[Suggestion] Micro Map Positioning for better visibility

Bast

Well-Known Member
Aug 12, 2021
490
284
Screenshot 2023-05-14 075455.png

That's all. I do have a big pc monitor and the micro map is still a bit too micro for something that players look at constantly. More often than their buffs and debuffs, I would assume.
Or at least add the option to have the places of those two switched. Buffs/debuffs currently occupy a big part of the screen. More than is needed. Having 10 status effects only fills half of it.

(I posted this thread in the wrong subforum. Fml)
 
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Bast

Well-Known Member
Aug 12, 2021
490
284
The part of the minibar where the status effects are located is much bigger than the one on the top. Micromap visibility would become much better if it switched places with status effects. Might be a nice change for a lot of players, since the game requires you to look at the map way more often than at status effects.
 

lowercase_donkey

Scientist
Apr 27, 2016
1,624
232
There's three sizes of map: the large fold out panel, the normal minimap which is roughly where you describe, and the new "micro"map. The micro map is narrower than the minimap specifically so it can fit into the smaller hole left by the portrait.

Are you aware about the minimap?

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