select from various characters (it defaults to the PC). However, that's not how you reset the vast majority of NPC interactions, including Vark's content; that's handled by flags. Just make all the flags with "VARK" in them undefined (all of them except for "MET_VARK" start with "VARK_"), and you should be good to go.